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Related papers: Beyond Bare Queries: Open-Vocabulary Object Ground…

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Answering complex logical queries on large-scale incomplete knowledge graphs (KGs) is a fundamental yet challenging task. Recently, a promising approach to this problem has been to embed KG entities as well as the query into a vector space…

Machine Learning · Computer Science 2020-03-03 Hongyu Ren , Weihua Hu , Jure Leskovec

Autonomous robots that interact with their environment require a detailed semantic scene model. For this, volumetric semantic maps are frequently used. The scene understanding can further be improved by including object-level information in…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Julian Hau , Simon Bultmann , Sven Behnke

Semantic 3D scene understanding is a problem of critical importance in robotics. While significant advances have been made in simultaneous localization and mapping algorithms, robots are still far from having the common sense knowledge…

Robotics · Computer Science 2022-06-22 William Chen , Siyi Hu , Rajat Talak , Luca Carlone

Large language models (LLMs) have unlocked new capabilities of task planning from human instructions. However, prior attempts to apply LLMs to real-world robotic tasks are limited by the lack of grounding in the surrounding scene. In this…

Recent advancements in multi-modal large language models (MLLMs) have shown strong potential for 3D scene understanding. However, existing methods struggle with fine-grained object grounding and contextual reasoning, limiting their ability…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Haifeng Huang , Yilun Chen , Zehan Wang , Jiangmiao Pang , Zhou Zhao

Text-to-image models have rapidly advanced in realism and controllability, with recent approaches leveraging long, detailed captions to support fine-grained generation. However, a fundamental parametric gap remains: existing models rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Eliran Kachlon , Alexander Visheratin , Nimrod Sarid , Tal Hacham , Eyal Gutflaish , Saar Huberman , Hezi Zisman , David Ruppin , Ron Mokady

A proper scene representation is central to the pursuit of spatial intelligence where agents can robustly reconstruct and efficiently understand 3D scenes. A scene representation is either metric, such as landmark maps in 3D reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Juexiao Zhang , Gao Zhu , Sihang Li , Xinhao Liu , Haorui Song , Xinran Tang , Chen Feng

Compared with the visual grounding on 2D images, the natural-language-guided 3D object localization on point clouds is more challenging. In this paper, we propose a new model, named InstanceRefer, to achieve a superior 3D visual grounding…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Zhihao Yuan , Xu Yan , Yinghong Liao , Ruimao Zhang , Sheng Wang , Zhen Li , Shuguang Cui

Traditional LiDAR-based object detection research primarily focuses on closed-set scenarios, which falls short in complex real-world applications. Directly transferring existing 2D open-vocabulary models with some known LiDAR classes for…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Hu Zhang , Jianhua Xu , Tao Tang , Haiyang Sun , Xin Yu , Zi Huang , Kaicheng Yu

We propose OpenVoxel, a training-free algorithm for grouping and captioning sparse voxels for the open-vocabulary 3D scene understanding tasks. Given the sparse voxel rasterization (SVR) model obtained from multi-view images of a 3D scene,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Sheng-Yu Huang , Jaesung Choe , Yu-Chiang Frank Wang , Cheng Sun

Embodied agents operating in open environments must translate high-level instructions into grounded, executable behaviors, often requiring coordinated use of both hands. While recent foundation models offer strong semantic reasoning,…

Robotics · Computer Science 2025-12-11 Kwang Bin Lee , Jiho Kang , Sung-Hee Lee

3D scene graphs have empowered robots with semantic understanding for navigation and planning. However, current functional scene graphs primarily focus on static element detection, lacking the actionable kinematic information required for…

Open-vocabulary scene understanding aims to localize and recognize unseen categories beyond the annotated label space. The recent breakthrough of 2D open-vocabulary perception is largely driven by Internet-scale paired image-text data with…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Runyu Ding , Jihan Yang , Chuhui Xue , Wenqing Zhang , Song Bai , Xiaojuan Qi

Scene generation with 3D assets presents a complex challenge, requiring both high-level semantic understanding and low-level geometric reasoning. While Multimodal Large Language Models (MLLMs) excel at semantic tasks, their application to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Ian Huang , Yanan Bao , Karen Truong , Howard Zhou , Cordelia Schmid , Leonidas Guibas , Alireza Fathi

3D Visual Grounding (3DVG) seeks to locate target objects in 3D scenes using natural language descriptions, enabling downstream applications such as augmented reality and robotics. Existing approaches typically rely on labeled 3D data and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Rong Li , Shijie Li , Lingdong Kong , Xulei Yang , Junwei Liang

Learning to build 3D scene graphs is essential for real-world perception in a structured and rich fashion. However, previous 3D scene graph generation methods utilize a fully supervised learning manner and require a large amount of…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Xu Wang , Yifan Li , Qiudan Zhang , Wenhui Wu , Mark Junjie Li , Jianmin Jinag

Scene graphs enhance 3D mapping capabilities in robotics by understanding the relationships between different spatial elements, such as rooms and objects. Recent research extends scene graphs to hierarchical layers, adding and leveraging…

Robotics · Computer Science 2025-10-20 Jeewon Kim , Minho Oh , Hyun Myung

Well-designed indoor scenes should prioritize how people can act within a space rather than merely what objects to place. However, existing 3D scene generation methods emphasize visual and semantic plausibility, while insufficiently…

Human-Computer Interaction · Computer Science 2026-03-04 Semin Jin , Donghyuk Kim , Jeongmin Ryu , Kyung Hoon Hyun

We propose Reasoning to Ground (R2G), a neural symbolic model that grounds the target objects within 3D scenes in a reasoning manner. In contrast to prior works, R2G explicitly models the 3D scene with a semantic concept-based scene graph;…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yixuan Li , Zan Wang , Wei Liang

Graph-based representations such as Scene Graphs enable localization in structured indoor environments by matching a locally observed graph, constructed from sensor data, to a prior map. This process is particularly challenging in…