Related papers: SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spat…
Spoken language understanding systems using audio-only data are gaining popularity, yet their ability to handle unseen intents remains limited. In this study, we propose a generalized zero-shot audio-to-intent classification framework with…
Visual Semantic Embedding (VSE) models, which map images into a rich semantic embedding space, have been a milestone in object recognition and zero-shot learning. Current approaches to VSE heavily rely on static word em-bedding techniques.…
Language model (LM) based audio generation frameworks, e.g., AudioLM, have recently achieved new state-of-the-art performance in zero-shot audio generation. In this paper, we explore the feasibility of LMs for zero-shot voice conversion. An…
Zero-shot point cloud segmentation aims to make deep models capable of recognizing novel objects in point cloud that are unseen in the training phase. Recent trends favor the pipeline which transfers knowledge from seen classes with labels…
Video-to-audio (V2A) generation aims to produce corresponding audio given silent video inputs. This task is particularly challenging due to the cross-modality and sequential nature of the audio-visual features involved. Recent works have…
Prior works have demonstrated zero-shot text-to-speech by using a generative language model on audio tokens obtained via a neural audio codec. It is still challenging, however, to adapt them to low-latency scenarios. In this paper, we…
Deep learning techniques for separating audio into different sound sources face several challenges. Standard architectures require training separate models for different types of audio sources. Although some universal separators employ a…
Recent advances in video generation have been remarkable, enabling models to produce visually compelling videos with synchronized audio. While existing video generation benchmarks provide comprehensive metrics for visual quality, they lack…
We present SELDVisualSynth, a tool for generating synthetic videos for audio-visual sound event localization and detection (SELD). Our approach incorporates real-world background images to improve realism in synthetic audio-visual SELD data…
Audio is indispensable for real-world video, yet generation models have largely overlooked audio components. Current approaches to producing audio-visual content often rely on cascaded pipelines, which increase cost, accumulate errors, and…
We focus on the task of soundscape mapping, which involves predicting the most probable sounds that could be perceived at a particular geographic location. We utilise recent state-of-the-art models to encode geotagged audio, a textual…
We propose an audio-driven talking-head method to generate photo-realistic talking-head videos from a single reference image. In this work, we tackle two key challenges: (i) producing natural head motions that match speech prosody, and (ii)…
Existing works have made strides in video generation, but the lack of sound effects (SFX) and background music (BGM) hinders a complete and immersive viewer experience. We introduce a novel semantically consistent v ideo-to-audio generation…
Given a piece of speech and its transcript text, text-based speech editing aims to generate speech that can be seamlessly inserted into the given speech by editing the transcript. Existing methods adopt a two-stage approach: synthesize the…
Speech clarity and spatial audio immersion are the two most critical factors in enhancing remote conferencing experiences. Existing methods are often limited: either due to the lack of spatial information when using only one microphone, or…
Despite the impressive progress of multimodal generative models, video-to-audio generation still suffers from limited performance and limits the flexibility to prioritize sound synthesis for specific objects within the scene. Conversely,…
Foley sound synthesis is crucial for multimedia production, enhancing user experience by synchronizing audio and video both temporally and semantically. Recent studies on automating this labor-intensive process through video-to-sound…
Sound plays a significant role in human memory, yet it is often overlooked by mainstream life-recording methods. Most current UGC (User-Generated Content) creation tools emphasize visual content while lacking user-friendly sound design…
With the advent of the big data and large language model era, zero-shot personalized rapid customization has emerged as a significant trend. In this report, we introduce Takin AudioLLM, a series of techniques and models, mainly including…
Text-to-image generation has traditionally focused on finding better modeling assumptions for training on a fixed dataset. These assumptions might involve complex architectures, auxiliary losses, or side information such as object part…