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Related papers: SEE-2-SOUND: Zero-Shot Spatial Environment-to-Spat…

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Spoken language understanding systems using audio-only data are gaining popularity, yet their ability to handle unseen intents remains limited. In this study, we propose a generalized zero-shot audio-to-intent classification framework with…

Visual Semantic Embedding (VSE) models, which map images into a rich semantic embedding space, have been a milestone in object recognition and zero-shot learning. Current approaches to VSE heavily rely on static word em-bedding techniques.…

Computer Vision and Pattern Recognition · Computer Science 2021-07-27 Yue Jiao , Jonathon Hare , Adam Prügel-Bennett

Language model (LM) based audio generation frameworks, e.g., AudioLM, have recently achieved new state-of-the-art performance in zero-shot audio generation. In this paper, we explore the feasibility of LMs for zero-shot voice conversion. An…

Audio and Speech Processing · Electrical Eng. & Systems 2023-08-22 Zhichao Wang , Yuanzhe Chen , Lei Xie , Qiao Tian , Yuping Wang

Zero-shot point cloud segmentation aims to make deep models capable of recognizing novel objects in point cloud that are unseen in the training phase. Recent trends favor the pipeline which transfers knowledge from seen classes with labels…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Yuhang Lu , Qi Jiang , Runnan Chen , Yuenan Hou , Xinge Zhu , Yuexin Ma

Video-to-audio (V2A) generation aims to produce corresponding audio given silent video inputs. This task is particularly challenging due to the cross-modality and sequential nature of the audio-visual features involved. Recent works have…

Sound · Computer Science 2024-09-17 Mingjing Yi , Ming Li

Prior works have demonstrated zero-shot text-to-speech by using a generative language model on audio tokens obtained via a neural audio codec. It is still challenging, however, to adapt them to low-latency scenarios. In this paper, we…

Sound · Computer Science 2024-06-11 Trung Dang , David Aponte , Dung Tran , Kazuhito Koishida

Deep learning techniques for separating audio into different sound sources face several challenges. Standard architectures require training separate models for different types of audio sources. Although some universal separators employ a…

Sound · Computer Science 2022-02-15 Ke Chen , Xingjian Du , Bilei Zhu , Zejun Ma , Taylor Berg-Kirkpatrick , Shlomo Dubnov

Recent advances in video generation have been remarkable, enabling models to produce visually compelling videos with synchronized audio. While existing video generation benchmarks provide comprehensive metrics for visual quality, they lack…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Daili Hua , Xizhi Wang , Bohan Zeng , Xinyi Huang , Hao Liang , Junbo Niu , Xinlong Chen , Quanqing Xu , Wentao Zhang

We present SELDVisualSynth, a tool for generating synthetic videos for audio-visual sound event localization and detection (SELD). Our approach incorporates real-world background images to improve realism in synthetic audio-visual SELD data…

Sound · Computer Science 2025-04-07 Adrian S. Roman , Aiden Chang , Gerardo Meza , Iran R. Roman

Audio is indispensable for real-world video, yet generation models have largely overlooked audio components. Current approaches to producing audio-visual content often rely on cascaded pipelines, which increase cost, accumulate errors, and…

We focus on the task of soundscape mapping, which involves predicting the most probable sounds that could be perceived at a particular geographic location. We utilise recent state-of-the-art models to encode geotagged audio, a textual…

Computer Vision and Pattern Recognition · Computer Science 2023-09-20 Subash Khanal , Srikumar Sastry , Aayush Dhakal , Nathan Jacobs

We propose an audio-driven talking-head method to generate photo-realistic talking-head videos from a single reference image. In this work, we tackle two key challenges: (i) producing natural head motions that match speech prosody, and (ii)…

Computer Vision and Pattern Recognition · Computer Science 2021-07-21 Suzhen Wang , Lincheng Li , Yu Ding , Changjie Fan , Xin Yu

Existing works have made strides in video generation, but the lack of sound effects (SFX) and background music (BGM) hinders a complete and immersive viewer experience. We introduce a novel semantically consistent v ideo-to-audio generation…

Multimedia · Computer Science 2024-04-29 Gehui Chen , Guan'an Wang , Xiaowen Huang , Jitao Sang

Given a piece of speech and its transcript text, text-based speech editing aims to generate speech that can be seamlessly inserted into the given speech by editing the transcript. Existing methods adopt a two-stage approach: synthesize the…

Sound · Computer Science 2021-09-14 Chuanxin Tang , Chong Luo , Zhiyuan Zhao , Dacheng Yin , Yucheng Zhao , Wenjun Zeng

Speech clarity and spatial audio immersion are the two most critical factors in enhancing remote conferencing experiences. Existing methods are often limited: either due to the lack of spatial information when using only one microphone, or…

Sound · Computer Science 2025-07-14 Cheng Chi , Xiaoyu Li , Yuxuan Ke , Qunping Ni , Yao Ge , Xiaodong Li , Chengshi Zheng

Despite the impressive progress of multimodal generative models, video-to-audio generation still suffers from limited performance and limits the flexibility to prioritize sound synthesis for specific objects within the scene. Conversely,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Yujin Jeong , Yunji Kim , Sanghyuk Chun , Jiyoung Lee

Foley sound synthesis is crucial for multimedia production, enhancing user experience by synchronizing audio and video both temporally and semantically. Recent studies on automating this labor-intensive process through video-to-sound…

Sound · Computer Science 2025-09-18 Junwon Lee , Jaekwon Im , Dabin Kim , Juhan Nam

Sound plays a significant role in human memory, yet it is often overlooked by mainstream life-recording methods. Most current UGC (User-Generated Content) creation tools emphasize visual content while lacking user-friendly sound design…

Human-Computer Interaction · Computer Science 2024-10-11 Chongjun Zhong , Jiaxing Yu , Yingping Cao , Songruoyao Wu , Wenqi Wu , Kejun Zhang

With the advent of the big data and large language model era, zero-shot personalized rapid customization has emerged as a significant trend. In this report, we introduce Takin AudioLLM, a series of techniques and models, mainly including…

Text-to-image generation has traditionally focused on finding better modeling assumptions for training on a fixed dataset. These assumptions might involve complex architectures, auxiliary losses, or side information such as object part…

Computer Vision and Pattern Recognition · Computer Science 2021-03-02 Aditya Ramesh , Mikhail Pavlov , Gabriel Goh , Scott Gray , Chelsea Voss , Alec Radford , Mark Chen , Ilya Sutskever
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