English
Related papers

Related papers: A Little Aggression Goes a Long Way

200 papers

We address a problem of area protection in graph-based scenarios with multiple agents. The problem consists of two adversarial teams of agents that move in an undirected graph shared by both teams. Agents are placed in vertices of the…

Artificial Intelligence · Computer Science 2017-08-25 Marika Ivanová , Pavel Surynek

The domination game is played on a graph G. Vertices are chosen, one at a time, by two players Dominator and Staller. Each chosen vertex must enlarge the set of vertices of G dominated to that point in the game. Both players use an optimal…

Combinatorics · Mathematics 2013-03-14 Bostjan Bresar , Sandi Klavzar , Douglas F. Rall

The domination game is played on a graph $G$ by two players, named Dominator and Staller. They alternatively select vertices of $G$ such that each chosen vertex enlarges the set of vertices dominated before the move on it. Dominator's goal…

Combinatorics · Mathematics 2013-07-23 Boštjan Brešar , Paul Dorbec , Sandi Klavžar , Gašper Košmrlj

We focus on adversarial patrolling games on arbitrary graphs, where the Defender can control a mobile resource, the targets are alarmed by an alarm system, and the Attacker can observe the actions of the mobile resource of the Defender and…

Artificial Intelligence · Computer Science 2018-06-20 Giuseppe De Nittis , Nicola Gatti

We introduce a new two-player game on graphs, in which players alternate choosing vertices until the set of chosen vertices forms a dominating set. The last player to choose a vertex is the winner. The game fits into the scheme of several…

Combinatorics · Mathematics 2025-10-31 Sean Fiscus , Glenn Hurlbert , Eric Myzelev , Travis Pence

We introduce Shortest Connection Game, a two-player game played on a directed graph with edge costs. Given two designated vertices in which they start, the players take turns in choosing edges emanating from the vertex they are currently…

Computer Science and Game Theory · Computer Science 2015-11-26 Andreas Darmann , Ulrich Pferschy , Joachim Schauer

This paper introduced a pursuit and evasion game to be played on a connected graph. One player moves invisibly around the graph, and the other player must guess his position. At each time step the second player guesses a vertex, winning if…

Combinatorics · Mathematics 2017-01-24 John Haslegrave

Conquerors of old (like, e.g., Alexander the Great or Ceasar) had to solve the following deployment problem. Sufficiently strong units had to be stationed at locations of strategic importance, and the moving forces had to be strong enough…

Data Structures and Algorithms · Computer Science 2014-12-02 Elmar Langetepe , Andreas Lenerz , Bernd Brüggemann

The domination game is played on a graph $G$ by two players, Dominator and Staller, who alternate in selecting vertices until each vertex in the graph $G$ is contained in the closed neighbourhood of the set of selected vertices. Dominator's…

Combinatorics · Mathematics 2023-02-08 Julien Portier , Leo Versteegen

We consider the weighted version of the Tron game on graphs where two players, Alice and Bob, each build their own path by claiming one vertex at a time, starting with Alice. The vertices carry non-negative weights that sum up to 1 and…

Combinatorics · Mathematics 2014-12-15 Daniel Hoske , Jonathan Rollin , Torsten Ueckerdt , Stefan Walzer

We consider a variant of the target defense problem where a single defender is tasked to capture a sequence of incoming intruders. The intruders' objective is to breach the target boundary without being captured by the defender. As soon as…

Robotics · Computer Science 2022-12-14 Arman Pourghorban , Michael Dorothy , Daigo Shishika , Alexander Von Moll , Dipankar Maity

The "War of Attrition" is a classical game theoretic model that was first introduced to mathematically describe certain non-violent animal behavior. The original setup considers two participating players in a one-shot game competing for a…

Computer Science and Game Theory · Computer Science 2012-12-24 Peter Helgesson , Bernt Wennberg

In this paper we analyse two-player games by their response graphs. The response graph has nodes which are strategy profiles, with an arc between profiles if they differ in the strategy of a single player, with the direction of the arc…

Computer Science and Game Theory · Computer Science 2023-02-15 Oliver Biggar , Iman Shames

In the Avoider-Enforcer convention of positional games, two players, Avoider and Enforcer, take turns selecting vertices from a hypergraph H. Enforcer wins if, by the time all vertices of H have been selected, Avoider has completely filled…

Combinatorics · Mathematics 2025-03-28 Florian Galliot , Valentin Gledel , Aline Parreau

A general position set of a graph $G$ is a set of vertices $S$ in $G$ such that no three vertices from $S$ lie on a common shortest path. In this paper we introduce and study the general position achievement game. The game is played on a…

Combinatorics · Mathematics 2021-11-16 Sandi Klavžar , Neethu P. K. , Ullas Chandran S.

Attempts at predatory capture may provoke a defensive response that reduces the very value of the predated resource. We provide a game-theoretic analysis of simultaneous-move, two-player Attacker-Defender games that model such interactions.…

Theoretical Economics · Economics 2023-05-18 Zsombor Z. Méder , Carsten K. W. de Dreu , Jörg Gross

Suppose a Bayesian agent seeks to traverse a graph. Each time she crosses an edge, she pays a price. The first time she reaches a node, there is a payoff. She has an opponent who can reduce the payoffs. This paper uses adversarial risk…

Optimization and Control · Mathematics 2026-02-12 David Banks , Elvan Ceyhan , Leah Johnson , Li Zhou

The guarding game is a game in which several cops try to guard a region in a (directed or undirected) graph against Robber. Robber and the cops are placed on the vertices of the graph; they take turns in moving to adjacent vertices (or…

Computer Science and Game Theory · Computer Science 2013-11-15 R. Samal , T. Valla

In this paper we will be introducing a type of game which as far as this author is aware has never been studied before. These are games where there are two players, one who is trying to get one of his pieces, called a King to a predefined…

Combinatorics · Mathematics 2012-09-07 Fraser Stewart

This paper is concerned with the reconnaissance game that involves two mobile agents: the Intruder and the Defender. The Intruder is tasked to reconnoiter a territory of interest (target region) and then return to a safe zone (retreat…

Systems and Control · Electrical Eng. & Systems 2023-03-22 Yoonjae Lee , Efstathios Bakolas
‹ Prev 1 2 3 10 Next ›