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Related papers: MotionClone: Training-Free Motion Cloning for Cont…

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Customized video generation aims to generate high-quality videos guided by text prompts and subject's reference images. However, since it is only trained on static images, the fine-tuning process of subject learning disrupts abilities of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Tao Wu , Yong Zhang , Xintao Wang , Xianpan Zhou , Guangcong Zheng , Zhongang Qi , Ying Shan , Xi Li

This paper proposes MotionVerse, a unified framework that harnesses the capabilities of Large Language Models (LLMs) to comprehend, generate, and edit human motion in both single-person and multi-person scenarios. To efficiently represent…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Ruibing Hou , Mingshuang Luo , Hongyu Pan , Hong Chang , Shiguang Shan

Panoramic video generation has attracted growing attention due to its applications in virtual reality and immersive media. However, existing methods lack explicit motion control and struggle to generate scenes with large and complex…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Cheng Zhang , Hanwen Liang , Donny Y. Chen , Qianyi Wu , Konstantinos N. Plataniotis , Camilo Cruz Gambardella , Jianfei Cai

We introduce Motion-I2V, a novel framework for consistent and controllable image-to-video generation (I2V). In contrast to previous methods that directly learn the complicated image-to-video mapping, Motion-I2V factorizes I2V into two…

Computer Vision and Pattern Recognition · Computer Science 2024-02-01 Xiaoyu Shi , Zhaoyang Huang , Fu-Yun Wang , Weikang Bian , Dasong Li , Yi Zhang , Manyuan Zhang , Ka Chun Cheung , Simon See , Hongwei Qin , Jifeng Dai , Hongsheng Li

This research delves into the problem of interactive editing of human motion generation. Previous motion diffusion models lack explicit modeling of the word-level text-motion correspondence and good explainability, hence restricting their…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Ling-Hao Chen , Shunlin Lu , Wenxun Dai , Zhiyang Dou , Xuan Ju , Jingbo Wang , Taku Komura , Lei Zhang

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Hsin-Ping Huang , Yang Zhou , Jui-Hsien Wang , Difan Liu , Feng Liu , Ming-Hsuan Yang , Zhan Xu

In computer animation, game design, and human-computer interaction, synthesizing human motion that aligns with user intent remains a significant challenge. Existing methods have notable limitations: textual approaches offer high-level…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Yingjie Xi , Jian Jun Zhang , Xiaosong Yang

Text-driven motion generation offers a powerful and intuitive way to create human movements directly from natural language. By removing the need for predefined motion inputs, it provides a flexible and accessible approach to controlling…

Computer Vision and Pattern Recognition · Computer Science 2025-05-15 Ali Rida Sahili , Najett Neji , Hedi Tabia

We present Motion Marionette, a zero-shot framework for rigid motion transfer from monocular source videos to single-view target images. Previous works typically employ geometric, generative, or simulation priors to guide the transfer…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Haoxuan Wang , Jiachen Tao , Junyi Wu , Gaowen Liu , Ramana Rao Kompella , Yan Yan

Human motion generation and editing are key components of computer vision. However, current approaches in this field tend to offer isolated solutions tailored to specific tasks, which can be inefficient and impractical for real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Ziyan Guo , Zeyu Hu , De Wen Soh , Na Zhao

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

The ultimate goal of video generation is to satisfy a fundamental trilemma: achieving high visual quality, maintaining rigorous physical consistency, and enabling precise controllability. While recent models can maintain this balance in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Tianshuo Xu , Zhifei Chen , Leyi Wu , Hao Lu , Ying-cong Chen

Latent video diffusion models generate videos by progressively transforming Gaussian noise into realistic samples conditioned on text or visual inputs. However, existing conditioning methods often require additional training and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Ofir Abramovich , Nadav Z. Cohen , Adi Rosenthal , Ariel Shamir

Data-driven modelling and synthesis of motion is an active research area with applications that include animation, games, and social robotics. This paper introduces a new class of probabilistic, generative, and controllable motion-data…

Machine Learning · Computer Science 2020-12-08 Gustav Eje Henter , Simon Alexanderson , Jonas Beskow

Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the way for high-fidelity character animation. In this work, we…

This paper introduces Click to Move (C2M), a novel framework for video generation where the user can control the motion of the synthesized video through mouse clicks specifying simple object trajectories of the key objects in the scene. Our…

Computer Vision and Pattern Recognition · Computer Science 2021-08-20 Pierfrancesco Ardino , Marco De Nadai , Bruno Lepri , Elisa Ricci , Stéphane Lathuilière

Camera control, which achieves diverse visual effects by changing camera position and pose, has attracted widespread attention. However, existing methods face challenges such as complex interaction and limited control capabilities. To…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Xiaoda Yang , Jiayang Xu , Kaixuan Luan , Xinyu Zhan , Hongshun Qiu , Shijun Shi , Hao Li , Shuai Yang , Li Zhang , Checheng Yu , Cewu Lu , Lixin Yang

This paper introduces OmniMotion-X, a versatile multimodal framework for whole-body human motion generation, leveraging an autoregressive diffusion transformer in a unified sequence-to-sequence manner. OmniMotion-X efficiently supports…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Guowei Xu , Yuxuan Bian , Ailing Zeng , Mingyi Shi , Shaoli Huang , Wen Li , Lixin Duan , Qiang Xu

Cinematic storytelling is profoundly shaped by the artful manipulation of photographic elements such as depth of field and exposure. These effects are crucial in conveying mood and creating aesthetic appeal. However, controlling these…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Huiqiang Sun , Liao Shen , Zhan Peng , Kun Wang , Size Wu , Yuhang Zang , Tianqi Liu , Zihao Huang , Xingyu Zeng , Zhiguo Cao , Wei Li , Chen Change Loy

Text-to-motion generation has recently garnered significant research interest, primarily focusing on generating human motion sequences in blank backgrounds. However, human motions commonly occur within diverse 3D scenes, which has prompted…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Ziyan Guo , Haoxuan Qu , Hossein Rahmani , Dewen Soh , Ping Hu , Qiuhong Ke , Jun Liu