Related papers: YouTube SFV+HDR Quality Dataset
The Depth-Image-Based-Rendering (DIBR) is one of the main fundamental technique to generate new views in 3D video applications, such as Multi-View Videos (MVV), Free-Viewpoint Videos (FVV) and Virtual Reality (VR). However, the quality…
This paper presents an overview of the VQualA 2025 Challenge on Engagement Prediction for Short Videos, held in conjunction with ICCV 2025. The challenge focuses on understanding and modeling the popularity of user-generated content (UGC)…
Alongside the prevalence of mobile videos, the general public leans towards consuming vertical videos on hand-held devices. To revitalize the exposure of horizontal contents, we hereby set forth the exploration of automated…
Recently, Users Generated Content (UGC) videos becomes ubiquitous in our daily lives. However, due to the limitations of photographic equipments and techniques, UGC videos often contain various degradations, in which one of the most…
We present a no-reference video quality model and algorithm that delivers standout performance for High Dynamic Range (HDR) videos, which we call HDR-ChipQA. HDR videos represent wider ranges of luminances, details, and colors than Standard…
Smartphones with multi-camera systems, featuring cameras with varying field-of-views (FoVs), are increasingly common. This variation in FoVs results in content differences across videos, paving the way for an innovative approach to video…
Video super-resolution (VSR) is a prominent research topic in low-level computer vision, where deep learning technologies have played a significant role. The rapid progress in deep learning and its applications in VSR has led to a…
This paper introduces the problem of Fine-grained Incident Video Retrieval (FIVR). Given a query video, the objective is to retrieve all associated videos, considering several types of associations that range from duplicate videos to videos…
In recent years, user-generated content (UGC) has become one of the major video types consumed via streaming networks. Numerous research contributions have focused on assessing its visual quality through subjective tests and objective…
In recent years, several video quality assessment (VQA) methods have been developed, achieving high performance. However, these methods were not specifically trained for enhanced videos, which limits their ability to predict video quality…
This paper presents the results of a subjective quality assessment of a multilayer video coding configuration in which Low Complexity Enhancement Video Coding (LCEVC) is applied as an enhancement layer on top of a Versatile Video Coding…
YouTube is the leading social media platform for sharing videos. As a result, it is plagued with misleading content that includes staged videos presented as real footages from an incident, videos with misrepresented context and videos where…
This paper presents a review for the NTIRE 2025 Challenge on Short-form UGC Video Quality Assessment and Enhancement. The challenge comprises two tracks: (i) Efficient Video Quality Assessment (KVQ), and (ii) Diffusion-based Image…
The tremendous growth in 3D (stereo) imaging and display technologies has led to stereoscopic content (video and image) becoming increasingly popular. However, both the subjective and the objective evaluation of stereoscopic video content…
While existing video and image quality datasets have extensively studied natural videos and traditional distortions, the perception of synthetic content and modern rendering artifacts remains underexplored. We present a novel video quality…
Saliency prediction for Standard Dynamic Range (SDR) videos has been well explored in the last decade. However, limited studies are available on High Dynamic Range (HDR) Visual Attention Models (VAMs). Considering that the characteristic of…
Compressed video super-resolution (SR) aims to generate high-resolution (HR) videos from the corresponding low-resolution (LR) compressed videos. Recently, some compressed video SR methods attempt to exploit the spatio-temporal information…
User-generated content (UGC) live videos are often bothered by various distortions during capture procedures and thus exhibit diverse visual qualities. Such source videos are further compressed and transcoded by media server providers…
Short-form video (SFV) has become a globally popular form of entertainment in recent years, appearing on major social media platforms. However, current research indicate that short video addiction can lead to numerous negative effects on…
Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…