Related papers: Higher-order modeling of face-to-face interactions
The explosion of digital information and the growing involvement of people in social networks led to enormous research activity to develop methods that can extract meaningful information from interaction data. Commonly, interactions are…
Human facial action units (AUs) are mutually related in a hierarchical manner, as not only they are associated with each other in both spatial and temporal domains but also AUs located in the same/close facial regions show stronger…
Many networked datasets with units interacting in groups of two or more, encoded with hypergraphs, are accompanied by extra information about nodes, such as the role of an individual in a workplace. Here we show how these node attributes…
Recent research has focused on understanding how cooperation is fostered through various mechanisms in cognitive settings, particularly through pairwise interactions. However, real-world interactions often extend beyond simple dyads,…
When exposed to a contagion phenomenon, individuals may respond to the perceived risk of infection by adopting behavioral changes, aiming to reduce their exposure or their risk of infecting others. The social cost of such adaptive behaviors…
Higher-order interactions that nonlinearly couple more than two nodes are important in many networked systems, and their effects on collective dynamics are increasingly being studied. Here we provide an overview of this rapidly growing…
We study the evolution of networks through `triplets' - three-node graphlets. We develop a method to compute a transition matrix to describe the evolution of triplets in temporal networks. To identify the importance of higher-order…
The fundamental understanding of how cells physically interact with each other and their environment is key to understanding their organisation in living tissues. Over the past decades several computational methods have been developed to…
We introduce a model, based on the Evolutionary Game Theory, for studying the dynamics of group formation. The latter constitutes a relevant phenomenon observed in different animal species, whose individuals tend to cluster together forming…
In shared space environments, urban space is shared among different types of road users, who frequently interact with each other to negotiate priority and coordinate their trajectories. Instead of traffic rules, interactions among them are…
We propose a set of conservative models in which agents exchange wealth with a preference in the choice of interacting agents in different ways. The common feature in all the models is that the temporary values of financial status of agents…
Interaction within small groups can often be represented as a sequence of events, where each event involves a sender and a recipient. Recent methods for modeling network data in continuous time model the rate at which individuals interact…
Collaborating in a group, whether face-to-face or virtually, involves continuously expressing emotions and interpreting those of other group members. Therefore, understanding group affect is essential to comprehending how groups interact…
Our multidimensional identities determine how we interact with each other, shaping social networks through group-based connection preferences. While interactions along single dimensions have been extensively studied, the dynamics driving…
A hypergraph is a generalization of an ordinary graph, and it naturally represents group interactions as hyperedges (i.e., arbitrary-sized subsets of nodes). Such group interactions are ubiquitous in many domains: the sender and receivers…
Interactions play a key role in understanding objects and scenes, for both virtual and real world agents. We introduce a new general representation for proximal interactions among physical objects that is agnostic to the type of objects or…
Many systems exhibit complex interactions between their components: some features or actions amplify each other's effects, others provide redundant information, and some contribute independently. We present a simple geometric method for…
This article presents a survey of literature in the area of Human-Robot Interaction (HRI), specifically on systems containing more than two agents (i.e., having multiple humans and/or multiple robots). We identify three core aspects of…
Many areas of research are characterised by the deluge of large-scale highly-dimensional time-series data. However, using the data available for prediction and decision making is hampered by the current lag in our ability to uncover and…
In this paper a comparison between first order microscopic and macroscopic differential models of crowd dynamics is established for an increasing number $N$ of pedestrians. The novelty is the fact of considering massive agents, namely…