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The Handwritten Text Recognition problem has been a challenge for researchers for the last few decades, especially in the domain of computer vision, a subdomain of pattern recognition. Variability of texts amongst writers, cursiveness, and…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Lalita Kumari , Sukhdeep Singh , Vaibhav Varish Singh Rathore , Anuj Sharma

Infants' neurological development is heavily influenced by their motor skills. Evaluating a baby's movements is key to understanding possible risks of developmental disorders in their growth. Previous research in psychology has shown that…

Computer Vision and Pattern Recognition · Computer Science 2023-01-18 Bruno Tafur , Marwa Mahmoud , Staci Weiss

A formal autism diagnosis can be an inefficient and lengthy process. Families may wait months or longer before receiving a diagnosis for their child despite evidence that earlier intervention leads to better treatment outcomes. Digital…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Anish Lakkapragada , Aaron Kline , Onur Cezmi Mutlu , Kelley Paskov , Brianna Chrisman , Nate Stockham , Peter Washington , Dennis Wall

In recent years, brain-computer interfaces have made advances in decoding various motor-related tasks, including gesture recognition and movement classification, utilizing electroencephalogram (EEG) data. These developments are fundamental…

Machine Learning · Computer Science 2024-11-15 Jun-Young Kim , Deok-Seon Kim , Seo-Hyun Lee

Handwriting recognition is of crucial importance to both Human Computer Interaction (HCI) and paperwork digitization. In the general field of Optical Character Recognition (OCR), handwritten Chinese character recognition faces tremendous…

Computer Vision and Pattern Recognition · Computer Science 2021-03-18 Boxiang Dong , Aparna S. Varde , Danilo Stevanovic , Jiayin Wang , Liang Zhao

Accurate assessment of bimanual motor skills is essential across various professions, yet, traditional methods often rely on subjective assessments or focus solely on motor actions, overlooking the integral role of cognitive processes. This…

Artificial Intelligence · Computer Science 2024-04-18 Erim Yanik , Xavier Intes , Suvranu De

Finding the name of an unknown symbol is often hard, but writing the symbol is easy. This bachelor's thesis presents multiple systems that use the pen trajectory to classify handwritten symbols. Five preprocessing steps, one data…

Computer Vision and Pattern Recognition · Computer Science 2016-02-19 Martin Thoma

Interactive cognitive assessment tools may be valuable for doctors and therapists to reduce costs and improve quality in healthcare systems. Use cases and scenarios include the assessment of dementia. In this paper, we present our approach…

Human-Computer Interaction · Computer Science 2018-10-12 Daniel Sonntag

Offline Handwritten Text Recognition (HTR) systems play a crucial role in applications such as historical document digitization, automatic form processing, and biometric authentication. However, their performance is often hindered by the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Yassin Hussein Rassul , Aram M. Ahmed , Polla Fattah , Bryar A. Hassan , Arwaa W. Abdulkareem , Tarik A. Rashid , Joan Lu

As AI systems continue to evolve, their rigorous evaluation becomes crucial for their development and deployment. Researchers have constructed various large-scale benchmarks to determine their capabilities, typically against a gold-standard…

Computation and Language · Computer Science 2025-05-09 Yan Zhuang , Qi Liu , Zachary A. Pardos , Patrick C. Kyllonen , Jiyun Zu , Zhenya Huang , Shijin Wang , Enhong Chen

In recent years, there has been a considerable amount of research in the Gesture Recognition domain, mainly owing to the technological advancements in Computer Vision. Various new applications have been conceptualised and developed in this…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Kshitij Deshpande , Varad Mashalkar , Kaustubh Mhaisekar , Amaan Naikwadi , Archana Ghotkar

This paper is one of a series in which elementary-education practice is analyzed by comparison with the history of mathematics, mathematical structure, modern practice, and (occasionally) cognitive neuroscience. The primary concerns are:…

History and Overview · Mathematics 2013-11-12 Frank Quinn

The order in which the trajectory is executed is a powerful source of information for recognizers. However, there is still no general approach for recovering the trajectory of complex and long handwriting from static images. Complex…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Moises Diaz , Gioele Crispo , Antonio Parziale , Angelo Marcelli , Miguel A. Ferrer

The prevalence of online platforms and studies has generated the demand for automated grading tools, and as a result, there are plenty in the market. Such tools are developed to grade coding assignments quickly, accurately, and…

Computers and Society · Computer Science 2022-12-06 Aditi Agrawal , Benjamin Reed

Reading comprehension, which has been defined as gaining an understanding of written text through a process of translating grapheme into meaning, is an important academic skill. Other language learning skills - writing, speaking and…

Computation and Language · Computer Science 2021-10-25 Santosh Kumar Barnwal

Skull-stripping is the removal of background and non-brain anatomical features from brain images. While many skull-stripping tools exist, few target pediatric populations. With the emergence of multi-institutional pediatric data acquisition…

Image and Video Processing · Electrical Eng. & Systems 2025-12-05 William Kelley , Nathan Ngo , Adrian V. Dalca , Bruce Fischl , Lilla Zöllei , Malte Hoffmann

Today's computer-based annotation systems implement a wide range of functionalities that often go beyond those available in traditional paper-and-pencil annotations. Conceptually, annotation systems are based on thoroughly investigated…

Human-Computer Interaction · Computer Science 2007-06-11 Matthias R. Brust , Steffen Rothkugel

Grasping is the process of picking up an object by applying forces and torques at a set of contacts. Recent advances in deep-learning methods have allowed rapid progress in robotic object grasping. In this systematic review, we surveyed the…

Adding game elements to higher education is an increasingly common practice. As a result, many recent empirical studies focus on studying the effectiveness of gamified or game-based educational experiences. The findings of these studies are…

Computers and Society · Computer Science 2024-07-08 Giulio Barbero , Marcello M. Bonsangue , Felienne F. J. Hermans

Handwritten character recognition is one of the most challenging and ongoing areas of research in the field of pattern recognition. HCR research is matured for foreign languages like Chinese and Japanese but the problem is much more complex…

Computer Vision and Pattern Recognition · Computer Science 2014-02-11 Anitha Mary M. O. Chacko , P. M Dhanya