Related papers: A short review on graphonometric evaluation tools …
Handwritten signatures are biometric traits at the center of debate in the scientific community. Over the last 40 years, the interest in signature studies has grown steadily, having as its main reference the application of automatic…
Handwriting literacy is an important skill for learning and communication in school-age children. In the digital age, handwriting has been largely replaced by typing, leading to a decline in handwriting proficiency, particularly in…
Dyslexia and dysgraphia are learning disabilities that profoundly impact reading, writing, and language processing capabilities. Dyslexia primarily affects reading, manifesting as difficulties in word recognition and phonological…
Recently, introducing computer science and educational robots in compulsory education has received increasing attention. However, the use of screens in classrooms is often met with resistance, especially in primary school. To address this…
Readability assessment is the task of evaluating the reading difficulty of a given piece of text. Although research on computational approaches to readability assessment is now two decades old, there is not much work on synthesizing this…
Dysgraphia is a learning disorder that affects handwriting abilities, making it challenging for children to write legibly and consistently. Early detection and monitoring are crucial for providing timely support and interventions. This…
Dysgraphia, a handwriting learning disability, has a serious negative impact on children's academic results, daily life and overall wellbeing. Early detection of dysgraphia allows for an early start of a targeted intervention. Several…
Dysgraphia is a neurodevelopmental condition in which children encounter difficulties in handwriting. Dysgraphia is not a disorder per se, but is secondary to neurodevelopmental disorders, mainly dyslexia, Developmental Coordination…
Artificial intelligence (AI) algorithms have emerged in the educational domain as a tool to make learning more efficient. Different applications for mastering particular skills, learning new languages, and tracking their progress are used…
Styled Handwritten Text Generation (Styled HTG) is an important task in document analysis, aiming to generate text images with the handwriting of given reference images. In recent years, there has been significant progress in the…
Providing timely and individualised feedback on handwritten student work is highly beneficial for learning but difficult to achieve at scale. This challenge has become more pressing as generative AI undermines the reliability of take-home…
Background and objectives: Parkinson's disease is a neurological disorder that affects the motor system producing lack of coordination, resting tremor, and rigidity. Impairments in handwriting are among the main symptoms of the disease.…
Computational Thinking (CT) has emerged as a critical component in modern education, essential to equip students with the skills necessary to thrive in a technology-driven world. This survey provides a comprehensive analysis of the presence…
Grammar checking is the task of detection and correction of grammatical errors in the text. English is the dominating language in the field of science and technology. Therefore, the non-native English speakers must be able to use correct…
New methods for generating synthetic handwriting images for biometric applications have recently been developed. The temporal evolution of handwriting from childhood to adulthood is usually left unexplored in these works. This paper…
We found that children in elementary school often experience stress during task performance. Limited coping skills and lack of stress awareness restrict children's ability to manage their stress. Many designs and studies have proposed…
Teaching Computer Science (CS) by having students write programs by hand on paper has key pedagogical advantages: It allows focused learning and requires careful thinking compared to the use of Integrated Development Environments (IDEs)…
Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…
Educational games enhance learning experiences by integrating touchscreens, making interactions more engaging and intuitive for learners. However, the cognitive impacts of educational gameplay input modalities, such as the hand and stylus…
Background: An advantageous property of behavioural signals ,e.g. handwriting, in contrast to morphological ones, such as iris, fingerprint, hand geometry, etc., is the possibility to ask a user for a very rich amount of different tasks.…