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A typical part of learning to play the piano is the progression through a series of practice units that focus on individual dimensions of the skill, such as hand coordination, correct posture, or correct timing. Ideally, a focus on a…

Human-Computer Interaction · Computer Science 2021-06-25 Alexandra Moringen , Sören Rüttgers , Luisa Zintgraf , Jason Friedman , Helge Ritter

For around 300 years, humans have been learning to play the modern piano either with a teacher or on their own. In recent years teaching and learning have been enhanced using augmented technologies that support novices. Other technologies…

Human-Computer Interaction · Computer Science 2022-04-15 Jordan Aiko Deja , Sven Mayer , Klen Čopič Pucihar , Matjaž Kljun

We present a data-driven approach for physics-based, muscle-driven dexterous control that enables musculoskeletal hands to perform precise piano playing for novel pieces of music outside the reference dataset. Our approach combines…

Graphics · Computer Science 2026-04-28 Pei Xu , Yufei Ye , Shuchun Sun , Yu Ding , Elizabeth Schumann , C. Karen Liu

In this work, we introduce PianoMime, a framework for training a piano-playing agent using internet demonstrations. The internet is a promising source of large-scale demonstrations for training our robot agents. In particular, for the case…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Cheng Qian , Julen Urain , Kevin Zakka , Jan Peters

We propose a novel actor-critic, model-free reinforcement learning algorithm which employs a Bayesian method of parameter space exploration to solve environments. A Gaussian process is used to learn the expected return of a policy given the…

Machine Learning · Computer Science 2020-03-03 Ashish Rao , Bidipta Sarkar , Tejas Narayanan

Machine learning algorithms frequently require careful tuning of model hyperparameters, regularization terms, and optimization parameters. Unfortunately, this tuning is often a "black art" that requires expert experience, unwritten rules of…

Machine Learning · Statistics 2012-08-30 Jasper Snoek , Hugo Larochelle , Ryan P. Adams

Towards the grand challenge of achieving human-level manipulation in robots, playing piano is a compelling testbed that requires strategic, precise, and flowing movements. Over the years, several works demonstrated hand-designed controllers…

Robotics · Computer Science 2026-04-14 Yves-Simon Zeulner , Simon Crämer , Sandeep Selvaraj , Roberto Calandra

In this work we present a new approach for the task of predicting fingerings for piano music. While prior neural approaches have often treated this as a sequence tagging problem with independent predictions, we put forward a checklist…

Machine Learning · Computer Science 2022-09-14 Nikita Srivatsan , Taylor Berg-Kirkpatrick

Learning from human feedback is a viable alternative to control design that does not require modelling or control expertise. Particularly, learning from corrective advice garners advantages over evaluative feedback as it is a more intuitive…

Machine Learning · Computer Science 2019-03-14 Daan Wout , Jan Scholten , Carlos Celemin , Jens Kober

Policy gradient methods are reinforcement learning algorithms that adapt a parameterized policy by following a performance gradient estimate. Conventional policy gradient methods use Monte-Carlo techniques to estimate the gradient, which…

Machine Learning · Computer Science 2026-05-01 Mohammad Ghavamzadeh , Yaakov Engel , Michal Valko

The task of learning the piano has been a centuries-old challenge for novices, experts and technologists. Several innovations have been introduced to support proper posture, movement, and motivation, while sight-reading and improvisation…

Human-Computer Interaction · Computer Science 2022-11-14 Jordan Aiko Deja

We present a statistical-modelling method for piano reduction, i.e. converting an ensemble score into piano scores, that can control performance difficulty. While previous studies have focused on describing the condition for playable piano…

Artificial Intelligence · Computer Science 2018-10-26 Eita Nakamura , Kazuyoshi Yoshii

Hand and finger movements are a mainstay of piano technique. Automatic Fingering from symbolic music data allows us to simulate finger and hand movements. Previous proposals achieve automatic piano fingering based on knowledge-driven or…

Other Computer Science · Computer Science 2021-11-17 Pedro Ramoneda , Marius Miron , Xavier Serra

In consumer theory, ranking available objects by means of preference relations yields the most common description of individual choices. However, preference-based models assume that individuals: (1) give their preferences only between pairs…

Machine Learning · Computer Science 2023-02-02 Alessio Benavoli , Dario Azzimonti , Dario Piga

We propose a model predictive control approach for autonomous vehicles that exploits learned Gaussian processes for predicting human driving behavior. The proposed approach employs the uncertainty about the GP's prediction to achieve…

Systems and Control · Electrical Eng. & Systems 2023-03-09 Johanna Bethge , Maik Pfefferkorn , Alexander Rose , Jan Peters , Rolf Findeisen

Bayesian learning using Gaussian processes provides a foundational framework for making decisions in a manner that balances what is known with what could be learned by gathering data. In this dissertation, we develop techniques for…

Machine Learning · Statistics 2022-04-29 Alexander Terenin

Adapting learning materials to the level of skill of a student is important in education. In the context of music training, one essential ability is sight-reading -- playing unfamiliar scores at first sight -- which benefits from…

Sound · Computer Science 2025-09-23 Pedro Ramoneda , Masahiro Suzuki , Akira Maezawa , Xavier Serra

Real music signals are highly variable, yet they have strong statistical structure. Prior information about the underlying physical mechanisms by which sounds are generated and rules by which complex sound structure is constructed (notes,…

Machine Learning · Statistics 2016-06-13 Pablo A. Alvarado , Dan Stowell

Humans have been developing and playing musical instruments for millennia. With technological advancements, instruments were becoming ever more sophisticated. In recent decades computer-supported innovations have also been introduced in…

Human-Computer Interaction · Computer Science 2022-11-04 Jordan Aiko Deja , Sven Mayer , Klen Čopič Pucihar , Matjaž Kljun

We propose a method to optimise the parameters of a policy which will be used to safely perform a given task in a data-efficient manner. We train a Gaussian process model to capture the system dynamics, based on the PILCO framework. Our…

Machine Learning · Statistics 2019-12-03 Kyriakos Polymenakos , Alessandro Abate , Stephen Roberts
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