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While recent feed-forward 3D reconstruction models accelerate 3D reconstruction by jointly inferring dense geometry and camera poses in a single pass, their reliance on dense attention imposes a quadratic complexity, creating a prohibitive…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Weining Ren , Xiao Tan , Kai Han

Fast, reliable shape reconstruction is an essential ingredient in many computer vision applications. Neural Radiance Fields demonstrated that photorealistic novel view synthesis is within reach, but was gated by performance requirements for…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Leonid Keselman , Martial Hebert

We present a novel approach, termed ADGaussian, for generalizable street scene reconstruction. The proposed method enables high-quality rendering from merely single-view input. Unlike prior Gaussian Splatting methods that primarily focus on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Qi Song , Chenghong Li , Haotong Lin , Sida Peng , Rui Huang

Prevailing 2D-centric visuomotor policies exhibit a pronounced deficiency in novel view generalization, as their reliance on static observations hinders consistent action mapping across unseen views. In response, we introduce GenSplat, a…

Robotics · Computer Science 2026-04-01 Sen Wang , Huaiyi Dong , Jingyi Tian , Jiayi Li , Zhuo Yang , Tongtong Cao , Anlin Chen , Shuang Wu , Le Wang , Sanping Zhou

This work introduces FlashGS, an open-source CUDA Python library, designed to facilitate the efficient differentiable rasterization of 3D Gaussian Splatting through algorithmic and kernel-level optimizations. FlashGS is developed based on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Guofeng Feng , Siyan Chen , Rong Fu , Zimu Liao , Yi Wang , Tao Liu , Zhilin Pei , Hengjie Li , Xingcheng Zhang , Bo Dai

Recent advance in feed-forward 3D Gaussian splatting has enable remarkable multi-view 3D scene reconstruction or single-view 3D object reconstruction but single-view 3D scene reconstruction remain under-explored due to inherited ambiguity…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Yimu Pan , Hongda Mao , Qingshuang Chen , Yelin Kim

In this paper, we introduce Splatt3R, a pose-free, feed-forward method for in-the-wild 3D reconstruction and novel view synthesis from stereo pairs. Given uncalibrated natural images, Splatt3R can predict 3D Gaussian Splats without…

Computer Vision and Pattern Recognition · Computer Science 2024-08-29 Brandon Smart , Chuanxia Zheng , Iro Laina , Victor Adrian Prisacariu

3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis performance. While conventional methods require per-scene optimization, more recently several feed-forward methods have been proposed to generate pixel-aligned…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Shengjun Zhang , Xin Fei , Fangfu Liu , Haixu Song , Yueqi Duan

Recent advances in 3D Gaussian Splatting have shown remarkable potential for novel view synthesis. However, most existing large-scale scene reconstruction methods rely on the divide-and-conquer paradigm, which often leads to the loss of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Chuandong Liu , Huijiao Wang , Lei Yu , Gui-Song Xia

We present a scalable 3D reconstruction model that addresses a critical limitation in offline feed-forward methods: their computational and memory requirements grow quadratically w.r.t. the number of input images. Our approach is built on…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Sven Elflein , Ruilong Li , Sérgio Agostinho , Zan Gojcic , Laura Leal-Taixé , Qunjie Zhou , Aljosa Osep

Reconstructing large-scale dynamic scenes from visual observations is a fundamental challenge in computer vision, with critical implications for robotics and autonomous systems. While recent differentiable rendering methods such as Neural…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Jingkang Wang , Henry Che , Yun Chen , Ze Yang , Lily Goli , Sivabalan Manivasagam , Raquel Urtasun

In this work, we revisit several key design choices of modern Transformer-based approaches for feed-forward 3D Gaussian Splatting (3DGS) prediction. We argue that the common practice of regressing Gaussian means as depths along camera rays…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Jiawei Ren , Michal Jan Tyszkiewicz , Jiahui Huang , Zan Gojcic

Scene reconstruction has emerged as a central challenge in computer vision, with approaches such as Neural Radiance Fields (NeRF) and Gaussian Splatting achieving remarkable progress. While Gaussian Splatting demonstrates strong performance…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Alexander Valverde , Brian Xu , Yuyin Zhou , Meng Xu , Hongyun Wang

Current multi-view 3D reconstruction methods rely on accurate camera calibration and pose estimation, requiring complex and time-intensive pre-processing that hinders their practical deployment. To address this challenge, we introduce…

Graphics · Computer Science 2025-08-07 Haodong Zhu , Changbai Li , Yangyang Ren , Zichao Feng , Xuhui Liu , Hanlin Chen , Xiantong Zhen , Baochang Zhang

The semantic synthesis of unseen scenes from multiple viewpoints is crucial for research in 3D scene understanding. Current methods are capable of rendering novel-view images and semantic maps by reconstructing generalizable Neural Radiance…

Graphics · Computer Science 2025-05-09 Feng Xiao , Hongbin Xu , Wanlin Liang , Wenxiong Kang

Novel view synthesis of urban scenes is essential for autonomous driving-related applications.Existing NeRF and 3DGS-based methods show promising results in achieving photorealistic renderings but require slow, per-scene optimization. We…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Sheng Miao , Jiaxin Huang , Dongfeng Bai , Xu Yan , Hongyu Zhou , Yue Wang , Bingbing Liu , Andreas Geiger , Yiyi Liao

We present GSD, a diffusion model approach based on Gaussian Splatting (GS) representation for 3D object reconstruction from a single view. Prior works suffer from inconsistent 3D geometry or mediocre rendering quality due to improper…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Yuxuan Mu , Xinxin Zuo , Chuan Guo , Yilin Wang , Juwei Lu , Xiaofeng Wu , Songcen Xu , Peng Dai , Youliang Yan , Li Cheng

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in 3D scene reconstruction. Beyond novel view synthesis, it shows great potential for multi-view surface reconstruction. Existing methods employ optimization-based…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Chensheng Dai , Shengjun Zhang , Min Chen , Yueqi Duan

Articulated object reconstruction from sparse-view images is an ill-posed problem that requires simultaneous inference of geometry and underlying articulation structure. Existing methods for articulated object reconstruction based on NeRF…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Inseo Lee , Yoonji Kim , Eugene Sohn , Jiwoong Lee , Jungmin You , Joonseok Lee , Jin-Hwa Kim

Gaussian splatting and single-view depth estimation are typically studied in isolation. In this paper, we present DepthSplat to connect Gaussian splatting and depth estimation and study their interactions. More specifically, we first…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Haofei Xu , Songyou Peng , Fangjinhua Wang , Hermann Blum , Daniel Barath , Andreas Geiger , Marc Pollefeys
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