Related papers: SelfReDepth: Self-Supervised Real-Time Depth Resto…
We propose a novel two-stage framework for sensor depth enhancement, called Perfecting Depth. This framework leverages the stochastic nature of diffusion models to automatically detect unreliable depth regions while preserving geometric…
RGB-D scene parsing methods effectively capture both semantic and geometric features of the environment, demonstrating great potential under challenging conditions such as extreme weather and low lighting. However, existing RGB-D scene…
Recently, it is increasingly popular to equip mobile RGB cameras with Time-of-Flight (ToF) sensors for active depth sensing. However, for off-the-shelf ToF sensors, one must tackle two problems in order to obtain high-quality depth with…
In recent years, the development of deep learning has been pushing image denoising to a new level. Among them, self-supervised denoising is increasingly popular because it does not require any prior knowledge. Most of the existing…
Accurate depth maps are essential in various applications, such as autonomous driving, scene reconstruction, point-cloud creation, etc. However, monocular-depth estimation (MDE) algorithms often fail to provide enough texture & sharpness,…
Due to the development of deep learning-based denoisers, the plug-and-play strategy has achieved great success in image restoration problems. However, existing plug-and-play image restoration methods are designed for non-blind Gaussian…
In texture-plus-depth representation of a 3D scene, depth maps from different camera viewpoints are typically lossily compressed via the classical transform coding / coefficient quantization paradigm. In this paper we propose to reduce…
Significant progress has been made in self-supervised image denoising (SSID) in the recent few years. However, most methods focus on dealing with spatially independent noise, and they have little practicality on real-world sRGB images with…
Though there exists a reasonable forward model for blur based on optical physics, recovering depth from a collection of defocused images remains a computationally challenging optimization problem. In this paper, we show that with…
Capturing images under extremely low-light conditions poses significant challenges for the standard camera pipeline. Images become too dark and too noisy, which makes traditional image enhancement techniques almost impossible to apply. Very…
Depth perception is crucial for spatial understanding and has traditionally been achieved through stereoscopic imaging. However, the precision of depth estimation using stereoscopic methods depends on the accurate calibration of binocular…
We present a robust and accurate depth refinement system, named GeoRefine, for geometrically-consistent dense mapping from monocular sequences. GeoRefine consists of three modules: a hybrid SLAM module using learning-based priors, an online…
Dense depth maps have been used as a key element of visual perception tasks. There have been tremendous efforts to enhance the depth quality, ranging from optimization-based to learning-based methods. Despite the remarkable progress for a…
Transparent objects are common in daily life. However, depth sensing for transparent objects remains a challenging problem. While learning-based methods can leverage shape priors to improve the sensing quality, the labor-intensive data…
Motivated by augmented and virtual reality applications such as telepresence, there has been a recent focus in real-time performance capture of humans under motion. However, given the real-time constraint, these systems often suffer from…
Despite recent progress in depth sensing and 3D reconstruction, mirror surfaces are a significant source of errors. To address this problem, we create the Mirror3D dataset: a 3D mirror plane dataset based on three RGBD datasets…
Nowadays, the majority of state of the art monocular depth estimation techniques are based on supervised deep learning models. However, collecting RGB images with associated depth maps is a very time consuming procedure. Therefore, recent…
Denoising is one of the fundamental steps of the processing pipeline that converts data captured by a camera sensor into a display-ready image or video. It is generally performed early in the pipeline, usually before demosaicking, although…
Video inpainting fills in corrupted video content with plausible replacements. While recent advances in endoscopic video inpainting have shown potential for enhancing the quality of endoscopic videos, they mainly repair 2D visual…
Gradient-based algorithms are crucial to modern computer-vision and graphics applications, enabling learning-based optimization and inverse problems. For example, photorealistic differentiable rendering pipelines for color images have been…