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Cloud computing technology is an emerging new computing paradigm for delivering computing services. Although it still in its early stage, it has changed the way how many applications are developed and accessed. This computing approach…

Computers and Society · Computer Science 2014-06-20 Rasha Fouad AlCattan

Federated learning promises to revolutionize machine learning by enabling collaborative model training without compromising data privacy. However, practical adaptability can be limited by critical factors, such as the participation dilemma.…

Machine Learning · Computer Science 2025-10-20 Chanuka A. S. Hewa Kaluannakkage , Rajkumar Buyya

The reproduction and replication of reported scientific results is a hot topic within the academic community. The retraction of numerous studies from a wide range of disciplines, from climate science to bioscience, has drawn the focus of…

Computational Engineering, Finance, and Science · Computer Science 2014-10-15 Tom Crick , Benjamin A. Hall , Samin Ishtiaq , Kenji Takeda

This study examines the integration of digital tools in project-based learning within a Biomedical Engineering course to enhance collaboration, transparency, and assessment fairness. Building on prior pilot experiences, we implemented a…

Computers and Society · Computer Science 2025-09-09 Gonzalo R. Ríos-Muñoz , Caterina Fuster-Barcelo , Arrate Muñoz-Barrutia

Science education will play a vital role in shaping the present and future of modern societies. Thus, Europe needs all its talents to increase creativity and competitiveness. Young boys and girls especially have to be engaged to pursue…

Collaborative group projects are integral to computer science education, fostering teamwork, problem-solving, and industry-relevant skills. However, assessing individual contributions within group settings remains challenging. Traditional…

Human-Computer Interaction · Computer Science 2026-03-13 Songmei Yu , Andrew Zagula

The ability to synthesize information has emerged as a critical skill for success across various fields. However, within the field of education, there is a lack of systematic understanding and well-defined design infrastructures that…

Human-Computer Interaction · Computer Science 2023-07-12 Xinran Zhu , Hong Shui , Bodong Chen

The integration of artificial intelligence (AI) into science education is transforming the design and function of learning materials, offering new affordances for personalization, authenticity, and accessibility. This chapter examines how…

Computers and Society · Computer Science 2026-02-25 Xiaoming Zhai , Kent Crippen

Recently, there have been increasing calls for computer science curricula to complement existing technical training with topics related to Fairness, Accountability, Transparency, and Ethics. In this paper, we present Value Card, an…

Computers and Society · Computer Science 2023-01-11 Hong Shen , Wesley Hanwen Deng , Aditi Chattopadhyay , Zhiwei Steven Wu , Xu Wang , Haiyi Zhu

Computer science's increased recognition as a prominent field of study has attracted students with diverse academic backgrounds. This has significantly increased the already high failure rates in introductory courses. To address this…

Computers and Society · Computer Science 2025-10-28 Eric Hics , Vinhthuy Phan , Kriangsiri Malasri

Collaborative problem solving (CPS) is a fundamental practice in middle-school mathematics education; however, student groups frequently stall or struggle without ongoing teacher support. Recent work has explored how Generative AI tools can…

Human-Computer Interaction · Computer Science 2026-01-30 Wenhan Lyu , Yimeng Wang , Murong Yue , Yifan Sun , Jennifer Suh , Meredith Kier , Ziyu Yao , Yixuan Zhang

Virtual companions that interact with users in a socially complex environment require a wide range of social skills. Displaying curiosity is simultaneously a factor to improve a companion's believability and to unobtrusively affect the…

Human-Computer Interaction · Computer Science 2014-11-27 Han Yu , Zhiqi Shen , Qiong Wu , Chunyan Miao

While Large Language Models (LLMs) are often used as virtual tutors in computer science (CS) education, this approach can foster passive learning and over-reliance. This paper presents a novel pedagogical paradigm that inverts this model:…

Computers and Society · Computer Science 2025-08-11 Xinming Yang , Haasil Pujara , Jun Li

Education in the digital period in which we live, is reaching challenges never before seen, preceded by phenomena that involve not only traditional social units, but also new virtual communities; Innovating is difficult, it is a challenge,…

Computers and Society · Computer Science 2017-06-29 Rommel Salas

In-person instruction for professional development or other types of workplace training provides a social environment and immediate feedback mechanisms that typically ensure all participants are successful. Online, self-paced instruction…

Computers and Society · Computer Science 2020-09-01 Beth Porter , Burcin Bozkaya

At the frontier of most areas in science, computer simulations play a central role. The traditional division of natural science into experimental and theoretical investigations is now completely outdated. Instead, theory, simulation, and…

Astrophysics · Physics 2008-11-26 Piet Hut

Computing is increasingly central to innovation across a wide range of disciplinary and interdisciplinary problem domains. Students across noncomputing disciplines need to apply sophisticated computational skills and methods to fields as…

Computers and Society · Computer Science 2025-03-04 Murali Mani , Jie Shen , Tejaswi Manchineella , Ira Woodring , Jing Bai , Robert Benard , E Shirl Donaldson

While a lucrative and growing field, low levels of gender and racial diversity in CS remain prevalent. Education and workforce support programs with the intention to promote underrepresented students' persistence in CS exist, which teach…

Computers and Society · Computer Science 2024-07-22 Marjan Naghshbandi , Sharon Ferguson , Alison Olechowski

We focus on collaborative activities that engage computer graphics designers and social scientists in systems design processes. Our conceptual symmetrical account of technology design and theory development is elaborated as a mode of mutual…

Computers and Society · Computer Science 2020-06-11 Cornelius Schubert , Andreas Kolb

This research aims to demonstrate that AI can function not only as a tool for learning, but also as an intelligent agent with which humans can engage in collaborative learning (CL) to change epistemic practices in science classrooms. We…

Computers and Society · Computer Science 2024-01-12 Gyeong-Geon Lee , Seonyeong Mun , Myeong-Kyeong Shin , Xiaoming Zhai