Related papers: Towards Multiple Character Image Animation Through…
Optical Flow (OF) and depth are commonly used for visual odometry since they provide sufficient information about camera ego-motion in a rigid scene. We reformulate the problem of ego-motion estimation as a problem of motion estimation of a…
Recent advancements in deep learning-based image compression are notable. However, prevalent schemes that employ a serial context-adaptive entropy model to enhance rate-distortion (R-D) performance are markedly slow. Furthermore, the…
End-to-end human animation with rich multi-modal conditions, e.g., text, image and audio has achieved remarkable advancements in recent years. However, most existing methods could only animate a single subject and inject conditions in a…
Unified multimodal understanding and generation models enable richer human-AI interaction. Yet jointly customizing a character's persona, dialogue style, and visual identity while maintaining output consistency across modalities remains…
We address the unsupervised learning of several interconnected problems in low-level vision: single view depth prediction, camera motion estimation, optical flow, and segmentation of a video into the static scene and moving regions. Our key…
Change detection plays an important role in most video-based applications. The first stage is to build appropriate background model, which is now becoming increasingly complex as more sophisticated statistical approaches are introduced to…
Recently, much advance has been made in image captioning, and an encoder-decoder framework has achieved outstanding performance for this task. In this paper, we propose an extension of the encoder-decoder framework by adding a component…
Generating long, cohesive video stories with consistent characters is a significant challenge for current text-to-video AI. We introduce a method that approaches video generation in a filmmaker-like manner. Instead of creating a video in…
3D facial animation is often produced by manipulating facial deformation models (or rigs), that are traditionally parameterized by expression controls. A key component that is usually overlooked is expression 'style', as in, how a…
Trajectory prediction is a critical component of autonomous driving, essential for ensuring both safety and efficiency on the road. However, traditional approaches often struggle with the scarcity of labeled data and exhibit suboptimal…
Traditional 3D morphable face models (3DMMs) provide fine-grained control over expression but cannot easily capture geometric and appearance details. Neural volumetric representations approach photorealism but are hard to animate and do not…
We show that the matching problem that underlies optical flow requires multiple strategies, depending on the amount of image motion and other factors. We then study the implications of this observation on training a deep neural network for…
Audio-driven facial reenactment is a crucial technique that has a range of applications in film-making, virtual avatars and video conferences. Existing works either employ explicit intermediate face representations (e.g., 2D facial…
Image captioning models generally lack the capability to take into account user interest, and usually default to global descriptions that try to balance readability, informativeness, and information overload. On the other hand, VQA models…
Recent advances in visual generative models have enabled high-fidelity image editing guided by human instructions. However, these models often struggle with complex instructions involving combinatorial editing operations or inter-step…
Existing learning-based image inpainting methods are still in challenge when facing complex semantic environments and diverse hole patterns. The prior information learned from the large scale training data is still insufficient for these…
Pose-guided person image generation and animation aim to transform a source person image to target poses. These tasks require spatial manipulation of source data. However, Convolutional Neural Networks are limited by the lack of ability to…
We present a real-time deep learning framework for video-based facial performance capture -- the dense 3D tracking of an actor's face given a monocular video. Our pipeline begins with accurately capturing a subject using a high-end…
Many different deep networks have been used to approximate, accelerate or improve traditional image operators. Among these traditional operators, many contain parameters which need to be tweaked to obtain the satisfactory results, which we…
Motion retargeting holds a premise of offering a larger set of motion data for characters and robots with different morphologies. Many prior works have approached this problem via either handcrafted constraints or paired motion datasets,…