Related papers: A Fast Compensated Algorithm for Computing Givens …
Incorporating a deep generative model as the prior distribution in inverse problems has established substantial success in reconstructing images from corrupted observations. Notwithstanding, the existing optimization approaches use gradient…
This paper presents a new algorithm for generating planar circle patterns. The algorithm employs gradient descent and conjugate gradient method to compute circle radii and centers separately. Compared with existing algorithms, the proposed…
We analyze effective approximation of unitary matrices. In our formulation, a unitary matrix is represented as a product of rotations in two-dimensional subspaces, so-called Givens rotations. Instead of the quadratic dimension dependence…
Computing geodesics for Riemannian manifolds is a difficult task that often relies on numerical approximations. However, these approximations tend to be either numerically unstable, have slow convergence, or scale poorly with manifold…
We consider the problem of estimating log-determinants of large, sparse, positive definite matrices. A key focus of our algorithm is to reduce computational cost, and it is based on sparse approximate inverses. The algorithm can be…
Our work presents a new iterative scheme to approximate the fixed points of nonexpansive mapping. The proposed algorithm is constructed to enhance convergence efficiency while preserving theoretical robustness. Under appropriate assumptions…
We give an algorithm to compute the series expansion for the inverse of a given function. The algorithm is extremely easy to implement and gives the first $N$ terms of the series. We show several examples of its application in calculating…
Consider scene understanding problems such as predicting where a person is probably reaching, or inferring the pose of 3D objects from depth images, or inferring the probable street crossings of pedestrians at a busy intersection. This…
Iterative methods with certified convergence for the computation of Gauss--Jacobi quadratures are described. The methods do not require a priori estimations of the nodes to guarantee its fourth-order convergence. They are shown to be…
In this paper we derive and analyze an algorithm for inverting quaternion matrices. The algorithm is an analogue of the Frobenius algorithm for the complex matrix inversion. On the theory side, we prove that our algorithm is more efficient…
Dynamic simulators are computational models governed by differential equations that evolve over time. They are essential for scientific and engineering applications but remain challenging to emulate because of the unpredictable behavior of…
Ihe first author presented an efficient algorithm for computing involutive (and reduced Groebner) bases. In this paper, we consider a modification of this algorithm which simplifies matters to understand it and to implement. We prove…
The frame algorithm uses a simple recursive formula to approximate an unknown vector from its frame coefficients. This note introduces an adaptive version of the frame algorithm that maximizes the error reduction between steps in terms of…
In this paper, two efficient iterative algorithms based on the simpler GMRES method are proposed for solving shifted linear systems. To make full use of the shifted structure, the proposed algorithms utilizing the deflated restarting…
The integration of gyroscope measurements is an essential task for most navigation systems. Modern vehicles typically use strapdown systems, such that gyro integration requires coning compensation to account for the sensor's rotation during…
In this paper, we present a fast algorithm for constructing a concept (Galois) lattice of a binary relation, including computing all concepts and their lattice order. We also present two efficient variants of the algorithm, one for…
Graphical models are usually learned without regard to the cost of doing inference with them. As a result, even if a good model is learned, it may perform poorly at prediction, because it requires approximate inference. We propose an…
An exact algorithm is presented for solving edge weighted graph partitioning problems. The algorithm is based on a branch and bound method applied to a continuous quadratic programming formulation of the problem. Lower bounds are obtained…
Planning trajectories for nonholonomic systems is difficult and computationally expensive. When facing unexpected events, it may therefore be preferable to deform in some way the initially planned trajectory rather than to re-plan entirely…
We propose a novel floating-point encoding scheme that builds on prior work involving fixed-point encodings. We encode floating-point numbers using Two's Complement fixed-point mantissas and Two's Complement integral exponents. We used our…