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Scene Graph Generation (SGG) represents objects and their interactions with a graph structure. Recently, many works are devoted to solving the imbalanced problem in SGG. However, underestimating the head predicates in the whole training…

Computer Vision and Pattern Recognition · Computer Science 2022-06-24 Chaofan Zheng , Xinyu Lyu , Yuyu Guo , Pengpeng Zeng , Jingkuan Song , Lianli Gao

Scene Graphs are widely applied in computer vision as a graphical representation of relationships between objects shown in images. However, these applications have not yet reached a practical stage of development owing to biased training…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Misaki Ohashi , Yusuke Matsui

Scene Graph Generation (SGG) research has suffered from two fundamental challenges: the long-tailed predicate distribution and semantic ambiguity between predicates. These challenges lead to a bias towards head predicates in SGG models,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Kanghoon Yoon , Kibum Kim , Jaehyung Jeon , Yeonjun In , Donghyun Kim , Chanyoung Park

For a typical Scene Graph Generation (SGG) method, there is often a large gap in the performance of the predicates' head classes and tail classes. This phenomenon is mainly caused by the semantic overlap between different predicates as well…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Leitian Tao , Li Mi , Nannan Li , Xianhang Cheng , Yaosi Hu , Zhenzhong Chen

The current studies of Scene Graph Generation (SGG) focus on solving the long-tailed problem for generating unbiased scene graphs. However, most de-biasing methods overemphasize the tail predicates and underestimate head ones throughout…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Chaofan Zheng , Lianli Gao , Xinyu Lyu , Pengpeng Zeng , Abdulmotaleb El Saddik , Heng Tao Shen

Scene Graph Generation (SGG) provides basic language representation of visual scenes, requiring models to grasp complex and diverse semantics between objects. This complexity and diversity in SGG leads to underrepresentation, where parts of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Yuxuan Wang , Xiaoyuan Liu

Along with generative AI, interest in scene graph generation (SGG), which comprehensively captures the relationships and interactions between objects in an image and creates a structured graph-based representation, has significantly…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Hyeongjin Kim , Sangwon Kim , Jong Taek Lee , Byoung Chul Ko

Scene Graph Generation (SGG) aims to structurally and comprehensively represent objects and their connections in images, it can significantly benefit scene understanding and other related downstream tasks. Existing SGG models often struggle…

Computer Vision and Pattern Recognition · Computer Science 2023-06-26 Qianji Di , Wenxi Ma , Zhongang Qi , Tianxiang Hou , Ying Shan , Hanzi Wang

Current video-based scene graph generation (VidSGG) methods have been found to perform poorly on predicting predicates that are less represented due to the inherent biased distribution in the training data. In this paper, we take a closer…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Wenqing Wang , Yawei Luo , Zhiqing Chen , Tao Jiang , Lei Chen , Yi Yang , Jun Xiao

Scene Graph Generation (SGG) aims to explore the relationships between objects in images and obtain scene summary graphs, thereby better serving downstream tasks. However, the long-tailed problem has adversely affected the scene graph's…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yansheng Li , Tingzhu Wang , Kang Wu , Linlin Wang , Xin Guo , Wenbin Wang

Scene graph generation (SGG) models have suffered from inherent problems regarding the benchmark datasets such as the long-tailed predicate distribution and missing annotation problems. In this work, we aim to alleviate the long-tailed…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Kibum Kim , Kanghoon Yoon , Yeonjun In , Jinyoung Moon , Donghyun Kim , Chanyoung Park

Scene Graph Generation (SGG) structures visual scenes as graphs of objects and their relations. While Multimodal Large Language Models (MLLMs) have advanced end-to-end SGG, current methods are hindered by both a lack of task-specific…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Jiaye Feng , Qixiang Yin , Yuankun Liu , Tong Mo , Weiping Li

This paper investigates the problem of scene graph generation in videos with the aim of capturing semantic relations between subjects and objects in the form of $\langle$subject, predicate, object$\rangle$ triplets. Recognizing the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Shuo Chen , Yingjun Du , Pascal Mettes , Cees G. M. Snoek

As far as Scene Graph Generation (SGG), coarse and fine predicates mix in the dataset due to the crowd-sourced labeling, and the long-tail problem is also pronounced. Given this tricky situation, many existing SGG methods treat the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Youming Deng , Yansheng Li , Yongjun Zhang , Xiang Xiang , Jian Wang , Jingdong Chen , Jiayi Ma

Scene graph generation (SGG) aims to detect objects in an image along with their pairwise relationships. There are three key properties of scene graph that have been underexplored in recent works: namely, the edge direction information, the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Xin Lin , Changxing Ding , Jinquan Zeng , Dacheng Tao

The scene graph generation (SGG) task aims to detect visual relationship triplets, i.e., subject, predicate, object, in an image, providing a structural vision layout for scene understanding. However, current models are stuck in common…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Yuyu Guo , Lianli Gao , Xuanhan Wang , Yuxuan Hu , Xing Xu , Xu Lu , Heng Tao Shen , Jingkuan Song

Scene graph generation (SGG) endeavors to predict visual relationships between pairs of objects within an image. Prevailing SGG methods traditionally assume a one-off learning process for SGG. This conventional paradigm may necessitate…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Tao He , Tongtong Wu , Dongyang Zhang , Guiduo Duan , Ke Qin , Yuan-Fang Li

Dynamic Scene Graph Generation (DSGG) aims to create a scene graph for each video frame by detecting objects and predicting their relationships. Weakly Supervised DSGG (WS-DSGG) reduces annotation workload by using an unlocalized scene…

Computer Vision and Pattern Recognition · Computer Science 2025-08-08 Zhu Xu , Ting Lei , Zhimin Li , Guan Wang , Qingchao Chen , Yuxin Peng , Yang liu

Weakly-Supervised Scene Graph Generation (WSSGG) research has recently emerged as an alternative to the fully-supervised approach that heavily relies on costly annotations. In this regard, studies on WSSGG have utilized image captions to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Kibum Kim , Kanghoon Yoon , Jaehyeong Jeon , Yeonjun In , Jinyoung Moon , Donghyun Kim , Chanyoung Park

Scene Graph Generation (SGG) serves a comprehensive representation of the images for human understanding as well as visual understanding tasks. Due to the long tail bias problem of the object and predicate labels in the available annotated…

Computer Vision and Pattern Recognition · Computer Science 2022-11-10 Anh Duc Bui , Soyeon Caren Han , Josiah Poon
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