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Despite recent progress in video generation, producing videos that adhere to physical laws remains a significant challenge. Traditional diffusion-based methods struggle to extrapolate to unseen physical conditions (eg, velocity) due to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Wang Lin , Liyu Jia , Wentao Hu , Kaihang Pan , Zhongqi Yue , Wei Zhao , Jingyuan Chen , Fei Wu , Hanwang Zhang

Learning priors on trajectory distributions can help accelerate robot motion planning optimization. Given previously successful plans, learning trajectory generative models as priors for a new planning problem is highly desirable. Prior…

Robotics · Computer Science 2024-03-27 Joao Carvalho , An T. Le , Mark Baierl , Dorothea Koert , Jan Peters

Video generation models have made significant progress in generating realistic content, enabling applications in simulation, gaming, and film making. However, current generated videos still contain visual artifacts arising from 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Duolikun Danier , Ge Gao , Steven McDonagh , Changjian Li , Hakan Bilen , Oisin Mac Aodha

Significant progress has been made in text-to-video generation through the use of powerful generative models and large-scale internet data. However, substantial challenges remain in precisely controlling individual concepts within the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Hanxin Zhu , Tianyu He , Anni Tang , Junliang Guo , Zhibo Chen , Jiang Bian

Vision Foundation Models (VFMs) have achieved remarkable success when applied to various downstream 2D tasks. Despite their effectiveness, they often exhibit a critical lack of 3D awareness. To this end, we introduce Splat and Distill, a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 David Shavin , Sagie Benaim

In this work, we rethink the approach to video super-resolution by introducing a method based on the Diffusion Posterior Sampling framework, combined with an unconditional video diffusion transformer operating in latent space. The video…

Computer Vision and Pattern Recognition · Computer Science 2025-11-05 Zhihao Zhan , Wang Pang , Xiang Zhu , Yechao Bai

While recent years have witnessed great progress on using diffusion models for video generation, most of them are simple extensions of image generation frameworks, which fail to explicitly consider one of the key differences between videos…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Jingyun Liang , Yuchen Fan , Kai Zhang , Radu Timofte , Luc Van Gool , Rakesh Ranjan

Generating realistic 3D scenes is an area of growing interest in computer vision and robotics. However, creating high-quality, diverse synthetic 3D content often requires expert intervention, making it costly and complex. Recently, efforts…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Siyi Hu , Diego Martin Arroyo , Stephanie Debats , Fabian Manhardt , Luca Carlone , Federico Tombari

Estimating 3D motion from 2D observations is a long-standing research challenge. Prior work typically requires training on datasets containing ground truth 3D motions, limiting their applicability to activities well-represented in existing…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Jiaman Li , C. Karen Liu , Jiajun Wu

Recent breakthroughs in text-to-image synthesis have been driven by diffusion models trained on billions of image-text pairs. Adapting this approach to 3D synthesis would require large-scale datasets of labeled 3D data and efficient…

Computer Vision and Pattern Recognition · Computer Science 2022-09-30 Ben Poole , Ajay Jain , Jonathan T. Barron , Ben Mildenhall

Motion mimicking is a foundational task in physics-based character animation. However, most existing motion mimicking methods are built upon reinforcement learning (RL) and suffer from heavy reward engineering, high variance, and slow…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Jiawei Ren , Cunjun Yu , Siwei Chen , Xiao Ma , Liang Pan , Ziwei Liu

Identifying moving objects in a video sequence, which is produced by a static camera, is a fundamental and critical task in many computer-vision applications. A common approach performs background subtraction, which identifies moving…

Computer Vision and Pattern Recognition · Computer Science 2013-05-02 Dina Dushnik , Alon Schclar , Amir Averbuch

Extending 3D Gaussian Splatting (3DGS) to 4D physical simulation remains challenging. Based on the Material Point Method (MPM), existing methods either rely on manual parameter tuning or distill dynamics from video diffusion models,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Yikun Ma , Yiqing Li , Jingwen Ye , Zhongkai Wu , Weidong Zhang , Lin Gao , Zhi Jin

A common dilemma in 3D object detection for autonomous driving is that high-quality, dense point clouds are only available during training, but not testing. We use knowledge distillation to bridge the gap between a model trained on…

Computer Vision and Pattern Recognition · Computer Science 2020-09-25 Yue Wang , Alireza Fathi , Jiajun Wu , Thomas Funkhouser , Justin Solomon

Large pretrained diffusion models have significantly enhanced the quality of generated videos, and yet their use in real-time streaming remains limited. Autoregressive models offer a natural framework for sequential frame synthesis but…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Jinxiu Liu , Xuanming Liu , Kangfu Mei , Yandong Wen , Ming-Hsuan Yang , Weiyang Liu

We aim to teach robots to perform simple object manipulation tasks by watching a single video demonstration. Towards this goal, we propose an optimization approach that outputs a coarse and temporally evolving 3D scene to mimic the action…

Robotics · Computer Science 2022-08-04 Vladimir Petrik , Mohammad Nomaan Qureshi , Josef Sivic , Makarand Tapaswi

Diffusion models can synthesize realistic co-speech video from audio for various applications, such as video creation and virtual agents. However, existing diffusion-based methods are slow due to numerous denoising steps and costly…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Beijia Lu , Ziyi Chen , Jing Xiao , Jun-Yan Zhu

We present Material Anything, a fully-automated, unified diffusion framework designed to generate physically-based materials for 3D objects. Unlike existing methods that rely on complex pipelines or case-specific optimizations, Material…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Xin Huang , Tengfei Wang , Ziwei Liu , Qing Wang

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

Learning a physical model from video data that can comprehend physical laws and predict the future trajectories of objects is a formidable challenge in artificial intelligence. Prior approaches either leverage various Partial Differential…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Nengbo Lu , Minghua Pan
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