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Related papers: Towards Practical Single-shot Motion Synthesis

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Softmax GAN is a novel variant of Generative Adversarial Network (GAN). The key idea of Softmax GAN is to replace the classification loss in the original GAN with a softmax cross-entropy loss in the sample space of one single batch. In the…

Machine Learning · Computer Science 2020-06-26 Min Lin

Training a generative adversarial network (GAN) with limited data has been a challenging task. A feasible solution is to start with a GAN well-trained on a large scale source domain and adapt it to the target domain with a few samples,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Jiayu Xiao , Liang Li , Chaofei Wang , Zheng-Jun Zha , Qingming Huang

Requirements of large amounts of data is a difficulty in training many GANs. Data efficient GANs involve fitting a generators continuous target distribution with a limited discrete set of data samples, which is a difficult task. Single…

Computer Vision and Pattern Recognition · Computer Science 2023-03-09 Rajiv Kumar , G. Sivakumar

When robots work in a cluttered environment, the constraints for motions change frequently and the required action can change even for the same task. However, planning complex motions from direct calculation has the risk of resulting in…

Robotics · Computer Science 2019-10-09 Kyo Kutsuzawa , Hitoshi Kusano , Ayaka Kume , Shoichiro Yamaguchi

Learning to generate new images for a novel category based on only a few images, named as few-shot image generation, has attracted increasing research interest. Several state-of-the-art works have yielded impressive results, but the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Yan Hong , Li Niu , Jianfu Zhang , Liqing Zhang

Generative Adversarial Networks (GANs) have shown immense potential in fields such as text and image generation. Only very recently attempts to exploit GANs to statistical-mechanics models have been reported. Here we quantitatively test…

Statistical Mechanics · Physics 2024-05-07 Daniele Lanzoni , Olivier Pierre-Louis , Francesco Montalenti

Training a generative model on a single human skeletal motion sequence without being bound to a specific kinematic tree has drawn significant attention from the animation community. Unlike text-to-motion generation, single-shot models allow…

Graphics · Computer Science 2025-08-27 Eleni Tselepi , Spyridon Thermos , Gerasimos Potamianos

Training deep generative models usually requires a large amount of data. To alleviate the data collection cost, the task of zero-shot GAN adaptation aims to reuse well-trained generators to synthesize images of an unseen target domain…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Seogkyu Jeon , Bei Liu , Pilhyeon Lee , Kibeom Hong , Jianlong Fu , Hyeran Byun

To generate new images for a given category, most deep generative models require abundant training images from this category, which are often too expensive to acquire. To achieve the goal of generation based on only a few images, we propose…

Computer Vision and Pattern Recognition · Computer Science 2020-03-26 Yan Hong , Li Niu , Jianfu Zhang , Liqing Zhang

Text-to-image synthesis has recently seen significant progress thanks to large pretrained language models, large-scale training data, and the introduction of scalable model families such as diffusion and autoregressive models. However, the…

Machine Learning · Computer Science 2023-01-24 Axel Sauer , Tero Karras , Samuli Laine , Andreas Geiger , Timo Aila

Generative adversarial networks (GANs) have emerged as a powerful tool for generating high-fidelity data. However, the main bottleneck of existing approaches is the lack of supervision on the generator training, which often results in…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Baoren Xiao , Hao Ni , Weixin Yang

We propose a new architecture and training methodology for generative adversarial networks. Current approaches attempt to learn the transformation from a noise sample to a generated data sample in one shot. Our proposed generator…

Machine Learning · Computer Science 2018-11-26 Safwan Hossain , Kiarash Jamali , Yuchen Li , Frank Rudzicz

Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a…

Graphics · Computer Science 2021-10-04 Qianhui Men , Hubert P. H. Shum , Edmond S. L. Ho , Howard Leung

Video generation requires synthesizing consistent and persistent frames with dynamic content over time. This work investigates modeling the temporal relations for composing video with arbitrary length, from a few frames to even infinite,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-15 Qihang Zhang , Ceyuan Yang , Yujun Shen , Yinghao Xu , Bolei Zhou

Most conditional generation tasks expect diverse outputs given a single conditional context. However, conditional generative adversarial networks (cGANs) often focus on the prior conditional information and ignore the input noise vectors,…

Computer Vision and Pattern Recognition · Computer Science 2019-05-07 Qi Mao , Hsin-Ying Lee , Hung-Yu Tseng , Siwei Ma , Ming-Hsuan Yang

Learning to generate new images for a novel category based on only a few images, named as few-shot image generation, has attracted increasing research interest. Several state-of-the-art works have yielded impressive results, but the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Yan Hong , Li Niu , Jianfu Zhang , Jing Liang , Liqing Zhang

It is abundantly clear that time dependent data is a vital source of information in the world. The challenge has been for applications in machine learning to gain access to a considerable amount of quality data needed for algorithm…

Machine Learning · Computer Science 2020-07-01 Kaleb E Smith , Anthony O Smith

The adaptation of a Generative Adversarial Network (GAN) aims to transfer a pre-trained GAN to a target domain with limited training data. In this paper, we focus on the one-shot case, which is more challenging and rarely explored in…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zicheng Zhang , Yinglu Liu , Congying Han , Tiande Guo , Ting Yao , Tao Mei

The task of few-shot GAN adaptation aims to adapt a pre-trained GAN model to a small dataset with very few training images. While existing methods perform well when the dataset for pre-training is structurally similar to the target dataset,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Vadim Sushko , Ruyu Wang , Juergen Gall

Recently there has been an interest in the potential of learning generative models from a single image, as opposed to from a large dataset. This task is of practical significance, as it means that generative models can be used in domains…

Computer Vision and Pattern Recognition · Computer Science 2020-11-18 Tobias Hinz , Matthew Fisher , Oliver Wang , Stefan Wermter