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"How can we animate 3D-characters from a movie script or move robots by simply telling them what we would like them to do?" "How unstructured and complex can we make a sentence and still generate plausible movements from it?" These are…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Anindita Ghosh , Noshaba Cheema , Cennet Oguz , Christian Theobalt , Philipp Slusallek

Latent variable models for text, when trained successfully, accurately model the data distribution and capture global semantic and syntactic features of sentences. The prominent approach to train such models is variational autoencoders…

Machine Learning · Computer Science 2021-06-09 Bo Pang , Erik Nijkamp , Tian Han , Ying Nian Wu

3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…

Graphics · Computer Science 2026-05-20 Yi-Yang Zhang , Tengjiao Sun , Pengcheng Fang , Deng-Bao Wang , Xiaohao Cai , Min-Ling Zhang , Hansung Kim

Generating ultra-long sequences with large language models (LLMs) has become increasingly crucial but remains a highly time-intensive task, particularly for sequences up to 100K tokens. While traditional speculative decoding methods exist,…

Computation and Language · Computer Science 2025-07-10 Tong Wu , Junzhe Shen , Zixia Jia , Yuxuan Wang , Zilong Zheng

Generating realistic and controllable human motions, particularly those involving rich multi-character interactions, remains a significant challenge due to data scarcity and the complexities of modeling inter-personal dynamics. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Ruihao Xi , Xuekuan Wang , Yongcheng Li , Shuhua Li , Zichen Wang , Yiwei Wang , Feng Wei , Cairong Zhao

Recent advancements in Large Language Models (LLMs) have significantly enhanced their ability to process long contexts, yet a notable gap remains in generating long, aligned outputs. This limitation stems from a training gap where…

Computation and Language · Computer Science 2024-11-01 Shanghaoran Quan , Tianyi Tang , Bowen Yu , An Yang , Dayiheng Liu , Bofei Gao , Jianhong Tu , Yichang Zhang , Jingren Zhou , Junyang Lin

3D human motion generation has seen substantial advancement in recent years. While state-of-the-art approaches have improved performance significantly, they still struggle with complex and detailed motions unseen in training data, largely…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Shanlin Sun , Gabriel De Araujo , Jiaqi Xu , Shenghan Zhou , Hanwen Zhang , Ziheng Huang , Chenyu You , Xiaohui Xie

Despite the significant role text-to-motion (T2M) generation plays across various applications, current methods involve a large number of parameters and suffer from slow inference speeds, leading to high usage costs. To address this, we aim…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Ling-An Zeng , Guohong Huang , Gaojie Wu , Wei-Shi Zheng

We propose a novel task for generating 3D dance movements that simultaneously incorporate both text and music modalities. Unlike existing works that generate dance movements using a single modality such as music, our goal is to produce…

Computer Vision and Pattern Recognition · Computer Science 2023-10-03 Kehong Gong , Dongze Lian , Heng Chang , Chuan Guo , Zihang Jiang , Xinxin Zuo , Michael Bi Mi , Xinchao Wang

Text-to-Video generation, which utilizes the provided text prompt to generate high-quality videos, has drawn increasing attention and achieved great success due to the development of diffusion models recently. Existing methods mainly rely…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Zirui Pan , Xin Wang , Yipeng Zhang , Hong Chen , Kwan Man Cheng , Yaofei Wu , Wenwu Zhu

Text-guided human motion generation has drawn significant interest because of its impactful applications spanning animation and robotics. Recently, application of diffusion models for motion generation has enabled improvements in the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-17 Samaneh Azadi , Akbar Shah , Thomas Hayes , Devi Parikh , Sonal Gupta

In almost all text generation applications, word sequences are constructed in a left-to-right (L2R) or right-to-left (R2L) manner, as natural language sentences are written either L2R or R2L. However, we find that the natural language…

Computation and Language · Computer Science 2021-12-21 Yong Cao , Yukun Feng , Shaohui Kuang , Gu Xu

We introduce a novel sequential modeling approach which enables learning a Large Vision Model (LVM) without making use of any linguistic data. To do this, we define a common format, "visual sentences", in which we can represent raw images…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Yutong Bai , Xinyang Geng , Karttikeya Mangalam , Amir Bar , Alan Yuille , Trevor Darrell , Jitendra Malik , Alexei A Efros

Existing Natural Language Generation (NLG) systems are weak AI systems and exhibit limited capabilities when language generation tasks demand higher levels of creativity, originality and brevity. Effective solutions or, at least evaluations…

Computation and Language · Computer Science 2017-08-22 Parag Jain , Priyanka Agrawal , Abhijit Mishra , Mohak Sukhwani , Anirban Laha , Karthik Sankaranarayanan

In this paper, a deep learning-based model for 3D human motion generation from the text is proposed via gesture action classification and an autoregressive model. The model focuses on generating special gestures that express human thinking,…

Computer Vision and Pattern Recognition · Computer Science 2022-11-21 Gwantae Kim , Youngsuk Ryu , Junyeop Lee , David K. Han , Jeongmin Bae , Hanseok Ko

Despite advancements in Text-to-Video (T2V) generation, producing videos with realistic motion remains challenging. Current models often yield static or minimally dynamic outputs, failing to capture complex motions described by text. This…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Penghui Ruan , Pichao Wang , Divya Saxena , Jiannong Cao , Yuhui Shi

In this study, we introduce a learning-based method for generating high-quality human motion sequences from text descriptions (e.g., ``A person walks forward"). Existing techniques struggle with motion diversity and smooth transitions in…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Weilin Wan , Yiming Huang , Shutong Wu , Taku Komura , Wenping Wang , Dinesh Jayaraman , Lingjie Liu

Human video generation is becoming an increasingly important task with broad applications in graphics, entertainment, and embodied AI. Despite the rapid progress of video diffusion models (VDMs), their use for general-purpose human video…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Hyelin Nam , Hyojun Go , Byeongjun Park , Byung-Hoon Kim , Hyungjin Chung

Generating realistic human motion from given action descriptions has experienced significant advancements because of the emerging requirement of digital humans. While recent works have achieved impressive results in generating motion…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Yaqi Zhang , Di Huang , Bin Liu , Shixiang Tang , Yan Lu , Lu Chen , Lei Bai , Qi Chu , Nenghai Yu , Wanli Ouyang

We introduce AudioLM, a framework for high-quality audio generation with long-term consistency. AudioLM maps the input audio to a sequence of discrete tokens and casts audio generation as a language modeling task in this representation…

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