Related papers: Nexus: A framework for conrolled simulations of id…
The Cloud-Edge continuum enhances application performance by bringing computation closer to data sources. However, it presents considerable challenges in managing resources and determining service placement, as these tasks require…
Hydrodynamical simulations of galaxy formation and evolution attempt to fully model the physics that shapes galaxies. The agreement between the morphology of simulated and real galaxies, and the way the morphological types are distributed…
Semi-analytical models (SAMs) are currently the best way to understand the formation of galaxies within the cosmic dark-matter structures. While they fairly well reproduce the local stellar mass functions, correlation functions and…
We compare three major large-scale hydrodynamical galaxy simulations (EAGLE, Illustris-TNG, and SIMBA) by forward modeling simulated galaxies into observational space and computing the fraction of isolated and quiescent low mass galaxies as…
This paper introduces a unified framework called cooperative extensive form games, which (i) generalizes standard non-cooperative games, and (ii) allows for more complex coalition formation dynamics than previous concepts like…
This paper demonstrates that the stellar masses of galaxies in the Galaxy and Mass Assembly (GAMA) survey, originally derived via stellar population synthesis modelling, can be accurately predicted using only their absolute magnitudes and…
In this work, we introduce TUNeS (Temporal UNet emulator for Structure formation), a neural network framework for accelerating N-body simulations by predicting the nonlinear evolution of the matter density field from an initial particle…
This paper presents a new C++ framework, DELPHES, performing a fast multipurpose detector response simulation. The simulation includes a tracking system, embedded into a magnetic field, calorimeters and a muon system, and possible very…
We present new fully self-consistent models of the formation and evolution of isolated dwarf galaxies. We have used the publicly available N-body/SPH code HYDRA, to which we have added a set of star formation criteria, and prescriptions for…
This paper presents, to the author's knowledge, the first graphics processing unit (GPU) accelerated program that solves the evolution of interacting scalar fields in an expanding universe. We present the implementation in NVIDIA's Compute…
NeXus is a joint effort of both the synchrotron and neutron scattering community to devlop a common data exchange format based on HDF. In order to simplify access to NeXus-files a NeXus-API is provided. This NeXus-API has been redesigned…
Harnessing modern parallel computing resources to achieve complex multi-physics simulations is a daunting task. The Multiphysics Object Oriented Simulation Environment (MOOSE) aims to enable such development by providing simplified…
The Ericksen model for nematic liquid crystals couples a director field with a scalar degree of orientation variable, and allows the formation of various defects with finite energy. We propose a simple but novel finite element approximation…
Galaxy simulations have come a long way from the early days of simple N-body calculations, which considered only gravitational interactions, to the complex, multi-physics models used today. Beginning with initial conditions representative…
Numerical methods have become a powerful tool for research in astrophysics, but their utility depends critically on the availability of suitable simulation codes. This calls for continuous efforts in code development, which is necessitated…
The main problems in modeling interacting galaxies are the extended parameter space and the fairly high CPU costs of self-consistent N-body simulations. Therefore, traditional modeling techniques suffer from either extreme CPU demands or…
There is an every-growing need to construct large space telescopes and structures for observation of exo-planets, main-belt asteroids and NEOs. Space observation capabilities can significant enhanced by large-aperture structures. Structures…
The Multiphysics Object Oriented Simulation Environment (MOOSE) framework is a high-performance, open source, C++ finite element toolkit developed at Idaho National Laboratory. MOOSE was created with the aim of assisting domain scientists…
Generation and exploration of approximate circuits and accelerators has been a prominent research domain to achieve energy-efficiency and/or performance improvements. This research has predominantly focused on ASICs, while not achieving…
Designing scientific instrumentation often requires exploring large, highly constrained design spaces using computationally expensive physics simulations. These simulators pose substantial challenges for integrating evolutionary computation…