English
Related papers

Related papers: Monte Carlo Tree Search Satellite Scheduling Under…

200 papers

Efficient tabletop rearrangement planning seeks to find high-quality solutions while minimizing total cost. However, the task is challenging due to object dependencies and limited buffer space for temporary placements. The complexity…

Robotics · Computer Science 2025-05-27 Jiaming Hu , Jiawei Wang , Henrik I Christensen

Urban traffic scenarios often require a high degree of cooperation between traffic participants to ensure safety and efficiency. Observing the behavior of others, humans infer whether or not others are cooperating. This work aims to extend…

Artificial Intelligence · Computer Science 2020-02-04 Karl Kurzer , Florian Engelhorn , J. Marius Zöllner

Legged robots can pass through complex field environments by selecting gaits and discrete footholds carefully. Traditional methods plan gait and foothold separately and treat them as the single-step optimal process. However, such processing…

Robotics · Computer Science 2023-07-06 Liang Ding , Peng Xu , Haibo Gao , Zhikai Wang , Ruyi Zhou , Zhaopei Gong , Guangjun Liu

Much current research in AI and games is being devoted to Monte Carlo search (MCS) algorithms. While the quest for a single unified MCS algorithm that would perform well on all problems is of major interest for AI, practitioners often know…

Artificial Intelligence · Computer Science 2015-03-20 Francis Maes , David Lupien St-Pierre , Damien Ernst

Monte-Carlo Tree Search (MCTS) is a fundamental sampling-based search algorithm widely used for online planning in sequential decision-making domains. Despite its success in driving recent advances in artificial intelligence, understanding…

Artificial Intelligence · Computer Science 2026-04-17 Yiyu Qian , Liyuan Zhao , Tim Miller

A fundamental question in search-guided AI: what topology should guide Monte Carlo Tree Search (MCTS) in puzzle solving? Prior work applied topological features to guide MCTS in ARC-style tasks using grid topology -- the Laplacian spectral…

Computational Engineering, Finance, and Science · Computer Science 2025-11-04 Mirco A. Mannucci

The maximum reachability probabilities in a Markov decision process can be computed using value iteration (VI). Recently, simulation-based heuristic extensions of VI have been introduced, such as bounded real-time dynamic programming…

Logic in Computer Science · Computer Science 2018-09-11 Pranav Ashok , Tomáš Brázdil , Jan Křetínský , Ondřej Slámečka

Multi-mode resource and precedence-constrained project scheduling is a well-known challenging real-world optimisation problem. An important variant of the problem requires scheduling of activities for multiple projects considering…

Data Structures and Algorithms · Computer Science 2016-09-09 Shahriar Asta , Daniel Karapetyan , Ahmed Kheiri , Ender Özcan , Andrew J. Parkes

One-shot neural architecture search (NAS) methods significantly reduce the search cost by considering the whole search space as one network, which only needs to be trained once. However, current methods select each operation independently…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Xiu Su , Tao Huang , Yanxi Li , Shan You , Fei Wang , Chen Qian , Changshui Zhang , Chang Xu

Monte-Carlo Tree Search (MCTS) is a widely-used strategy for online planning that combines Monte-Carlo sampling with forward tree search. Its success relies on the Upper Confidence bound for Trees (UCT) algorithm, an extension of the UCB…

Artificial Intelligence · Computer Science 2024-06-05 Tuan Dam , Odalric-Ambrym Maillard , Emilie Kaufmann

The ``Heatmap + Monte Carlo Tree Search (MCTS)'' paradigm has recently emerged as a prominent framework for solving the Travelling Salesman Problem (TSP). While considerable effort has been devoted to enhancing heatmap sophistication…

Machine Learning · Computer Science 2025-05-19 Xuanhao Pan , Chenguang Wang , Chaolong Ying , Ye Xue , Tianshu Yu

In manufacturing, the production is often done on out-of-the-shelf manufacturing lines, whose underlying scheduling heuristics are not known due to the intellectual property. We consider such a setting with a black-box job-shop system and…

Artificial Intelligence · Computer Science 2022-12-16 Florian Wimmenauer , Matúš Mihalák , Mark H. M. Winands

Monte-Carlo tree search (MCTS) has driven many recent breakthroughs in deep reinforcement learning (RL). However, scaling MCTS to parallel compute has proven challenging in practice which has motivated alternative planners like sequential…

Machine Learning · Computer Science 2025-07-09 Joery A. de Vries , Jinke He , Yaniv Oren , Matthijs T. J. Spaan

Effective decision-making and problem-solving in conversational systems require the ability to identify and acquire missing information through targeted questioning. A key challenge lies in efficiently narrowing down a large space of…

Artificial Intelligence · Computer Science 2025-06-03 Harshita Chopra , Chirag Shah

In the era of vast digital information, the sheer volume and heterogeneity of available information present significant challenges for intricate information seeking. Users frequently face multistep web search tasks that involve navigating…

Information Retrieval · Computer Science 2025-02-10 Ruiyang Ren , Yuhao Wang , Junyi Li , Jinhao Jiang , Wayne Xin Zhao , Wenjie Wang , Tat-Seng Chua

Monte Carlo Tree Search (MCTS), most famously used in game-play artificial intelligence (e.g., the game of Go), is a well-known strategy for constructing approximate solutions to sequential decision problems. Its primary innovation is the…

Optimization and Control · Mathematics 2017-04-21 Daniel R. Jiang , Lina Al-Kanj , Warren B. Powell

Monte Carlo Tree Search (MCTS) has emerged as a powerful tool for decision-making in robotics, enabling efficient exploration of large search spaces. However, traditional MCTS methods struggle in environments characterized by high…

Robotics · Computer Science 2025-03-10 Xibai Wang

Workflow scheduling is a long-studied problem in parallel and distributed computing (PDC), aiming to efficiently utilize compute resources to meet user's service requirements. Recently proposed scheduling methods leverage the low response…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-12-15 Shreshth Tuli , Giuliano Casale , Nicholas R. Jennings

While plan-and-infill decoding in Masked Diffusion Models (MDMs) shows promise for mathematical and code reasoning, performance remains highly sensitive to slot infilling order, often yielding substantial output variance. We introduce…

Artificial Intelligence · Computer Science 2026-05-28 Joshua Ong Jun Leang , Yu Zhao , Mihaela Cătălina Stoian , Wenda Li , Shay B. Cohen , Eleonora Giunchiglia

This work investigates Monte-Carlo planning for agents in stochastic environments, with multiple objectives. We propose the Convex Hull Monte-Carlo Tree-Search (CHMCTS) framework, which builds upon Trial Based Heuristic Tree Search and…

Artificial Intelligence · Computer Science 2020-03-24 Michael Painter , Bruno Lacerda , Nick Hawes
‹ Prev 1 4 5 6 7 8 10 Next ›