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We present a novel method for learning from demonstration 6-D tasks that can be modeled as a sequence of linear motions and compliances. The focus of this paper is the learning of a single linear primitive, many of which can be sequenced to…

Robotics · Computer Science 2021-03-15 Markku Suomalainen , Fares J. Abu-Dakka , Ville Kyrki

Learning predictive models from interaction with the world allows an agent, such as a robot, to learn about how the world works, and then use this learned model to plan coordinated sequences of actions to bring about desired outcomes.…

Machine Learning · Computer Science 2020-01-01 Karl Schmeckpeper , Annie Xie , Oleh Rybkin , Stephen Tian , Kostas Daniilidis , Sergey Levine , Chelsea Finn

Planning contact interactions is one of the core challenges of many robotic tasks. Optimizing contact locations while taking dynamics into account is computationally costly and, in environments that are only partially observable, executing…

Robotics · Computer Science 2020-04-20 Alina Kloss , Maria Bauza , Jiajun Wu , Joshua B. Tenenbaum , Alberto Rodriguez , Jeannette Bohg

We present a novel approach to estimating physical properties of objects from video. Our approach consists of a physics engine and a correction estimator. Starting from the initial observed state, object behavior is simulated forward in…

Computer Vision and Pattern Recognition · Computer Science 2022-06-03 Martin Link , Max Schwarz , Sven Behnke

Recent robot learning methods commonly rely on imitation learning from massive robotic dataset collected with teleoperation. When facing a new task, such methods generally require collecting a set of new teleoperation data and finetuning…

Robotics · Computer Science 2025-05-28 Xiang Zhu , Yichen Liu , Hezhong Li , Jianyu Chen

We demonstrate that, under orthographic projection and with a camera fixated on a point located on a rigid body, the rotation of that body can be analytically obtained by tracking only one other feature in the image. With some exceptions,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Daniel Raviv , Juan D. Yepes , Eiki M. Martinson

When we physically interact with our environment using our hands, we touch objects and force them to move: contact and motion are defining properties of manipulation. In this paper, we present an active, bottom-up method for the detection…

Computer Vision and Pattern Recognition · Computer Science 2019-02-05 Konstantinos Zampogiannis , Kanishka Ganguly , Cornelia Fermuller , Yiannis Aloimonos

To catch a thrown object, a robot must be able to perceive the object's motion and generate control actions in a timely manner. Rather than explicitly estimating the object's 3D position, this work focuses on a novel approach that…

Robotics · Computer Science 2026-02-27 Seongyong Kim , Junhyeon Cho , Kang-Won Lee , Soo-Chul Lim

Understanding and predicting dynamics of the physical world can enhance a robot's ability to plan and interact effectively in complex environments. While recent video generation models have shown strong potential in modeling dynamic scenes,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Zeyi Liu , Shuang Li , Eric Cousineau , Siyuan Feng , Benjamin Burchfiel , Shuran Song

Learning to perform manipulation tasks from human videos is a promising approach for teaching robots. However, many manipulation tasks require changing control parameters during task execution, such as force, which visual data alone cannot…

Robotics · Computer Science 2025-04-21 Chen Wang , Fei Xia , Wenhao Yu , Tingnan Zhang , Ruohan Zhang , C. Karen Liu , Li Fei-Fei , Jie Tan , Jacky Liang

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person together with the object pose, the contact…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

Humanoid robots capable of autonomous operation in diverse environments have long been a goal for roboticists. However, autonomous manipulation by humanoid robots has largely been restricted to one specific scene, primarily due to the…

Robotics · Computer Science 2025-09-10 Yanjie Ze , Zixuan Chen , Wenhao Wang , Tianyi Chen , Xialin He , Ying Yuan , Xue Bin Peng , Jiajun Wu

Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…

Machine Learning · Computer Science 2024-09-24 Abhishek Jaiswal , Nisheeth Srivastava

The problem of object localization and recognition on autonomous mobile robots is still an active topic. In this context, we tackle the problem of learning a model of visual saliency directly on a robot. This model, learned and improved…

Computer Vision and Pattern Recognition · Computer Science 2018-04-03 Celine Craye , Timothee Lesort , David Filliat , Jean-Francois Goudou

Robot imitation learning is often hindered by the high cost of collecting large-scale, real-world data. This challenge is especially significant for low-cost robots designed for home use, as they must be both user-friendly and affordable.…

Robotics · Computer Science 2026-02-13 Tao Zhang , Song Xia , Ye Wang , Qin Jin

Recent work in visual representation learning for robotics demonstrates the viability of learning from large video datasets of humans performing everyday tasks. Leveraging methods such as masked autoencoding and contrastive learning, these…

Reinforcement learning (RL) holds great promise for enabling autonomous acquisition of complex robotic manipulation skills, but realizing this potential in real-world settings has been challenging. We present a human-in-the-loop…

Robotics · Computer Science 2025-03-21 Jianlan Luo , Charles Xu , Jeffrey Wu , Sergey Levine

Traditional control and planning for robotic manipulation heavily rely on precise physical models and predefined action sequences. While effective in structured environments, such approaches often fail in real-world scenarios due to…

Robotics · Computer Science 2025-08-08 Jin Wang , Weijie Wang , Boyuan Deng , Heng Zhang , Rui Dai , Nikos Tsagarakis

Dexterous grasping of a novel object given a single view is an open problem. This paper makes several contributions to its solution. First, we present a simulator for generating and testing dexterous grasps. Second we present a data set,…

Robotics · Computer Science 2019-08-14 Umit Rusen Aktas , Chao Zhao , Marek Kopicki , Ales Leonardis , Jeremy L. Wyatt

We consider the problem of learning multi-stage vision-based tasks on a real robot from a single video of a human performing the task, while leveraging demonstration data of subtasks with other objects. This problem presents a number of…

Machine Learning · Computer Science 2018-10-29 Tianhe Yu , Pieter Abbeel , Sergey Levine , Chelsea Finn
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