Related papers: Texture-guided Coding for Deep Features
Current deep-learning models for object recognition are known to be heavily biased toward texture. In contrast, human visual systems are known to be biased toward shape and structure. What could be the design principles in human visual…
The content based image retrieval aims to find the similar images from a large scale dataset against a query image. Generally, the similarity between the representative features of the query image and dataset images is used to rank the…
Human vision demonstrates higher robustness than current AI algorithms under out-of-distribution scenarios. It has been conjectured such robustness benefits from performing analysis-by-synthesis. Our paper formulates triple vision tasks in…
Computer graphics seeks to deliver compelling images, generated within a computing budget, targeted at a specific display device, and ultimately viewed by an individual user. The foveated nature of human vision offers an opportunity to…
Lossy compression introduces complex compression artifacts, particularly the blocking artifacts, ringing effects and blurring. Existing algorithms either focus on removing blocking artifacts and produce blurred output, or restores sharpened…
Transfer learning for feature extraction can be used to exploit deep representations in contexts where there is very few training data, where there are limited computational resources, or when tuning the hyper-parameters needed for training…
Feature selection is a dimensionality reduction technique that selects a subset of representative features from high dimensional data by eliminating irrelevant and redundant features. Recently, feature selection combined with sparse…
Mesh texture synthesis is a key component in the automatic generation of 3D content. Existing learning-based methods have drawbacks -- either by disregarding the shape manifold during texture generation or by requiring a large number of…
Gatys et al. recently demonstrated that deep networks can generate beautiful textures and stylized images from a single texture example. However, their methods requires a slow and memory-consuming optimization process. We propose here an…
Convolutional neural networks (CNNs) for image processing tend to focus on localized texture patterns, commonly referred to as texture bias. While most of the previous works in the literature focus on the task of image classification, we go…
We provide a new model for texture synthesis based on a multiscale, multilayer feature extractor. Within the model, textures are represented by a set of statistics computed from ReLU wavelet coefficients at different layers, scales and…
This paper presents a novel approach combining convolutional layers (CLs) and large-margin metric learning for training supervised models on small datasets for texture classification. The core of such an approach is a loss function that…
Deep learning methods have witnessed the great progress in image restoration with specific metrics (e.g., PSNR, SSIM). However, the perceptual quality of the restored image is relatively subjective, and it is necessary for users to control…
In many applications of computer vision it is important to accurately estimate the trajectory of an object over time by fusing data from a number of sources, of which 2D and 3D imagery is only one. In this paper, we show how to use a deep…
Camouflaged object detection (COD), which aims to identify the objects that conceal themselves into the surroundings, has recently drawn increasing research efforts in the field of computer vision. In practice, the success of deep learning…
Deep-predictive-coding networks (DPCNs) are hierarchical, generative models. They rely on feed-forward and feed-back connections to modulate latent feature representations of stimuli in a dynamic and context-sensitive manner. A crucial…
Previous literature suggests that perceptual similarity is an emergent property shared across deep visual representations. Experiments conducted on a dataset of human-judged image distortions have proven that deep features outperform…
We propose a deep videorealistic 3D human character model displaying highly realistic shape, motion, and dynamic appearance learned in a new weakly supervised way from multi-view imagery. In contrast to previous work, our controllable 3D…
Learning an encoding of feature vectors in terms of an over-complete dictionary or a information geometric (Fisher vectors) construct is wide-spread in statistical signal processing and computer vision. In content based information…
Scalable coding, which can adapt to channel bandwidth variation, performs well in today's complex network environment. However, most existing scalable compression methods face two challenges: reduced compression performance and insufficient…