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Generating high-fidelity full-body human interactions with dynamic objects and static scenes remains a critical challenge in computer graphics and animation. Existing methods for human-object interaction often neglect scene context, leading…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Wei Yao , Yunlian Sun , Hongwen Zhang , Yebin Liu , Jinhui Tang

Complex tasks require human collaboration since robots do not have enough dexterity. However, robots are still used as instruments and not as collaborative systems. We are introducing a framework to ensure safety in a human-robot…

In the field of Virtual Reality (VR) and Augmented Reality (AR) technologies have made huge progress during the last years and also reached the field of education. The virtuality continuum, ranging from pure virtuality on one side to the…

Physics Education · Physics 2017-09-06 M. P. Strzys , S. Kapp , M. Thees , P. Lukowicz , P. Knierim , A. Schmidt , J. Kuhn

The aim of this thesis was the design and development of an interactive system enhancing collaborative sensemaking. The system design was based on related work research and preliminary user study. The system is based on multiple…

Human-Computer Interaction · Computer Science 2016-01-11 Przemysław Kucharski

Traditional wall-sized displays mostly only support side-by-side co-located collaboration, while transparent displays naturally support face-to-face interaction. Many previous works assume transparent displays support collaboration. Yet it…

Human-Computer Interaction · Computer Science 2023-01-19 Jiangtao Gong , Jingjing Sun , Mengdi Chu , Xiaoye Wang , Minghai Luo , Yi Lu , Liuxin Zhang , Yaqiang Wu , Qianying Wang , Can Liu

Holographic displays hold the promise of providing authentic depth cues, resulting in enhanced immersive visual experiences for near-eye applications. However, current holographic displays are hindered by speckle noise, which limits…

Graphics · Computer Science 2024-11-01 Florian Schiffers , Grace Kuo , Nathan Matsuda , Douglas Lanman , Oliver Cossairt

Building an interactive AI assistant that can perceive, reason, and collaborate with humans in the real world has been a long-standing pursuit in the AI community. This work is part of a broader research effort to develop intelligent agents…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Xin Wang , Taein Kwon , Mahdi Rad , Bowen Pan , Ishani Chakraborty , Sean Andrist , Dan Bohus , Ashley Feniello , Bugra Tekin , Felipe Vieira Frujeri , Neel Joshi , Marc Pollefeys

Mediated by today's visual displays, information space allows users to discover, access and interact with a wide range of digital and physical information. The information presented in this space may be digital, physical or a blend of both,…

Human-Computer Interaction · Computer Science 2025-06-06 Chen Chen

In-person human interaction relies on our spatial perception of each other and our surroundings. Current remote communication tools partially address each of these aspects. Video calls convey real user representations but without spatial…

Human-Computer Interaction · Computer Science 2023-09-06 Rishi Vanukuru , Suibi Che-Chuan Weng , Krithik Ranjan , Torin Hopkins , Amy Banic , Mark D. Gross , Ellen Yi-Luen Do

With the mounting global interest for optical see-through head-mounted displays (OST-HMDs) across medical, industrial and entertainment settings, many systems with different capabilities are rapidly entering the market. Despite such…

Human-Computer Interaction · Computer Science 2024-10-30 Ehsan Azimi , Long Qian , Nassir Navab , Peter Kazanzides

Digital prototyping and evaluation using 3D modeling and digital human models are becoming more practical for customizing products to the preference of a user. However, the 3D modeling is less accessible to casual users, and digital human…

Human-Computer Interaction · Computer Science 2020-05-25 Lin Wang , Kuk-Jin Yoon

A head-mounted display (HMD) using holography technology (holo-HMD) is expected to be the next generation of HMDs capable of reducing three-dimensional sickness. In HMDs, it is important to generate images that respond to head movement in…

Optics · Physics 2026-01-23 Taichi Sakakihara , Teppei Jodo , Seok Kang , Yuji Sakamoto

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

Robotics · Computer Science 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou

A holographic microscope captures interference patterns, or holograms, that encode three-dimensional (3D) information about the object being viewed. Computation is essential to extracting that 3D information. By wrapping low-level…

Image and Video Processing · Electrical Eng. & Systems 2018-06-04 Solomon Barkley , Thomas G. Dimiduk , Jerome Fung , David M. Kaz , Vinothan N. Manoharan , Ryan McGorty , Rebecca W. Perry , Anna Wang

This work presents novel robot-mediated immersive experiences enabled by an encountered-type haptic display (ETHD) that introduces direct physical contact in virtual environments. We focus on social-physical interactions, a class of…

Human-Computer Interaction · Computer Science 2026-02-13 Eric Godden , Jacquie Groenewegen , Michael Wheeler , Matthew K. X. J. Pan

Holography is capable of rendering three-dimensional scenes with full-depth control, and delivering transformative experiences across numerous domains, including virtual and augmented reality, education, and communication. However,…

Optics · Physics 2024-09-12 Zhenxing Dong , Yuye Ling , Yan Li , Yikai Su

Virtual borders are employed to allow humans the interactive and flexible restriction of their mobile robots' workspaces in human-centered environments, e.g. to exclude privacy zones from the workspace or to indicate certain areas for…

Robotics · Computer Science 2019-10-29 Dennis Sprute , Klaus Tönnies , Matthias König

3D holographic communication has the potential to revolutionize the way people interact with each other in virtual spaces, offering immersive and realistic experiences. However, demands for high data rates, extremely low latency, and high…

Networking and Internet Architecture · Computer Science 2023-10-09 Dun Yuan , Ekram Hossain , Di Wu , Xue Liu , Gregory Dudek

The HoloLens (Microsoft Corp., Redmond, WA), a head-worn, optically see-through augmented reality display, is the main player in the recent boost in medical augmented reality research. In medical settings, the HoloLens enables the physician…

Human-Computer Interaction · Computer Science 2022-09-08 Christina Gsaxner , Jianning Li , Antonio Pepe , Yuan Jin , Jens Kleesiek , Dieter Schmalstieg , Jan Egger

Holographic MIMO refers to a (possibly large) array with a large number of individually controlled and densely deployed antennas. The objective of this paper is to provide further insight into the use of closely spaced antennas in the…

Information Theory · Computer Science 2024-03-20 Antonio Alberto D'Amico , Luca Sanguinetti
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