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Related papers: Programmable Motion Generation for Open-Set Motion…

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Motion prediction, recently popularized as world models, refers to the anticipation of future agent states or scene evolution, which is rooted in human cognition, bridging perception and decision-making. It enables intelligent systems, such…

Reactive motion generation in dynamic and unstructured scenarios is typically subject to essentially static perception and system dynamics. Reliably modeling dynamic obstacles and optimizing collision-free trajectories under perceptive and…

Robotics · Computer Science 2026-02-19 Xiyuan Zhao , Huijun Li , Lifeng Zhu , Zhikai Wei , Xianyi Zhu , Aiguo Song

We consider the problem of cooperative motion coordination for multiple heterogeneous mobile vehicles subject to various constraints. These include nonholonomic motion constraints, constant speed constraints, holonomic coordination…

Systems and Control · Electrical Eng. & Systems 2022-01-19 Zhiyong Sun , Marcus Greiff , Anders Robertsson , Rolf Johansson , Brian D. O. Anderson

We introduce Adaptive Procedural Task Generation (APT-Gen), an approach to progressively generate a sequence of tasks as curricula to facilitate reinforcement learning in hard-exploration problems. At the heart of our approach, a task…

Machine Learning · Computer Science 2021-03-19 Kuan Fang , Yuke Zhu , Silvio Savarese , Li Fei-Fei

In real-world industrial environments, modern robots often rely on human operators for crucial decision-making and mission synthesis from individual tasks. Effective and safe collaboration between humans and robots requires systems that can…

Robotics · Computer Science 2024-06-26 Mike Allenspach , Michael Pantic , Rik Girod , Lionel Ott , Roland Siegwart

Generating natural human motion from a story has the potential to transform the landscape of animation, gaming, and film industries. A new and challenging task, Story-to-Motion, arises when characters are required to move to various…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Zhongfei Qing , Zhongang Cai , Zhitao Yang , Lei Yang

In the realm of motion generation, the creation of long-duration, high-quality motion sequences remains a significant challenge. This paper presents our groundbreaking work on "Infinite Motion", a novel approach that leverages long text to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Mengtian Li , Chengshuo Zhai , Shengxiang Yao , Zhifeng Xie , Keyu Chen , Yu-Gang Jiang

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

This paper presents a trajectory generation method for contact-constrained robotic systems such as manipulators and legged robots. Contact-constrained systems are affected by the interaction forces between the robot and the environment. In…

Robotics · Computer Science 2018-09-28 Jaemin Lee , Efstathios Bakolas , Luis Sentis

We present a novel approach for the procedural construction of multi-step contact-rich manipulation tasks in robotics. Our generator takes as input user-defined sets of atomic actions, objects, and spatial predicates and outputs solvable…

Robotics · Computer Science 2025-07-15 Michal Vavrecka , Radoslav Skoviera , Gabriela Sejnova , Karla Stepanova

Learning to generate diverse scene-aware and goal-oriented human motions in 3D scenes remains challenging due to the mediocre characteristics of the existing datasets on Human-Scene Interaction (HSI); they only have limited scale/quality…

Computer Vision and Pattern Recognition · Computer Science 2022-10-19 Zan Wang , Yixin Chen , Tengyu Liu , Yixin Zhu , Wei Liang , Siyuan Huang

Real time applications such as robotic require real time actions based on the immediate available data. Machine learning and artificial intelligence rely on high volume of training informative data set to propose a comprehensive and useful…

Robotics · Computer Science 2018-08-24 Masoud Baghbahari , Aman Behal

Image animation consists of generating a video sequence so that an object in a source image is animated according to the motion of a driving video. Our framework addresses this problem without using any annotation or prior information about…

Computer Vision and Pattern Recognition · Computer Science 2020-10-02 Aliaksandr Siarohin , Stéphane Lathuilière , Sergey Tulyakov , Elisa Ricci , Nicu Sebe

Optimal control approaches in combination with trajectory optimization have recently proven to be a promising control strategy for legged robots. Computationally efficient and robust algorithms were derived using simplified models of the…

Robotics · Computer Science 2016-12-28 Alexander Herzog , Stefan Schaal , Ludovic Righetti

We address the problem of action-conditioned generation of human motion sequences. Existing work falls into two categories: forecast models conditioned on observed past motions, or generative models conditioned on action labels and duration…

Computer Vision and Pattern Recognition · Computer Science 2022-10-20 Thomas Lucas , Fabien Baradel , Philippe Weinzaepfel , Grégory Rogez

Though the advancement of pre-trained large language models unfolds, the exploration of building a unified model for language and other multi-modal data, such as motion, remains challenging and untouched so far. Fortunately, human motion…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Biao Jiang , Xin Chen , Wen Liu , Jingyi Yu , Gang Yu , Tao Chen

The generation of robot motions in the real world is difficult by using conventional controllers alone and requires highly intelligent processing. In this regard, learning-based motion generations are currently being investigated. However,…

Robotics · Computer Science 2022-02-15 Sho Sakaino , Kazuki Fujimoto , Yuki Saigusa , Toshiaki Tsuji

Programming a robot to deal with open-ended tasks remains a challenge, in particular if the robot has to manipulate objects. Launching, grasping, pushing or any other object interaction can be simulated but the corresponding models are not…

Robotics · Computer Science 2020-12-15 Seungsu Kim , Alexandre Coninx , Stephane Doncieux

With the rapid development of AI-generated content (AIGC), video generation has emerged as one of its most dynamic and impactful subfields. In particular, the advancement of video generation foundation models has led to growing demand for…

We address the challenging problem of robotic grasping and manipulation in the presence of uncertainty. This uncertainty is due to noisy sensing, inaccurate models and hard-to-predict environment dynamics. We quantify the importance of…