Related papers: Navigable Graphs for High-Dimensional Nearest Neig…
In this paper, we study the connectivity of a one-dimensional soft random geometric graph (RGG). The graph is generated by placing points at random on a bounded line segment and connecting pairs of points with a probability that depends on…
The fully dynamic transitive closure problem asks to maintain reachability information in a directed graph between arbitrary pairs of vertices, while the graph undergoes a sequence of edge insertions and deletions. The problem has been…
Consider a setting where possibly sensitive information sent over a path in a network is visible to every {neighbor} of the path, i.e., every neighbor of some node on the path, thus including the nodes on the path itself. The exposure of a…
We study fundamental graph parameters such as the Diameter and Radius in directed graphs, when distances are measured using a somewhat unorthodox but natural measure: the distance between $u$ and $v$ is the minimum of the shortest path…
In the study of deterministic distributed algorithms it is commonly assumed that each node has a unique $O(\log n)$-bit identifier. We prove that for a general class of graph problems, local algorithms (constant-time distributed algorithms)…
We are interested in the problem of finding $k$ nearest neighbours in the plane and in the presence of polygonal obstacles ($\textit{OkNN}$). Widely used algorithms for OkNN are based on incremental visibility graphs, which means they…
We improve the best known upper bound on the number of edges in a unit-distance graph on $n$ vertices for each $n\in\{16,\ldots,30\}$. When $n\leq 21$, our bounds match the best known lower bounds, and we fully enumerate the densest…
We consider the fundamental problem of decomposing a large-scale approximate nearest neighbor search (ANNS) problem into smaller sub-problems. The goal is to partition the input points into neighborhood-preserving shards, so that the…
Exploring unknown environments is a fundamental task in many domains, e.g., robot navigation, network security, and internet search. We initiate the study of a learning-augmented variant of the classical, notoriously hard online graph…
Consider a weighted or unweighted k-nearest neighbor graph that has been built on n data points drawn randomly according to some density p on R^d. We study the convergence of the shortest path distance in such graphs as the sample size…
Searching for high-dimensional vector data with high accuracy is an inevitable search technology for various types of data. Graph-based indexes are known to reduce the query time for high-dimensional data. To further improve the query time…
An edge-colored directed graph is \emph{observable} if an agent that moves along its edges is able to determine his position in the graph after a sufficiently long observation of the edge colors. When the agent is able to determine his…
The problem of graph Reachability is to decide whether there is a path from one vertex to another in a given graph. In this paper, we study the Reachability problem on three distinct graph families - intersection graphs of Jordan regions,…
We extend the graph convolutional network method for deep learning on graph data to higher order in terms of neighboring nodes. In order to construct representations for a node in a graph, in addition to the features of the node and its…
Graph comparison deals with identifying similarities and dissimilarities between graphs. A major obstacle is the unknown alignment of graphs, as well as the lack of accurate and inexpensive comparison metrics. In this work we introduce the…
We study the computability and complexity of the exploration problem in a class of highly dynamic graphs: periodically varying (PV) graphs, where the edges exist only at some (unknown) times defined by the periodic movements of carriers.…
Given an undirected graph G, the edge orientation problem asks for assigning a direction to each edge to convert G into a directed graph. The aim is to minimize the maximum out degree of a vertex in the resulting directed graph. This…
A transitive graph is 2-dimensional if it can be represented as the intersection of two linear orders. Such representations make answering of reachability queries trivial, and allow many problems that are NP-hard on arbitrary graphs to be…
We study which property testing and sublinear time algorithms can be transformed into graph streaming algorithms for random order streams. Our main result is that for bounded degree graphs, any property that is constant-query testable in…
Graphs are used in almost every scientific discipline to express relations among a set of objects. Algorithms that compare graphs, and output a closeness score, or a correspondence among their nodes, are thus extremely important. Despite…