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Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

While significant progress has been made on understanding hand-object interactions in computer vision, it is still very challenging for robots to perform complex dexterous manipulation. In this paper, we propose a new platform and pipeline…

Machine Learning · Computer Science 2022-07-07 Yuzhe Qin , Yueh-Hua Wu , Shaowei Liu , Hanwen Jiang , Ruihan Yang , Yang Fu , Xiaolong Wang

Robots are good at performing repetitive tasks in modern manufacturing industries. However, robot motions are mostly planned and preprogrammed with a notable lack of adaptivity to task changes. Even for slightly changed tasks, the whole…

Systems and Control · Electrical Eng. & Systems 2022-07-04 Tian Yu , Qing Chang

Building high-fidelity digital twins of articulated objects from visual data remains a central challenge. Existing approaches depend on multi-view captures of the object in discrete, static states, which severely constrains their real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Lijun Guo , Haoyu Zhao , Xingyue Zhao , Rong Fu , Linghao Zhuang , Siteng Huang , Zhongyu Li , Hua Zou

From an image of a person in action, we can easily guess the 3D motion of the person in the immediate past and future. This is because we have a mental model of 3D human dynamics that we have acquired from observing visual sequences of…

Computer Vision and Pattern Recognition · Computer Science 2019-09-18 Angjoo Kanazawa , Jason Y. Zhang , Panna Felsen , Jitendra Malik

Exoskeletons for rehabilitation can help enhance motor recovery in individuals suffering from neurological disorders. Precision in movement execution, especially in arm rehabilitation, is crucial to prevent maladaptive plasticity. However,…

Human-Computer Interaction · Computer Science 2024-12-10 Beatrice Luciani , Alessandra Pedrocchi , Peppino Tropea , Agnese Seregni , Francesco Braghin , Marta Gandolla

Text-to-motion models that generate sequences of human poses from textual descriptions are garnering significant attention. However, due to data scarcity, the range of motions these models can produce is still limited. For instance, current…

Machine Learning · Computer Science 2024-10-14 Clayton Leite , Yu Xiao

Generating realistic and controllable human motions, particularly those involving rich multi-character interactions, remains a significant challenge due to data scarcity and the complexities of modeling inter-personal dynamics. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Ruihao Xi , Xuekuan Wang , Yongcheng Li , Shuhua Li , Zichen Wang , Yiwei Wang , Feng Wei , Cairong Zhao

Mixed Reality (MR) has recently shown great success as an intuitive interface for enabling end-users to teach robots. Related works have used MR interfaces to communicate robot intents and beliefs to a co-located human, as well as developed…

Robotics · Computer Science 2022-03-23 Eric Rosen , Sreehari Rammohan , Devesh Jha

Although humans have the innate ability to imagine multiple possible actions from videos, it remains an extraordinary challenge for computers due to the intricate camera movements and montages. Most existing motion generation methods…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Liangdong Qiu , Chengxing Yu , Yanran Li , Zhao Wang , Haibin Huang , Chongyang Ma , Di Zhang , Pengfei Wan , Xiaoguang Han

In this paper, we present an end-to-end pipeline for the creation of high-quality animatable volumetric video content of human performances. Going beyond the application of free-viewpoint volumetric video, we allow re-animation and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Anna Hilsmann , Philipp Fechteler , Wieland Morgenstern , Wolfgang Paier , Ingo Feldmann , Oliver Schreer , Peter Eisert

Motor adaptation is a learning process that enables humans to regain proficiency when sensorimotor conditions are sustainably altered. Many studies have documented the properties of motor adaptation, yet the underlying mechanisms of motor…

Neurons and Cognition · Quantitative Biology 2025-10-01 Alexis Berland , Youssouf Ismail Cherifi , Alexis Paljic , Emmanuel Guigon

Generating visual instructions in a given context is essential for developing interactive world simulators. While prior works address this problem through either text-guided image manipulation or video prediction, these tasks are typically…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yujiang Pu , Zhanbo Huang , Vishnu Boddeti , Yu Kong

Robots are increasingly capable of autonomous operations, yet human interaction remains essential for issuing personalized instructions. Instead of directly controlling robots through Programming by Demonstration (PbD) or teleoperation, we…

Human-Computer Interaction · Computer Science 2025-08-18 Lauren W. Wang , Parastoo Abtahi

Videos contain multi-modal content, and exploring multi-level cross-modal interactions with natural language queries can provide great prominence to text-video retrieval task (TVR). However, new trending methods applying large-scale…

Multimedia · Computer Science 2022-08-23 Shuo Liu , Weize Quan , Ming Zhou , Sihong Chen , Jian Kang , Zhe Zhao , Chen Chen , Dong-Ming Yan

Augmented Reality (AR) systems describe the class of systems that use computers to overlay virtual information on the real world. AR environments allow the development of promising tools in several application domains. In medical training…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-12-03 Felix G. Hamza-Lup , Jannick P. Rolland , Charles Hughes

Research on Inverse Reinforcement Learning (IRL) from third-person videos has shown encouraging results on removing the need for manual reward design for robotic tasks. However, most prior works are still limited by training from a…

Machine Learning · Computer Science 2022-08-02 Sateesh Kumar , Jonathan Zamora , Nicklas Hansen , Rishabh Jangir , Xiaolong Wang

Recent years have witnessed many successful trials in the robot learning field. For contact-rich robotic tasks, it is challenging to learn coordinated motor skills by reinforcement learning. Imitation learning solves this problem by using a…

Robotics · Computer Science 2023-11-02 Linqi Ye , Jiayi Li , Yi Cheng , Xianhao Wang , Bin Liang , Yan Peng

Gestures are central to human communication, enriching interactions through non-verbal expression. Virtual avatars increasingly use AI-generated gestures to enhance life-likeness, yet evaluations have largely been confined to 2D. Virtual…

Human-Computer Interaction · Computer Science 2025-09-17 Axel Wiebe Werner , Jonas Beskow , Anna Deichler