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Related papers: NegGS: Negative Gaussian Splatting

200 papers

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

3D Gaussian Splatting (3DGS) has significantly advanced 3D scene reconstruction and novel view synthesis. However, like Neural Radiance Fields (NeRF), 3DGS struggles with accurately modeling physical reflections, particularly in mirrors,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Jiarui Meng , Haijie Li , Yanmin Wu , Qiankun Gao , Shuzhou Yang , Jian Zhang , Siwei Ma

Recent advances in 3D Gaussian Splatting (3DGS) have enabled impressive real-time photorealistic rendering. However, conventional training pipelines inherently assume full multi-view consistency among input images, which makes them…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Kangmin Seo , MinKyu Lee , Tae-Young Kim , ByeongCheol Lee , JoonSeoung An , Jae-Pil Heo

Opaque objects reconstructed by 3DGS often exhibit a falsely transparent surface, leading to inconsistent background and internal patterns under camera motion in interactive viewing. This issue stems from the ill-posed optimization in 3DGS.…

Graphics · Computer Science 2025-10-20 Aly El Hakie , Yiren Lu , Yu Yin , Michael Jenkins , Yehe Liu

3D Gaussian Splatting (3DGS) has emerged as a promising representation for photorealistic rendering of 3D scenes. However, its high storage requirements pose significant challenges for practical applications. We observe that Gaussians…

Computer Vision and Pattern Recognition · Computer Science 2025-11-05 Yuang Shi , Simone Gasparini , Géraldine Morin , Chenggang Yang , Wei Tsang Ooi

Gaussian Splatting is a powerful tool for reconstructing diffuse scenes, but it struggles to simultaneously model specular reflections and the appearance of objects behind semi-transparent surfaces. These specular reflections and…

Graphics · Computer Science 2026-04-02 Kunnong Zeng , Chensheng Peng , Yichen Xie , Masayoshi Tomizuka , Cem Yuksel

3D Gaussian Splatting (3DGS) has demonstrated superior quality in modeling 3D objects and scenes. However, generating 3DGS remains challenging due to their discrete, unstructured, and permutation-invariant nature. In this work, we present a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Aashish Rai , Dilin Wang , Mihir Jain , Nikolaos Sarafianos , Kefan Chen , Srinath Sridhar , Aayush Prakash

3D Gaussian Splatting (3DGS) has become one of the most influential works in the past year. Due to its efficient and high-quality novel view synthesis capabilities, it has been widely adopted in many research fields and applications.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Glenn Grubert , Florian Barthel , Anna Hilsmann , Peter Eisert

Generating synthetic images is a useful method for cheaply obtaining labeled data for training computer vision models. However, obtaining accurate 3D models of relevant objects is necessary, and the resulting images often have a gap in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Bram Vanherle , Brent Zoomers , Jeroen Put , Frank Van Reeth , Nick Michiels

3D Gaussian Splatting (3DGS) has become a powerful representation for image-based object reconstruction, yet its performance drops sharply in sparse-view settings. Prior works address this limitation by employing diffusion models to repair…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Hung Nguyen , Runfa Li , An Le , Truong Nguyen

Recently, 3D Gaussian Splatting (3DGS) provides a new framework for novel view synthesis, and has spiked a new wave of research in neural rendering and related applications. As 3DGS is becoming a foundational component of many models, any…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Jialin Zhu , Jiangbei Yue , Feixiang He , He Wang

The advent of 3D Gaussian Splatting (3DGS) has recently brought about a revolution in the field of neural rendering, facilitating high-quality renderings at real-time speed. However, 3DGS heavily depends on the initialized point cloud…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Kai Cheng , Xiaoxiao Long , Kaizhi Yang , Yao Yao , Wei Yin , Yuexin Ma , Wenping Wang , Xuejin Chen

Creating 3D content from single-view images is a challenging problem that has attracted considerable attention in recent years. Current approaches typically utilize score distillation sampling (SDS) from pre-trained 2D diffusion models to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Junbang Liu , Enpei Huang , Dongxing Mao , Hui Zhang , Xinyuan Song , Yongxin Ni

Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth maps or point clouds as regularization. However, the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Hanlin Chen , Chen Li , Yunsong Wang , Gim Hee Lee

Recently, 3D Gaussian Splatting (3DGS) has emerged as a significant advancement in 3D scene reconstruction, attracting considerable attention due to its ability to recover high-fidelity details while maintaining low complexity. Despite the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Qiqi Hou , Randall Rauwendaal , Zifeng Li , Hoang Le , Farzad Farhadzadeh , Fatih Porikli , Alexei Bourd , Amir Said

Recent years have witnessed substantial advancements in the field of 3D reconstruction from 2D images, particularly following the introduction of the neural radiance field (NeRF) technique. However, reconstructing a 3D high dynamic range…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Jiahao Wu , Lu Xiao , Rui Peng , Kaiqiang Xiong , Ronggang Wang

3D Gaussian Splatting (3DGS) has exhibited remarkable efficacy in novel view synthesis (NVS). However, it suffers from a significant drawback: achieving high-fidelity rendering typically necessitates a large number of 3D Gaussians,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Lintao Xiang , Xinkai Chen , Jianhuang Lai , Guangcong Wang

Recent advances in 3D content creation mostly leverage optimization-based 3D generation via score distillation sampling (SDS). Though promising results have been exhibited, these methods often suffer from slow per-sample optimization,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Jiaxiang Tang , Jiawei Ren , Hang Zhou , Ziwei Liu , Gang Zeng

3D Gaussian Splatting (3DGS) is a promising technique for 3D reconstruction, offering efficient training and rendering speeds, making it suitable for real-time applications.However, current methods require highly controlled environments (no…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Sara Sabour , Lily Goli , George Kopanas , Mark Matthews , Dmitry Lagun , Leonidas Guibas , Alec Jacobson , David J. Fleet , Andrea Tagliasacchi

Neural Radiance Fields (NeRF) have been adapted for indoor 3D Object Detection (3DOD), offering a promising approach to indoor 3DOD via view-synthesis representation. But its implicit nature limits representational capacity. Recently, 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Yang Cao , Yuanliang Ju , Dan Xu