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Recent advances in 3D Gaussian Splatting (3DGS) have enabled highly efficient and photorealistic novel view synthesis. However, segmenting objects accurately in 3DGS remains challenging due to the discrete nature of Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Yi He , Tao Wang , Yi Jin , Congyan Lang , Yidong Li , Haibin Ling

Dynamic Neural Radiance Fields (NeRFs) achieve remarkable visual quality when synthesizing novel views of time-evolving 3D scenes. However, the common reliance on backward deformation fields makes reanimation of the captured object poses…

Computer Vision and Pattern Recognition · Computer Science 2024-02-12 Lukas Uzolas , Elmar Eisemann , Petr Kellnhofer

The boundary representation (B-Rep) models a 3D solid as its explicit boundaries: trimmed corners, edges, and faces. Recovering B-Rep representation from unstructured data is a challenging and valuable task of computer vision and graphics.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jiaxing Yu , Dongyang Ren , Hangyu Xu , Zhouyuxiao Yang , Yuanqi Li , Jie Guo , Zhengkang Zhou , Yanwen Guo

3D Gaussian Splatting (3DGS) has emerged as a leading approach for high-quality novel view synthesis, with numerous variants extending its applicability to a broad spectrum of 3D and 4D scene reconstruction tasks. Despite its success, the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Yiming Wang , Shaofei Wang , Marko Mihajlovic , Siyu Tang

Open-vocabulary 3D scene understanding presents a significant challenge in computer vision, with wide-ranging applications in embodied agents and augmented reality systems. Existing methods adopt neurel rendering methods as 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Jun Guo , Xiaojian Ma , Yue Fan , Huaping Liu , Qing Li

3D Gaussian Splatting (3DGS) has established itself as a leading technique for 3D reconstruction and novel view synthesis of static scenes, achieving outstanding rendering quality and fast training. However, the method does not explicitly…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Margherita Lea Corona , Wieland Morgenstern , Peter Eisert , Anna Hilsmann

High-fidelity reconstruction of deformable tissues from endoscopic videos remains challenging due to the limitations of existing methods in capturing subtle color variations and modeling global deformations. While 3D Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Qun Ji , Peng Li , Mingqiang Wei

Neural Radiance Fields (NeRF) have been adapted for indoor 3D Object Detection (3DOD), offering a promising approach to indoor 3DOD via view-synthesis representation. But its implicit nature limits representational capacity. Recently, 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Yang Cao , Yuanliang Ju , Dan Xu

This paper focuses on scene reconstruction under nighttime conditions in autonomous driving simulation. Recent methods based on Neural Radiance Fields (NeRFs) and 3D Gaussian Splatting (3DGS) have achieved photorealistic modeling in…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Tae-Kyeong Kim , Xingxin Chen , Guile Wu , Chengjie Huang , Dongfeng Bai , Bingbing Liu

In the context of novel view synthesis, 3D Gaussian Splatting (3DGS) has recently emerged as an efficient and competitive counterpart to Neural Radiance Field (NeRF), enabling high-fidelity photorealistic rendering in real time. Beyond…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Shuting He , Peilin Ji , Yitong Yang , Changshuo Wang , Jiayi Ji , Yinglin Wang , Henghui Ding

This paper proposes Neural-MMGS, a novel neural 3DGS framework for multimodal large-scale scene reconstruction that fuses multiple sensing modalities in a per-gaussian compact, learnable embedding. While recent works focusing on large-scale…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Sitian Shen , Georgi Pramatarov , Yifu Tao , Daniele De Martini

Recently, 3D Gaussian Splatting (3DGS) has excelled in novel view synthesis (NVS) with its real-time rendering capabilities and superior quality. However, it encounters challenges for high-resolution novel view synthesis (HRNVS) due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Shiyun Xie , Zhiru Wang , Yinghao Zhu , Xu Wang , Chengwei Pan , Xiwang Dong

3D Gaussian Splatting (3DGS) is a leading 3D scene reconstruction method, obtaining high-quality reconstruction with real-time rendering runtime performance. The main idea behind 3DGS is to represent the scene as a collection of 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Rajaei Khatib , Raja Giryes

Recently, 3D Gaussian Splatting (3DGS) has demonstrated impressive novel view synthesis results, while allowing the rendering of high-resolution images in real-time. However, leveraging 3D Gaussians for surface reconstruction poses…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Zehao Yu , Torsten Sattler , Andreas Geiger

One of the key advantages of 3D rendering is its ability to simulate intricate scenes accurately. One of the most widely used methods for this purpose is Gaussian Splatting, a novel approach that is known for its rapid training and…

Graphics · Computer Science 2024-05-31 Artur Kasymov , Bartosz Czekaj , Marcin Mazur , Jacek Tabor , Przemysław Spurek

This project presents an exploration into 3D scene reconstruction of synthetic and real-world scenes using Neural Radiance Field (NeRF) approaches. We primarily take advantage of the reduction in training and rendering time of neural…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Benedict Quartey , Tuluhan Akbulut , Wasiwasi Mgonzo , Zheng Xin Yong

Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Yaniv Wolf , Amit Bracha , Ron Kimmel

We propose two novel ideas (adoption of deferred rendering and mesh-based representation) to improve the quality of 3D Gaussian splatting (3DGS) based inverse rendering. We first report a problem incurred by hidden Gaussians, where…

Graphics · Computer Science 2024-09-17 Euntae Choi , Sungjoo Yoo

In March 2020, Neural Radiance Field (NeRF) revolutionized Computer Vision, allowing for implicit, neural network-based scene representation and novel view synthesis. NeRF models have found diverse applications in robotics, urban mapping,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Kyle Gao , Yina Gao , Hongjie He , Dening Lu , Linlin Xu , Jonathan Li

Implicit neural representations (INRs) have significantly advanced the field of arbitrary-scale super-resolution (ASSR) of images. Most existing INR-based ASSR networks first extract features from the given low-resolution image using an…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Jintong Hu , Bin Xia , Bin Chen , Wenming Yang , Lei Zhang
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