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Action recognition is a well-established area of research in computer vision. In this paper, we propose S3Aug, a video data augmenatation for action recognition. Unlike conventional video data augmentation methods that involve cutting and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Taiki Sugiura , Toru Tamaki

Data augmentation has recently emerged as an essential component of modern training recipes for visual recognition tasks. However, data augmentation for video recognition has been rarely explored despite its effectiveness. Few existing…

Computer Vision and Pattern Recognition · Computer Science 2022-07-01 Taeoh Kim , Jinhyung Kim , Minho Shim , Sangdoo Yun , Myunggu Kang , Dongyoon Wee , Sangyoun Lee

Accurately annotating multiple 3D objects in LiDAR scenes is laborious and challenging. While a few previous studies have attempted to leverage semi-automatic methods for cost-effective bounding box annotation, such methods have limitations…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Dongmin Choi , Wonwoo Cho , Kangyeol Kim , Jaegul Choo

In recent years, supervised learning has become the dominant paradigm for training deep-learning based methods for 3D object detection. Lately, the academic community has studied 3D object detection in the context of autonomous vehicles…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Wesley Chen , Andrew Edgley , Raunak Hota , Joshua Liu , Ezra Schwartz , Aminah Yizar , Neehar Peri , James Purtilo

We study active object tracking, where a tracker takes as input the visual observation (i.e., frame sequence) and produces the camera control signal (e.g., move forward, turn left, etc.). Conventional methods tackle the tracking and the…

Computer Vision and Pattern Recognition · Computer Science 2018-06-04 Wenhan Luo , Peng Sun , Fangwei Zhong , Wei Liu , Tong Zhang , Yizhou Wang

Augmented reality (AR) provides ways to visualize missing view samples for novel view synthesis. Existing approaches present 3D annotations for new view samples and task users with taking images by aligning the AR display. This data…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Ayaka Yasunaga , Hideo Saito , Shohei Mori

The growing interest in embodied intelligence has brought ego-centric perspectives to contemporary research. One significant challenge within this realm is the accurate localization and tracking of objects in ego-centric videos, primarily…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Shengyu Hao , Wenhao Chai , Zhonghan Zhao , Meiqi Sun , Wendi Hu , Jieyang Zhou , Yixian Zhao , Qi Li , Yizhou Wang , Xi Li , Gaoang Wang

Volumetric video is an emerging technology for immersive representation of 3D spaces that captures objects from all directions using multiple cameras and creates a dynamic 3D model of the scene. However, processing volumetric content…

The sensation of self-motion is essential in many virtual reality applications, from entertainment to training, such as flying and driving simulators. If the common approach used in amusement parks is to actuate the seats with cumbersome…

Human-Computer Interaction · Computer Science 2021-08-24 Antoine Costes , Anatole Lécuyer

Annotating tens or hundreds of tiny objects in a given image is laborious yet crucial for a multitude of Computer Vision tasks. Such imagery typically contains objects from various categories, yet the multi-class interactive annotation…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Chunggi Lee , Seonwook Park , Heon Song , Jeongun Ryu , Sanghoon Kim , Haejoon Kim , Sérgio Pereira , Donggeun Yoo

Video captioning is a popular task that challenges models to describe events in videos using natural language. In this work, we investigate the ability of various visual feature representations derived from state-of-the-art convolutional…

Computer Vision and Pattern Recognition · Computer Science 2021-01-18 Praveen S , Akhilesh Bharadwaj , Harsh Raj , Janhavi Dadhania , Ganesh Samarth C. A , Nikhil Pareek , S R M Prasanna

Humans can effortlessly anticipate how objects might move or change through interaction--imagining a cup being lifted, a knife slicing, or a lid being closed. We aim to endow computational systems with a similar ability to predict plausible…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Rustin Soraki , Homanga Bharadhwaj , Ali Farhadi , Roozbeh Mottaghi

Spatial computing experiences are constrained by the real-world surroundings of the user. In such experiences, augmenting virtual objects to existing scenes require a contextual approach, where geometrical conflicts are avoided, and…

Graphics · Computer Science 2020-10-01 Mohammad Keshavarzi , Aakash Parikh , Xiyu Zhai , Melody Mao , Luisa Caldas , Allen Y. Yang

The event camera has demonstrated significant success across a wide range of areas due to its low time latency and high dynamic range. However, the community faces challenges such as data deficiency and limited diversity, often resulting in…

Computer Vision and Pattern Recognition · Computer Science 2024-09-19 Yukun Tian , Hao Chen , Yongjian Deng , Feihong Shen , Kepan Liu , Wei You , Ziyang Zhang

Synthetic data has been a critical tool for training scene text detection and recognition models. On the one hand, synthetic word images have proven to be a successful substitute for real images in training scene text recognizers. On the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Shangbang Long , Cong Yao

Human-centric volumetric videos offer immersive free-viewpoint experiences, yet existing methods focus either on replaying general dynamic scenes or animating human avatars, limiting their ability to re-perform general dynamic scenes. In…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yuheng Jiang , Zhehao Shen , Chengcheng Guo , Yu Hong , Zhuo Su , Yingliang Zhang , Marc Habermann , Lan Xu

Transferring human motion and appearance between videos of human actors remains one of the key challenges in Computer Vision. Despite the advances from recent image-to-image translation approaches, there are several transferring contexts…

Computer Vision and Pattern Recognition · Computer Science 2021-04-29 Thiago L. Gomes , Renato Martins , João Ferreira , Rafael Azevedo , Guilherme Torres , Erickson R. Nascimento

3D video avatars can empower virtual communications by providing compression, privacy, entertainment, and a sense of presence in AR/VR. Best 3D photo-realistic AR/VR avatars driven by video, that can minimize uncanny effects, rely on…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Lele Chen , Chen Cao , Fernando De la Torre , Jason Saragih , Chenliang Xu , Yaser Sheikh

Recent advances in modeling 3D objects mostly rely on synthetic datasets due to the lack of large-scale realscanned 3D databases. To facilitate the development of 3D perception, reconstruction, and generation in the real world, we propose…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Tong Wu , Jiarui Zhang , Xiao Fu , Yuxin Wang , Jiawei Ren , Liang Pan , Wayne Wu , Lei Yang , Jiaqi Wang , Chen Qian , Dahua Lin , Ziwei Liu

Human perception involves decomposing complex multi-object scenes into time-static object appearance (i.e., size, shape, color) and time-varying object motion (i.e., position, velocity, acceleration). For machines to achieve human-like…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Yeon-Ji Song , Jaein Kim , Suhyung Choi , Jin-Hwa Kim , Byoung-Tak Zhang