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We study the problem of designing replication-proof bandit mechanisms when agents strategically register or replicate their own arms to maximize their payoff. Specifically, we consider Bayesian agents who only know the distribution from…

Computer Science and Game Theory · Computer Science 2025-02-04 Suho Shin , Seyed A. Esmaeili , MohammadTaghi Hajiaghayi

Statistical hypothesis testing serves as statistical evidence for scientific innovation. However, if the reported results are intentionally biased, hypothesis testing no longer controls the rate of false discovery. In particular, we study…

Methodology · Statistics 2018-10-12 Junpei Komiyama , Takanori Maehara

Bayesian inference has theoretical attractions as a principled framework for reasoning about beliefs. However, the motivations of Bayesian inference which claim it to be the only 'rational' kind of reasoning do not apply in practice. They…

Machine Learning · Statistics 2022-11-14 Sebastian Farquhar

Peer prediction refers to a collection of mechanisms for eliciting information from human agents when direct verification of the obtained information is unavailable. They are designed to have a game-theoretic equilibrium where everyone…

Computer Science and Game Theory · Computer Science 2022-10-28 Shi Feng , Fang-Yi Yu , Yiling Chen

Label bias occurs when the outcome of interest is not directly observable and instead, modeling is performed with proxy labels. When the difference between the true outcome and the proxy label is correlated with predictors, this can yield…

Methodology · Statistics 2025-12-02 Jonas Mikhaeil , Andrew Gelman , Philip Greengard

Within an agent-based model where moral classifications are socially learned, we ask if a population of agents behaves in a way that may be compared with conservative or liberal positions in the real political spectrum. We assume that…

Physics and Society · Physics 2015-04-21 Nestor Caticha , Jonatas Cesar , Renato Vicente

We study the problem of an agent continuously faced with the decision of placing or not placing trust in an institution. The agent makes use of Bayesian learning in order to estimate the institution's true trustworthiness and makes the…

Physics and Society · Physics 2024-02-06 Benedikt V. Meylahn , Arnoud V. den Boer , Michel Mandjes

Our ability to predict the behavior of complex agents turns on the attribution of goals. Probing for goal-directed behavior comes in two flavors: Behavioral and mechanistic. The former proposes that goal-directedness can be estimated…

Multiagent Systems · Computer Science 2025-08-20 Nina Rajcic , Anders Søgaard

We consider information networks whereby multiple biased-information-providers (BIPs), e.g., media outlets/social network users/sensors, share reports of events with rational-information-consumers (RICs). Making the reasonable abstraction…

Social and Information Networks · Computer Science 2020-04-28 H. Kesavareddigari , A. Eryilmaz

An implicit expectation of asking users to rate agents, such as an AI decision-aid, is that they will use only relevant information -- ask them about an agent's benevolence, and they should consider whether or not it was kind. Behavioral…

Human-Computer Interaction · Computer Science 2023-07-28 Nikolos Gurney , David Pynadath , Ning Wang

Medical diagnosis assistant (MDA) aims to build an interactive diagnostic agent to sequentially inquire about symptoms for discriminating diseases. However, since the dialogue records used to build a patient simulator are collected…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Junfan Lin , Keze Wang , Ziliang Chen , Xiaodan Liang , Liang Lin

We introduce a distributed, cooperative framework and method for Bayesian estimation and control in decentralized agent networks. Our framework combines joint estimation of time-varying global and local states with information-seeking…

Systems and Control · Computer Science 2015-09-24 Florian Meyer , Henk Wymeersch , Markus Fröhle , Franz Hlawatsch

Models that are learned from real-world data are often biased because the data used to train them is biased. This can propagate systemic human biases that exist and ultimately lead to inequitable treatment of people, especially minorities.…

Computer Vision and Pattern Recognition · Computer Science 2019-07-01 Daniel McDuff , Shuang Ma , Yale Song , Ashish Kapoor

Persuasion studies how an informed principal may influence the behavior of agents by the strategic provision of payoff-relevant information. We focus on the fundamental multi-receiver model by Arieli and Babichenko (2019), in which there…

Computer Science and Game Theory · Computer Science 2020-04-01 Matteo Castiglioni , Andrea Celli , Nicola Gatti

In this study, I present a theoretical social learning model to investigate how confirmation bias affects opinions when agents exchange information over a social network. Hence, besides exchanging opinions with friends, agents observe a…

Theoretical Economics · Economics 2023-02-27 Marcos R. Fernandes

We study the Bayesian model of opinion exchange of fully rational agents arranged on a network. In this model, the agents receive private signals that are indicative of an unkown state of the world. Then, they repeatedly announce the state…

Computational Complexity · Computer Science 2018-09-05 Jan Hązła , Ali Jadbabaie , Elchanan Mossel , M. Amin Rahimian

Inferring intent from observed behavior has been studied extensively within the frameworks of Bayesian inverse planning and inverse reinforcement learning. These methods infer a goal or reward function that best explains the actions of the…

Machine Learning · Computer Science 2019-01-08 Siddharth Reddy , Anca D. Dragan , Sergey Levine

Time-inconsistency is a characteristic of human behavior in which people plan for long-term benefits but take actions that differ from the plan due to conflicts with short-term benefits. Such time-inconsistent behavior is believed to be…

Computer Science and Game Theory · Computer Science 2025-01-15 Yasunori Akagi , Naoki Marumo , Takeshi Kurashima

People commonly utilize visualizations not only to examine a given dataset, but also to draw generalizable conclusions about the underlying models or phenomena. Prior research has compared human visual inference to that of an optimal…

Human-Computer Interaction · Computer Science 2024-07-25 Ratanond Koonchanok , Michael E. Papka , Khairi Reda

We design a double-or-quits game to compare the speed of learning one's specific ability with the speed of rising confidence as the task gets increasingly difficult. We find that people on average learn to be overconfident faster than they…

Other Statistics · Statistics 2017-07-11 Louis Lévy-Garboua , Muniza Askari , Marco Gazel