Related papers: EM-GANSim: Real-time and Accurate EM Simulation Us…
Though generative adversarial networks (GANs) areprominent models to generate realistic and crisp images,they often encounter the mode collapse problems and arehard to train, which comes from approximating the intrinsicdiscontinuous…
Simulation is a crucial component of any robotic system. In order to simulate correctly, we need to write complex rules of the environment: how dynamic agents behave, and how the actions of each of the agents affect the behavior of others.…
Enabling highly-mobile millimeter wave (mmWave) systems is challenging because of the huge training overhead associated with acquiring the channel knowledge or designing the narrow beams. Current mmWave beam training and channel estimation…
Generative adversarial networks (GANs) are one of the most widely adopted semisupervised and unsupervised machine learning methods for high-definition image, video, and audio generation. In this work, we propose a new type of architecture…
We present a method for creating 3D indoor scenes with a generative model learned from a collection of semantic-segmented depth images captured from different unknown scenes. Given a room with a specified size, our method automatically…
Testing new, innovative technologies is a crucial task for safety and acceptance. But how can new systems be tested if no historical real-world data exist? Simulation provides an answer to this important question. Classical simulation tools…
In this paper, we introduce \textbf{GS-SLAM} that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitates a better balance between efficiency and accuracy. Compared to recent SLAM…
High-precision modeling of subatomic particle interactions is critical for many fields within the physical sciences, such as nuclear physics and high energy particle physics. Most simulation pipelines in the sciences are computationally…
Recently a type of neural networks called Generative Adversarial Networks (GANs) has been proposed as a solution for fast generation of simulation-like datasets, in an attempt to bypass heavy computations and expensive cosmological…
Extracting non-Gaussian information from the next generation weak lensing surveys will require fast and accurate full-sky simulations. This is difficult to achieve in practice with existing simulation methods: ray-traced $N$-body…
We propose the novel use of a generative adversarial network (GAN) (i) to make predictions in time (PredGAN) and (ii) to assimilate measurements (DA-PredGAN). In the latter case, we take advantage of the natural adjoint-like properties of…
In this article, we use deep neural networks (DNNs) to develop a wireless end-to-end communication system, in which DNNs are employed for all signal-related functionalities, such as encoding, decoding, modulation, and equalization. However,…
Human motion synthesis conditioned on textual input has gained significant attention in recent years due to its potential applications in various domains such as gaming, film production, and virtual reality. Conditioned Motion synthesis…
We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD…
Emulators using machine learning techniques have emerged to efficiently generate mock data matching the large survey volume for upcoming experiments, as an alternative approach to large-scale numerical simulations. However, high-fidelity…
The generative adversarial network (GAN) is one of the most widely used deep generative models for synthesizing high-quality images with the same statistics as the training set. Finite element method (FEM) based property prediction often…
Audio-driven simultaneous gesture generation is vital for human-computer communication, AI games, and film production. While previous research has shown promise, there are still limitations. Methods based on VAEs are accompanied by issues…
Simulation engines are widely adopted in robotics. However, they lack either full simulation control, ROS integration, realistic physics, or photorealism. Recently, synthetic data generation and realistic rendering has advanced tasks like…
Deterministic electromagnetic (EM) simulators provide accurate radio propagation modeling but often require expert configuration and lack interactive flexibility. We present RadioSim Agent, an agentic framework that integrates large…
Electromagnetic (EM) metasurfaces can present a versatile platform for realization of multiple diverse EM functionalities with incident wave frequency, polarization, propagation direction, or power intensity through appropriate choice of…