Related papers: Map-based Modular Approach for Zero-shot Embodied …
When a robot encounters a novel object, how should it respond$\unicode{x2014}$what data should it collect$\unicode{x2014}$so that it can find the object in the future? In this work, we present a method for learning image features of an…
Recent advances have enabled the extraction of vectorized features from digital historical maps. To fully leverage this information, however, the extracted features must be organized in a structured and meaningful way that supports…
3D multimodal question answering (MQA) plays a crucial role in scene understanding by enabling intelligent agents to comprehend their surroundings in 3D environments. While existing research has primarily focused on indoor household tasks…
We propose a pre-training objective based on question answering (QA) for learning general-purpose contextual representations, motivated by the intuition that the representation of a phrase in a passage should encode all questions that the…
Scaling Visual Question Answering (VQA) to the open-domain and multi-hop nature of web searches, requires fundamental advances in visual representation learning, knowledge aggregation, and language generation. In this work, we introduce…
We present and tackle the problem of Embodied Question Answering (EQA) with Situational Queries (S-EQA) in a household environment. Unlike prior EQA work tackling simple queries that directly reference target objects and properties ("What…
We present EmbodiedMAE, a unified 3D multi-modal representation for robot manipulation. Current approaches suffer from significant domain gaps between training datasets and robot manipulation tasks, while also lacking model architectures…
Mobile robots rely on maps to navigate through an environment. In the absence of any map, the robots must build the map online from partial observations as they move in the environment. Traditional methods build a map using only direct…
Commonsense question answering (CQA) aims to test if models can answer questions regarding commonsense knowledge that everyone knows. Prior works that incorporate external knowledge bases have shown promising results, but knowledge bases…
Document Visual Question Answering (DocVQA) requires models to jointly understand textual semantics, spatial layout, and visual features. Current methods struggle with explicit spatial relationship modeling, inefficiency with…
Answers to the same question may change depending on the extra-linguistic contexts (when and where the question was asked). To study this challenge, we introduce SituatedQA, an open-retrieval QA dataset where systems must produce the…
Methods for teaching machines to answer visual questions have made significant progress in recent years, but current methods still lack important human capabilities, including integrating new visual classes and concepts in a modular manner,…
We have seen great progress in basic perceptual tasks such as object recognition and detection. However, AI models still fail to match humans in high-level vision tasks due to the lack of capacities for deeper reasoning. Recently the new…
We propose a novel probabilistic model for visual question answering (Visual QA). The key idea is to infer two sets of embeddings: one for the image and the question jointly and the other for the answers. The learning objective is to learn…
Through a simple multiple choice language prompt a VQA model can operate as a zero-shot image classifier, producing a classification label. Compared to typical image encoders, VQA models offer an advantage: VQA-produced image embeddings can…
Vision Language Models (VLMs) have achieved impressive performance in 2D image understanding, however they are still struggling with spatial understanding which is the foundation of Embodied AI. In this paper, we propose SpatialBot for…
Humans, even at a very early age, can learn visual concepts and understand geometry and layout through active interaction with the environment, and generalize their compositions to complete tasks described by natural languages in novel…
Traditional approaches for active mapping focus on building geometric maps. For most real-world applications, however, actionable information is related to semantically meaningful objects in the environment. We propose an approach to the…
Embodied conversational agents (ECAs) are increasingly more realistic and capable of dynamic conversations. In online surveys, anthropomorphic agents could help address issues like careless responding and satisficing, which originate from…
This paper proposes a question-answering (QA) benchmark for spatial reasoning on natural language text which contains more realistic spatial phenomena not covered by prior work and is challenging for state-of-the-art language models (LM).…