English
Related papers

Related papers: Multi-Agent Inverse Reinforcement Learning in Real…

200 papers

Safe and efficient co-planning of multiple robots in pedestrian participation environments is promising for applications. In this work, a novel multi-robot social-aware efficient cooperative planner that on the basis of off-policy…

Robotics · Computer Science 2022-11-30 Zichen He , Chunwei Song , Lu Dong

In this paper, we present a solution to a design problem of control strategies for multi-agent cooperative transport. Although existing learning-based methods assume that the number of agents is the same as that in the training environment,…

Robotics · Computer Science 2022-12-06 Kazuki Shibata , Tomohiko Jimbo , Takamitsu Matsubara

Social robot navigation can be helpful in various contexts of daily life but requires safe human-robot interactions and efficient trajectory planning. While modeling pairwise relations has been widely studied in multi-agent interacting…

Robotics · Computer Science 2024-11-13 Jiachen Li , Chuanbo Hua , Jianpeng Yao , Hengbo Ma , Jinkyoo Park , Victoria Dax , Mykel J. Kochenderfer

Current state-of-the-art crowd navigation approaches are mainly deep reinforcement learning (DRL)-based. However, DRL-based methods suffer from the issues of generalization and scalability. To overcome these challenges, we propose a method…

Robotics · Computer Science 2023-09-26 Hafiq Anas , Ong Wee Hong , Owais Ahmed Malik

Navigating fluently around pedestrians is a necessary capability for mobile robots deployed in human environments, such as buildings and homes. While research on social navigation has focused mainly on the scalability with the number of…

Robots that navigate among pedestrians use collision avoidance algorithms to enable safe and efficient operation. Recent works present deep reinforcement learning as a framework to model the complex interactions and cooperation. However,…

Robotics · Computer Science 2018-05-08 Michael Everett , Yu Fan Chen , Jonathan P. How

Scalable multi-agent driving simulation requires behavior models that are both realistic and computationally efficient. We address this by optimizing the behavior model that controls individual traffic participants. To improve efficiency,…

Robotics · Computer Science 2026-04-15 Fabian Konstantinidis , Moritz Sackmann , Ulrich Hofmann , Christoph Stiller

Self-navigation in non-coordinating crowded environments is formidably challenging within multi-agent systems consisting of non-holonomic robots operating through local sensing. Our primary objective is the development of a novel, rapid,…

Robotics · Computer Science 2024-01-18 Veejay Karthik J , Leena Vachhani

Mobility in an effective and socially-compliant manner is an essential yet challenging task for robots operating in crowded spaces. Recent works have shown the power of deep reinforcement learning techniques to learn socially cooperative…

Robotics · Computer Science 2024-10-30 Changan Chen , Yuejiang Liu , Sven Kreiss , Alexandre Alahi

Autonomous navigation in crowded environments is an open problem with many applications, essential for the coexistence of robots and humans in the smart cities of the future. In recent years, deep reinforcement learning approaches have…

Robotics · Computer Science 2025-03-25 Diego Martinez-Baselga , Luis Riazuelo , Luis Montano

This work presents a deep reinforcement learning framework for interactive navigation in a crowded place. Our proposed approach, Learning to Balance (L2B) framework enables mobile robot agents to steer safely towards their destinations by…

Robotics · Computer Science 2020-10-09 Mai Nishimura , Ryo Yonetani

In robotics and multi-agent systems, fleets of autonomous agents often operate in subtly different environments while pursuing a common high-level objective. Directly pooling their data to learn a shared reward function is typically…

Machine Learning · Computer Science 2026-01-05 David Millard , Ali Baheri

Inverse Reinforcement Learning (IRL) is the task of learning a single reward function given a Markov Decision Process (MDP) without defining the reward function, and a set of demonstrations generated by humans/experts. However, in practice,…

Artificial Intelligence · Computer Science 2017-12-18 Siddharthan Rajasekaran , Jinwei Zhang , Jie Fu

Many real-life scenarios require humans to make difficult trade-offs: do we always follow all the traffic rules or do we violate the speed limit in an emergency? These scenarios force us to evaluate the trade-off between collective rules…

Machine Learning · Computer Science 2022-02-22 Arie Glazier , Andrea Loreggia , Nicholas Mattei , Taher Rahgooy , Francesca Rossi , Brent Venable

We present a real-time, data-driven algorithm to enhance the social-invisibility of robots within crowds. Our approach is based on prior psychological research, which reveals that people notice and--importantly--react negatively to groups…

Robotics · Computer Science 2018-07-19 Aniket Bera , Tanmay Randhavane , Emily Kubin , Austin Wang , Dinesh Manocha , Kurt Gray

Multi-agent learning is a promising method to simulate aggregate competitive behaviour in finance. Learning expert agents' reward functions through their external demonstrations is hence particularly relevant for subsequent design of…

Machine Learning · Computer Science 2019-06-13 Jacobo Roa-Vicens , Cyrine Chtourou , Angelos Filos , Francisco Rullan , Yarin Gal , Ricardo Silva

Learning-based traffic signal control is typically optimized for average performance under a few nominal demand patterns, which can result in poor behavior under atypical traffic conditions. To address this, we develop a distributionally…

Systems and Control · Electrical Eng. & Systems 2025-12-23 Shuwei Pei , Joran Borger , Arda Kosay , Muhammed O. Sayin , Saeed Ahmed

Reinforcement learning agents are prone to undesired behaviors due to reward mis-specification. Finding a set of reward functions to properly guide agent behaviors is particularly challenging in multi-agent scenarios. Inverse reinforcement…

Machine Learning · Computer Science 2019-08-01 Lantao Yu , Jiaming Song , Stefano Ermon

We present a novel, realtime algorithm to compute the trajectory of each pedestrian in moderately dense crowd scenes. Our formulation is based on an adaptive particle filtering scheme that uses a multi-agent motion model based on…

Computer Vision and Pattern Recognition · Computer Science 2014-02-13 Aniket Bera , Dinesh Manocha

Predicting the motion of a mobile agent from a third-person perspective is an important component for many robotics applications, such as autonomous navigation and tracking. With accurate motion prediction of other agents, robots can plan…

Robotics · Computer Science 2018-10-18 Yanfu Zhang , Wenshan Wang , Rogerio Bonatti , Daniel Maturana , Sebastian Scherer