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Humanoid robots are drawing significant attention as versatile platforms for complex motor control, human-robot interaction, and general-purpose physical intelligence. However, achieving efficient whole-body control (WBC) in humanoids…

Robotics · Computer Science 2026-02-10 Mingqi Yuan , Tao Yu , Wenqi Ge , Xiuyong Yao , Huijiang Wang , Jiayu Chen , Bo Li , Wei Zhang , Wenjun Zeng , Hua Chen , Xin Jin

The performance of learned robot visuomotor policies is heavily dependent on the size and quality of the training dataset. Although large-scale robot and human datasets are increasingly available, embodiment gaps and mismatched action…

Robotics · Computer Science 2026-03-24 Yiqi Wang , Mrinal Verghese , Jeff Schneider

The emergence of Large Language Models (LLMs), has opened exciting possibilities for constructing computational simulations designed to replicate human behavior accurately. Current research suggests that LLM-based agents become increasingly…

Computation and Language · Computer Science 2024-12-18 Amir Taubenfeld , Yaniv Dover , Roi Reichart , Ariel Goldstein

Developing control policies in simulation is often more practical and safer than directly running experiments in the real world. This applies to policies obtained from planning and optimization, and even more so to policies obtained from…

This paper presents a novel approach in autonomous robot control, named LLM-BRAIn, that makes possible robot behavior generation, based on operator's commands. LLM-BRAIn is a transformer-based Large Language Model (LLM) fine-tuned from…

Robotics · Computer Science 2023-06-01 Artem Lykov , Dzmitry Tsetserukou

Decision trees and their ensembles are very popular models of supervised machine learning. In this paper we merge the ideas underlying decision trees, their ensembles and FCA by proposing a new supervised machine learning model which can be…

Machine Learning · Computer Science 2021-06-02 Egor Dudyrev , Sergei O. Kuznetsov

Behavior Trees, which originated in video games as a method for controlling NPCs but have since gained traction within the robotics community, are a framework for describing the execution of a task. BehaVerify is a tool that creates a nuXmv…

Robotics · Computer Science 2024-02-21 Serena S. Serbinowska , Taylor T. Johnson

There is a growing desire in the field of reinforcement learning (and machine learning in general) to move from black-box models toward more "interpretable AI." We improve interpretability of reinforcement learning by increasing the utility…

Machine Learning · Computer Science 2019-07-03 Aaron M. Roth , Nicholay Topin , Pooyan Jamshidi , Manuela Veloso

Machine learning requires defining one's target variable for predictions or decisions, a process that can have profound implications for fairness, since biases are often encoded in target variable definition itself, before any data…

Machine Learning · Computer Science 2025-07-16 Dalia Gala , Milo Phillips-Brown , Naman Goel , Carinal Prunkl , Laura Alvarez Jubete , medb corcoran , Ray Eitel-Porter

Gradient boosting machines (GBMs) based on decision trees consistently demonstrate state-of-the-art results on regression and classification tasks with tabular data, often outperforming deep neural networks. However, these models do not…

Machine Learning · Computer Science 2023-02-23 Tristan Cinquin , Tammo Rukat , Philipp Schmidt , Martin Wistuba , Artur Bekasov

The field of robotics has made significant advances towards generalist robot manipulation policies. However, real-world evaluation of such policies is not scalable and faces reproducibility challenges, which are likely to worsen as policies…

Functional decision theory (FDT) is a fairly new mode of decision theory and a normative viewpoint on how an agent should maximize expected utility. The current standard in decision theory and computer science is causal decision theory…

Theoretical Economics · Economics 2021-04-27 Noah Topper

Understanding attitudes towards STEM means quantifying the cognitive and emotional ways in which individuals, and potentially large language models too, conceptualise such subjects. This study uses behavioural forma mentis networks (BFMNs)…

Computation and Language · Computer Science 2025-02-28 Edith Haim , Lars van den Bergh , Cynthia S. Q. Siew , Yoed N. Kenett , Daniele Marinazzo , Massimo Stella

An accurate, physically-based, and differentiable model of soft robots can unlock downstream applications in optimal control. The Finite Element Method (FEM) is an expressive approach for modeling highly deformable structures such as…

Robotics · Computer Science 2022-03-01 Mathieu Dubied , Mike Michelis , Andrew Spielberg , Robert Katzschmann

A future goal of robot teams and agent-based models (ABMs) is to field organizations and systems based on first principles derived from human counterparts. Forestalling that opportunity, the failure of traditional organizational theory has…

Adaptation and Self-Organizing Systems · Physics 2007-05-23 W. F. Lawless , Joseph Wood , Lily Tung

This paper proposes a novel integrated dynamic method based on Behavior Trees for planning and allocating tasks in mixed human robot teams, suitable for manufacturing environments. The Behavior Tree formulation allows encoding a single job…

Robotics · Computer Science 2023-01-20 Fabio Fusaro , Edoardo Lamon , Elena De Momi , Arash Ajoudani

Selective State-Space Models (SSMs) such as Mamba have emerged as an alternative architecture to self-attention based transformers in sequence modeling tasks. Recent works have demonstrated the use of transformers in some filtering and…

Systems and Control · Electrical Eng. & Systems 2026-04-28 Alex Tang , M. Emrullah Ildiz , Batin Kurt , Samet Oymak , Necmiye Ozay

Behavior Engineering (BE) provides a rigorous way to derive a formal specification of a software system from the requirements written in natural language. Its graphical specification language, Behavior Tree (BT), has been used with success…

Software Engineering · Computer Science 2014-01-22 Kushal Ahmed , Toby Myers , Lian Wen , Abdul Sattar

Based on decision trees, many fields have arguably made tremendous progress in recent years. In simple words, decision trees use the strategy of "divide-and-conquer" to divide the complex problem on the dependency between input features and…

Machine Learning · Computer Science 2021-01-22 Jinxiong Zhang

Decision trees are widely used for interpretable machine learning due to their clearly structured reasoning process. However, this structure belies a challenge we refer to as predictive equivalence: a given tree's decision boundary can be…

Machine Learning · Computer Science 2025-10-15 Hayden McTavish , Zachery Boner , Jon Donnelly , Margo Seltzer , Cynthia Rudin