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Converting hand-drawn sketches into structured 3D geometries remains challenging due to the difficulty of representing non-Euclidean surfaces and maintaining topological consistency. Existing generative models such as GANs, NeRFs, and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Wenda Wang , Anqi Liu , Junqi Yang , Lei He , Luying Wang , Jiachen Lu , Weixin Huang

While recent 3D generative models can produce high-quality texture images, they often fail to capture human preferences or meet task-specific requirements. Moreover, a core challenge in the 3D texture generation domain is that most existing…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 AmirHossein Zamani , Tianhao Xie , Amir G. Aghdam , Tiberiu Popa , Eugene Belilovsky

Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is challenging due to the infinite possibilities and the diverse expectations of users. However, traditional methods are often…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Harshkumar Devmurari , Gautham Kuckian , Prajjwal Vishwakarma , Krunali Vartak

3D Gaussian Splatting (3DGS) has exhibited remarkable efficacy in novel view synthesis (NVS). However, it suffers from a significant drawback: achieving high-fidelity rendering typically necessitates a large number of 3D Gaussians,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Lintao Xiang , Xinkai Chen , Jianhuang Lai , Guangcong Wang

The creation of complex 3D scenes tailored to user specifications has been a tedious and challenging task with traditional 3D modeling tools. Although some pioneering methods have achieved automatic text-to-3D generation, they are generally…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Xiuyu Yang , Yunze Man , Jun-Kun Chen , Yu-Xiong Wang

Generating realistic 3D scenes is an area of growing interest in computer vision and robotics. However, creating high-quality, diverse synthetic 3D content often requires expert intervention, making it costly and complex. Recently, efforts…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Siyi Hu , Diego Martin Arroyo , Stephanie Debats , Fabian Manhardt , Luca Carlone , Federico Tombari

Recent deep image-to-image translation techniques allow fast generation of face images from freehand sketches. However, existing solutions tend to overfit to sketches, thus requiring professional sketches or even edge maps as input. To…

Graphics · Computer Science 2020-06-09 Shu-Yu Chen , Wanchao Su , Lin Gao , Shihong Xia , Hongbo Fu

Synthesizing face images from monochrome sketches is one of the most fundamental tasks in the field of image-to-image translation. However, it is still challenging to (1)~make models learn the high-dimensional face features such as geometry…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Yichen Peng , Chunqi Zhao , Haoran Xie , Tsukasa Fukusato , Kazunori Miyata

Sketching is an important activity in any design process. Designers and stakeholders share their ideas through hand-drawn sketches. These sketches are further used to create 3D models. Current methods to generate 3D models from sketches are…

Computer Vision and Pattern Recognition · Computer Science 2022-04-12 Nitish Bhardwaj , Dhornala Bharadwaj , Alpana Dubey

This paper proposes ConsistDreamer - a novel framework that lifts 2D diffusion models with 3D awareness and 3D consistency, thus enabling high-fidelity instruction-guided scene editing. To overcome the fundamental limitation of missing 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Jun-Kun Chen , Samuel Rota Bulò , Norman Müller , Lorenzo Porzi , Peter Kontschieder , Yu-Xiong Wang

The field of neural rendering has witnessed significant progress with advancements in generative models and differentiable rendering techniques. Though 2D diffusion has achieved success, a unified 3D diffusion pipeline remains unsettled.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yushi Lan , Fangzhou Hong , Shangchen Zhou , Shuai Yang , Xuyi Meng , Yongwei Chen , Zhaoyang Lyu , Bo Dai , Xingang Pan , Chen Change Loy

We present DiffuScene for indoor 3D scene synthesis based on a novel scene configuration denoising diffusion model. It generates 3D instance properties stored in an unordered object set and retrieves the most similar geometry for each…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Jiapeng Tang , Yinyu Nie , Lev Markhasin , Angela Dai , Justus Thies , Matthias Nießner

In this paper, we explore the existing challenges in 3D artistic scene generation by introducing ART3D, a novel framework that combines diffusion models and 3D Gaussian splatting techniques. Our method effectively bridges the gap between…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Pengzhi Li , Chengshuai Tang , Qinxuan Huang , Zhiheng Li

We present DiffInDScene, a novel framework for tackling the problem of high-quality 3D indoor scene generation, which is challenging due to the complexity and diversity of the indoor scene geometry. Although diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Xiaoliang Ju , Zhaoyang Huang , Yijin Li , Guofeng Zhang , Yu Qiao , Hongsheng Li

Current generative models struggle to synthesize dynamic 4D driving scenes that simultaneously support temporal extrapolation and spatial novel view synthesis (NVS) without per-scene optimization. A key challenge lies in finding an…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Jiazhe Guo , Yikang Ding , Xiwu Chen , Shuo Chen , Bohan Li , Yingshuang Zou , Xiaoyang Lyu , Feiyang Tan , Xiaojuan Qi , Zhiheng Li , Hao Zhao

We present a bottom-up differentiable relaxation of the process of drawing points, lines and curves into a pixel raster. Our approach arises from the observation that rasterising a pixel in an image given parameters of a primitive can be…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Daniela Mihai , Jonathon Hare

Neural Radiance Fields and 3D Gaussian Splatting have revolutionized 3D reconstruction and novel-view synthesis task. However, achieving photorealistic rendering from extreme novel viewpoints remains challenging, as artifacts persist across…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Jay Zhangjie Wu , Yuxuan Zhang , Haithem Turki , Xuanchi Ren , Jun Gao , Mike Zheng Shou , Sanja Fidler , Zan Gojcic , Huan Ling

We present a method that simultaneously addresses the tasks of dynamic scene novel-view synthesis and six degree-of-freedom (6-DOF) tracking of all dense scene elements. We follow an analysis-by-synthesis framework, inspired by recent work…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Jonathon Luiten , Georgios Kopanas , Bastian Leibe , Deva Ramanan

Hatching is a common method used by artists to accentuate the third dimension of a sketch, and to illuminate the scene. Our system SHAD3S attempts to compete with a human at hatching generic three-dimensional (3D) shapes, and also tries to…

Graphics · Computer Science 2021-09-07 Raghav B. Venkataramaiyer , Abhishek Joshi , Saisha Narang , Vinay P. Namboodiri

Creating realistic 3D objects and clothed avatars from a single RGB image is an attractive yet challenging problem. Due to its ill-posed nature, recent works leverage powerful prior from 2D diffusion models pretrained on large datasets.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Yuxuan Xue , Xianghui Xie , Riccardo Marin , Gerard Pons-Moll
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