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3D Gaussian Splatting (3DGS) excels at producing highly detailed 3D reconstructions, but these scenes often require specialised renderers for effective visualisation. In contrast, point clouds are a widely used 3D representation and are…

Graphics · Computer Science 2025-01-14 Lewis A G Stuart , Michael P Pound

We introduce FLAG-4D, a novel framework for generating novel views of dynamic scenes by reconstructing how 3D Gaussian primitives evolve through space and time. Existing methods typically rely on a single Multilayer Perceptron (MLP) to…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Guan Yuan Tan , Ngoc Tuan Vu , Arghya Pal , Sailaja Rajanala , Raphael Phan C. -W. , Mettu Srinivas , Chee-Ming Ting

We present GSDeformer, a method that enables cage-based deformation on 3D Gaussian Splatting (3DGS). Our approach bridges cage-based deformation and 3DGS by using a proxy point-cloud representation. This point cloud is generated from 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Jiajun Huang , Shuolin Xu , Hongchuan Yu , Tong-Yee Lee

Soft-tissue deformation remains a major limitation in image-guided neurosurgery, where intra-operative anatomy can deviate substantially from pre-operative imaging due to brain shift, compromising navigation accuracy and surgical safety.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Eashrat Jahan Muniya , Gernot Kronreif , Ander Biguri , Wolfgang Birkfellner , Sepideh Hatamikia

4D head capture aims to generate dynamic topological meshes and corresponding texture maps from videos, which is widely utilized in movies and games for its ability to simulate facial muscle movements and recover dynamic textures in…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Xuanchen Li , Yuhao Cheng , Xingyu Ren , Haozhe Jia , Di Xu , Wenhan Zhu , Yichao Yan

Recent advancements in dynamic 3D scene reconstruction have shown promising results, enabling high-fidelity 3D novel view synthesis with improved temporal consistency. Among these, 4D Gaussian Splatting (4DGS) has emerged as an appealing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Seungjun Oh , Younggeun Lee , Hyejin Jeon , Eunbyung Park

Most existing point cloud upsampling methods have roughly three steps: feature extraction, feature expansion and 3D coordinate prediction. However,they usually suffer from two critical issues: (1)fixed upsampling rate after one-time…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Yun He , Danhang Tang , Yinda Zhang , Xiangyang Xue , Yanwei Fu

In this paper, we propose Neural Points, a novel point cloud representation and apply it to the arbitrary-factored upsampling task. Different from traditional point cloud representation where each point only represents a position or a local…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Wanquan Feng , Jin Li , Hongrui Cai , Xiaonan Luo , Juyong Zhang

In this paper, we propose an effective point cloud generation method, which can generate multi-resolution point clouds of the same shape from a latent vector. Specifically, we develop a novel progressive deconvolution network with the…

Computer Vision and Pattern Recognition · Computer Science 2020-07-13 Le Hui , Rui Xu , Jin Xie , Jianjun Qian , Jian Yang

Point cloud is an important type of 3D representation. However, directly applying convolutions on point clouds is challenging due to the sparse, irregular and unordered data structure. In this paper, we propose a novel Interpolated…

Computer Vision and Pattern Recognition · Computer Science 2019-08-14 Jiageng Mao , Xiaogang Wang , Hongsheng Li

Dynamic scene rendering opens new avenues in autonomous driving by enabling closed-loop simulations with photorealistic data, which is crucial for validating end-to-end algorithms. However, the complex and highly dynamic nature of traffic…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Rui Song , Chenwei Liang , Yan Xia , Walter Zimmer , Hu Cao , Holger Caesar , Andreas Festag , Alois Knoll

Time varying sequences of 3D point clouds, or 4D point clouds, are now being acquired at an increasing pace in several applications (e.g., LiDAR in autonomous or assisted driving). In many cases, such volume of data is transmitted, thus…

Computer Vision and Pattern Recognition · Computer Science 2023-06-05 Lorenzo Berlincioni , Stefano Berretti , Marco Bertini , Alberto Del Bimbo

Recently, Gaussian splatting has received more and more attention in the field of static scene rendering. Due to the low computational overhead and inherent flexibility of explicit representations, plane-based explicit methods are popular…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Jiawei Xu , Zexin Fan , Jian Yang , Jin Xie

Point cloud is a critical 3D representation with many emerging applications. Because of the point sparsity and irregularity, high-quality rendering of point clouds is challenging and often requires complex computations to recover the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Yueyu Hu , Ran Gong , Qi Sun , Yao Wang

Instant reconstruction of dynamic 3D humans from uncalibrated sparse-view videos is critical for numerous downstream applications. Existing methods, however, are either limited by the slow reconstruction speeds or incapable of generating…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Yingdong Hu , Yisheng He , Jinnan Chen , Weihao Yuan , Kejie Qiu , Zehong Lin , Siyu Zhu , Zilong Dong , Jun Zhang

Existing learning-based point cloud upsampling methods often overlook the intrinsic data distribution charac?teristics of point clouds, leading to suboptimal results when handling sparse and non-uniform point clouds. We propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Yaohui Fang , Xingce Wang

Four-dimensional computed tomography (4D CT) reconstruction is crucial for capturing dynamic anatomical changes but faces inherent limitations from conventional phase-binning workflows. Current methods discretize temporal resolution into…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Weihao Yu , Yuanhao Cai , Ruyi Zha , Zhiwen Fan , Chenxin Li , Yixuan Yuan

Recently, 3D Gaussian Splatting (3DGS), an explicit scene representation technique, has shown significant promise for dynamic novel-view synthesis from monocular video input. However, purely data-driven 3DGS often struggles to capture the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Haoqin Hong , Ding Fan , Fubin Dou , Zhi-Li Zhou , Haoran Sun , Congcong Zhu , Jingrun Chen

This paper addresses the problem of generating dense point clouds from given sparse point clouds to model the underlying geometric structures of objects/scenes. To tackle this challenging issue, we propose a novel end-to-end learning-based…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Yue Qian , Junhui Hou , Sam Kwong , Ying He

The non-uniformly distributed nature of the 3D dynamic point cloud (DPC) brings significant challenges to its high-efficient inter-frame compression. This paper proposes a novel 3D sparse convolution-based Deep Dynamic Point Cloud…

Computer Vision and Pattern Recognition · Computer Science 2022-05-04 Tingyu Fan , Linyao Gao , Yiling Xu , Zhu Li , Dong Wang