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LLM-based Interactive Drama is a novel AI-based dialogue scenario, where the user (i.e. the player) plays the role of a character in the story, has conversations with characters played by LLM agents, and experiences an unfolding story. This…

Computation and Language · Computer Science 2025-06-04 Hongqiu Wu , Weiqi Wu , Tianyang Xu , Jiameng Zhang , Hai Zhao

In this paper, we present Drama Llama, an LLM-powered storylets framework that supports the authoring of responsive, open-ended interactive stories. DL combines the structural benefits of storylet-based systems with the generative…

Human-Computer Interaction · Computer Science 2025-01-17 Yuqian Sun , Phoebe J. Wang , John Joon Young Chung , Melissa Roemmele , Taewook Kim , Max Kreminski

LLM-based Interactive Drama introduces a novel dialogue scenario in which the player immerses into a character and engages in a dramatic story by interacting with LLM agents. Despite the fact that this emerging area holds significant…

Computation and Language · Computer Science 2025-09-23 Tianyang Xu , Hongqiu Wu , Weiqi Wu , Hai Zhao

In this paper, we introduce NarrativePlay, a novel system that allows users to role-play a fictional character and interact with other characters in narratives such as novels in an immersive environment. We leverage Large Language Models…

Computation and Language · Computer Science 2023-10-04 Runcong Zhao , Wenjia Zhang , Jiazheng Li , Lixing Zhu , Yanran Li , Yulan He , Lin Gui

Interactive Fiction games (IF games) are where players interact through natural language commands. While recent advances in Artificial Intelligence agents have reignited interest in IF games as a domain for studying decision-making,…

Computation and Language · Computer Science 2025-05-20 Jinming Zhang , Yunfei Long

The rise of Large Language Models (LLMs) has enabled a new paradigm for bridging authorial intent and player agency in interactive narrative. We consider this paradigm through the example of Dramamancer, a system that uses an LLM to…

Human-Computer Interaction · Computer Science 2026-01-27 Tiffany Wang , Yuqian Sun , Yi Wang , Melissa Roemmele , John Joon Young Chung , Max Kreminski

Imaginative play is an area of creativity that could allow robots to engage with the world around them in a much more personified way. Imaginary play can be seen as taking real objects and locations and using them as imaginary objects and…

Computation and Language · Computer Science 2023-08-04 Zexin Chen , Eric Zhou , Kenneth Eaton , Xiangyu Peng , Mark Riedl

Creating an immersive and interactive theatrical experience is a long-term goal in the field of interactive narrative. The emergence of large language models (LLMs) provides a new path to achieve this goal. However, existing drama…

Artificial Intelligence · Computer Science 2026-05-12 Shufan Jiang , Sizhou Chen , Chios Chen , Chi Zhang , Xiao-Lei Zhang , Xuelong Li

Game development is a highly specialized task that relies on a complex game engine powered by complex programming languages, preventing many gaming enthusiasts from handling it. This paper introduces the Chat Game Engine (ChatGE) powered by…

Artificial Intelligence · Computer Science 2024-12-17 Jiale Hong , Hongqiu Wu , Hai Zhao

Automated plot generation for games enhances the player's experience by providing rich and immersive narrative experience that adapts to the player's actions. Traditional approaches adopt a symbolic narrative planning method which limits…

Human-Computer Interaction · Computer Science 2024-11-05 Yi Wang , Qian Zhou , David Ledo

We introduce GamePlot, an LLM-powered assistant that supports game designers in crafting immersive narratives for turn-based games, and allows them to test these games through a collaborative game play and refine the plot throughout the…

Computation and Language · Computer Science 2024-11-06 Seyed Hossein Alavi , Weijia Xu , Nebojsa Jojic , Daniel Kennett , Raymond T. Ng , Sudha Rao , Haiyan Zhang , Bill Dolan , Vered Shwartz

Role-playing games (RPG) are games in which players interact with one another to create narratives. The role of players in the RPG is largely based on the interaction between players and their characters. This emerging form of shared…

Computation and Language · Computer Science 2025-03-27 Alessandro Maisto

This paper explores use of multiple large language model (LLM) agents to simulate complex, dynamic characters in dramatic scenarios. We introduce a drama machine framework that coordinates interactions between LLM agents playing different…

Computers and Society · Computer Science 2024-09-04 Liam Magee , Vanicka Arora , Gus Gollings , Norma Lam-Saw

Although LLMs have been widely adopted for creative content generation, a single-pass process often struggles to produce high-quality long narratives. How to effectively revise and improve long narrative scripts like scriptwriters remains a…

Artificial Intelligence · Computer Science 2026-04-22 Wenda Xie , Chao Guo , Yanqing Jing , Junle Wang , Yisheng Lv , Fei-Yue Wang

This paper presents a system for procedurally generating agent-based narratives using large language models (LLMs). Users could drag and drop multiple agents and objects into a scene, with each entity automatically assigned semantic…

Graphics · Computer Science 2025-12-24 Vinayak Regmi , Christos Mousas

Recent works leverage LLMs to roleplay realistic social scenarios, aiding novices in practicing their social skills. However, simulating sensitive interactions, such as in mental health, is challenging. Privacy concerns restrict data…

Computation and Language · Computer Science 2024-07-16 Ryan Louie , Ananjan Nandi , William Fang , Cheng Chang , Emma Brunskill , Diyi Yang

The development of chatbots requires collecting a large number of human-chatbot dialogues to reflect the breadth of users' sociodemographic backgrounds and conversational goals. However, the resource requirements to conduct the respective…

Computation and Language · Computer Science 2024-10-15 Hovhannes Tamoyan , Hendrik Schuff , Iryna Gurevych

The application of games as a therapeutic tool for cognitive training is beneficial for patients with cognitive impairments. However, effective game design for individual patient is resource-intensive. To this end, we propose an LLM-powered…

Human-Computer Interaction · Computer Science 2026-04-14 Jingwei Shi , Shengyu Tao , Xinxiang Yin , Chen Huang , Wenqiang Lei , See-Kiong Ng

This study presents RoleCraft-GLM, an innovative framework aimed at enhancing personalized role-playing with Large Language Models (LLMs). RoleCraft-GLM addresses the key issue of lacking personalized interactions in conversational AI, and…

Computation and Language · Computer Science 2024-04-05 Meiling Tao , Xuechen Liang , Tianyu Shi , Lei Yu , Yiting Xie

Large language models (LLMs) have shown exceptional proficiency in natural language processing but often fall short of generating creative and original responses to open-ended questions. To enhance LLM creativity, our key insight is to…

Computation and Language · Computer Science 2024-08-09 Li-Chun Lu , Shou-Jen Chen , Tsung-Min Pai , Chan-Hung Yu , Hung-yi Lee , Shao-Hua Sun
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