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We introduce a novel learning-based, visibility-aware, surface reconstruction method for large-scale, defect-laden point clouds. Our approach can cope with the scale and variety of point cloud defects encountered in real-life Multi-View…

Computer Vision and Pattern Recognition · Computer Science 2022-02-03 Raphael Sulzer , Loic Landrieu , Renaud Marlet , Bruno Vallet

Estimating the complete 3D point cloud from an incomplete one is a key problem in many vision and robotics applications. Mainstream methods (e.g., PCN and TopNet) use Multi-layer Perceptrons (MLPs) to directly process point clouds, which…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Haozhe Xie , Hongxun Yao , Shangchen Zhou , Jiageng Mao , Shengping Zhang , Wenxiu Sun

Surface reconstruction is a fundamental problem in 3D graphics. In this paper, we propose a learning-based approach for implicit surface reconstruction from raw point clouds without normals. Our method is inspired by Gauss Lemma in…

Computer Vision and Pattern Recognition · Computer Science 2022-02-22 Dong Xiao , Siyou Lin , Zuoqiang Shi , Bin Wang

Recent research has shown that mmWave radar sensing is effective for object detection in low visibility environments, which makes it an ideal technique in autonomous navigation systems such as autonomous vehicles. However, due to the…

Image and Video Processing · Electrical Eng. & Systems 2021-09-21 Yue Sun , Honggang Zhang , Zhuoming Huang , Benyuan Liu

Gaussian Splatting (GS) has gained attention as a fast and effective method for novel view synthesis. It has also been applied to 3D reconstruction using multi-view images and can achieve fast and accurate 3D reconstruction. However, GS…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Natsuki Takama , Shintaro Ito , Koichi Ito , Hwann-Tzong Chen , Takafumi Aoki

Generative diffusion models have shown empirical successes in point cloud resampling, generating a denser and more uniform distribution of points from sparse or noisy 3D point clouds by progressively refining noise into structure. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Wenqiang Xu , Wenrui Dai , Duoduo Xue , Ziyang Zheng , Chenglin Li , Junni Zou , Hongkai Xiong

Burst denoising methods are crucial for enhancing images captured on handheld devices, but they often struggle with large motion or suffer from prohibitive computational costs. In this paper, we propose DenoiseGS, the first framework to…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Yongsen Cheng , Yuanhao Cai , Yulun Zhang

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

3D Gaussian Splatting (3DGS) has shown promising performance in novel view synthesis. Previous methods adapt it to obtaining surfaces of either individual 3D objects or within limited scenes. In this paper, we make the first attempt to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Junyi Chen , Weicai Ye , Yifan Wang , Danpeng Chen , Di Huang , Wanli Ouyang , Guofeng Zhang , Yu Qiao , Tong He

Existing normal estimation methods for point clouds are often less robust to severe noise and complex geometric structures. Also, they usually ignore the contributions of different neighbouring points during normal estimation, which leads…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Weijia Wang , Xuequan Lu , Di Shao , Xiao Liu , Richard Dazeley , Antonio Robles-Kelly , Wei Pan

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

3D Gaussian Splatting (3DGS) is increasingly attracting attention in both academia and industry owing to its superior visual quality and rendering speed. However, training a 3DGS model remains a time-intensive task, especially in load…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Hao Gui , Lin Hu , Rui Chen , Mingxiao Huang , Yuxin Yin , Jin Yang , Yong Wu , Chen Liu , Zhongxu Sun , Xueyang Zhang , Kun Zhan

Dynamic scene reconstruction has garnered significant attention in recent years due to its capabilities in high-quality and real-time rendering. Among various methodologies, constructing a 4D spatial-temporal representation, such as 4D-GS,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Weiwei Cai , Weicai Ye , Peng Ye , Tong He , Tao Chen

Over the past two decades, we have seen an exponentially increased amount of point clouds collected with irregular shapes in various areas. Motivated by the importance of solid modeling for point clouds, we develop a novel and efficient…

Computation · Statistics 2023-02-21 Xinyi Li , Shan Yu , Yueying Wang , Guannan Wang , Ming-Jun Lai , Li Wang

Real-time reconstruction of deformable surgical scenes is vital for advancing robotic surgery, improving surgeon guidance, and enabling automation. Recent methods achieve dense reconstructions from da Vinci robotic surgery videos, with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Tianyi Song , Danail Stoyanov , Evangelos Mazomenos , Francisco Vasconcelos

To achieve point cloud denoising, traditional methods heavily rely on geometric priors, and most learning-based approaches suffer from outliers and loss of details. Recently, the gradient-based method was proposed to estimate the gradient…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Yaping Zhao , Haitian Zheng , Zhongrui Wang , Jiebo Luo , Edmund Y. Lam

We propose a fast and accurate surface reconstruction algorithm for unorganized point clouds using an implicit representation. Recent learning methods are either single-object representations with small neural models that allow for high…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Siddhant Ranade , Gonçalo Dias Pais , Ross Tyler Whitaker , Jacinto C. Nascimento , Pedro Miraldo , Srikumar Ramalingam

Deep 3D point cloud models are sensitive to adversarial attacks, which poses threats to safety-critical applications such as autonomous driving. Robust training and defend-by-denoising are typical strategies for defending adversarial…

Computer Vision and Pattern Recognition · Computer Science 2023-09-25 Kui Zhang , Hang Zhou , Jie Zhang , Qidong Huang , Weiming Zhang , Nenghai Yu

We propose a level-set-based semi-Lagrangian method on graded adaptive Cartesian grids to address the problem of surface reconstruction from point clouds. The goal is to obtain an implicit, high-quality representation of real shapes that…

Numerical Analysis · Mathematics 2026-03-26 Silvia Preda , Matteo Semplice

Dynamic scene reconstruction poses a persistent challenge in 3D vision. Deformable 3D Gaussian Splatting has emerged as an effective method for this task, offering real-time rendering and high visual fidelity. This approach decomposes a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Bing He , Yunuo Chen , Guo Lu , Qi Wang , Qunshan Gu , Rong Xie , Li Song , Wenjun Zhang
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