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The vision-based semantic scene completion task aims to predict dense geometric and semantic 3D scene representations from 2D images. However, the presence of dynamic objects in the scene seriously affects the accuracy of the model…
3D scene understanding is fundamental for embodied AI and robotics, supporting reliable perception for interaction and navigation. Recent approaches achieve zero-shot, open-vocabulary 3D semantic mapping by assigning embedding vectors to 2D…
3D occupancy, an advanced perception technology for driving scenarios, represents the entire scene without distinguishing between foreground and background by quantifying the physical space into a grid map. The widely adopted…
Camera-based Semantic Scene Completion (SSC) is gaining attentions in the 3D perception field. However, properties such as perspective and occlusion lead to the underestimation of the geometry in distant regions, posing a critical issue for…
We propose global context vision transformer (GC ViT), a novel architecture that enhances parameter and compute utilization for computer vision. Our method leverages global context self-attention modules, joint with standard local…
Camera-based 3D Semantic Scene Completion (SSC) is a critical task for autonomous driving and robotic scene understanding. It aims to infer a complete 3D volumetric representation of both semantics and geometry from a single image. Existing…
We propose PSFormer, an effective point transformer model for 3D salient object detection. PSFormer is an encoder-decoder network that takes full advantage of transformers to model the contextual information in both multi-scale point- and…
Recent camera-based 3D semantic scene completion (SSC) methods have increasingly explored leveraging temporal cues to enrich the features of the current frame. However, while these approaches primarily focus on enhancing in-frame regions,…
Transformer with self-attention has led to the revolutionizing of natural language processing field, and recently inspires the emergence of Transformer-style architecture design with competitive results in numerous computer vision tasks.…
We explore the task of language-guided video segmentation (LVS). Previous algorithms mostly adopt 3D CNNs to learn video representation, struggling to capture long-term context and easily suffering from visual-linguistic misalignment. In…
In recent years, transformer-based models have exhibited considerable potential in point cloud instance segmentation. Despite the promising performance achieved by existing methods, they encounter challenges such as instance query…
Recently, camera-based solutions have been extensively explored for scene semantic completion (SSC). Despite their success in visible areas, existing methods struggle to capture complete scene semantics due to frequent visual occlusions. To…
Transformers are widely used in computer vision areas and have achieved remarkable success. Most state-of-the-art approaches split images into regular grids and represent each grid region with a vision token. However, fixed token…
Semantic Scene Completion (SSC) aims to simultaneously predict the volumetric occupancy and semantic category of a 3D scene. It helps intelligent devices to understand and interact with the surrounding scenes. Due to the high-memory…
Generic Event Boundary Detection (GEBD) aims to detect moments where humans naturally perceive as event boundaries. In this paper, we present Structured Context Transformer (or SC-Transformer) to solve the GEBD task, which can be trained in…
Holistic 3D scene understanding involves capturing and parsing unstructured 3D environments. Due to the inherent complexity of the real world, existing models have predominantly been developed and limited to be task-specific. We introduce…
Referring image segmentation aims to segment the target referent in an image conditioning on a natural language expression. Existing one-stage methods employ per-pixel classification frameworks, which attempt straightforwardly to align…
The field of 4D point cloud understanding is rapidly developing with the goal of analyzing dynamic 3D point cloud sequences. However, it remains a challenging task due to the sparsity and lack of texture in point clouds. Moreover, the…
We introduce Spatial Group Convolution (SGC) for accelerating the computation of 3D dense prediction tasks. SGC is orthogonal to group convolution, which works on spatial dimensions rather than feature channel dimension. It divides input…
Open-vocabulary 3D scene understanding presents a significant challenge in computer vision, with wide-ranging applications in embodied agents and augmented reality systems. Existing methods adopt neurel rendering methods as 3D…