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With the rapid development of generative technology, current generative models can generate high-fidelity digital content and edit it in a controlled manner. However, there is a risk that malicious individuals might misuse these…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Junjie Cao , Kaizhou Li , Xinchun Yu , Hongxiang Li , Xiaoping Zhang

Latent video diffusion models generate videos by progressively transforming Gaussian noise into realistic samples conditioned on text or visual inputs. However, existing conditioning methods often require additional training and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Ofir Abramovich , Nadav Z. Cohen , Adi Rosenthal , Ariel Shamir

Generative inbetweening aims to generate intermediate frame sequences by utilizing two key frames as input. Although remarkable progress has been made in video generation models, generative inbetweening still faces challenges in maintaining…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Tianyi Zhu , Dongwei Ren , Qilong Wang , Xiaohe Wu , Wangmeng Zuo

We present FloVD, a novel video diffusion model for camera-controllable video generation. FloVD leverages optical flow to represent the motions of the camera and moving objects. This approach offers two key benefits. Since optical flow can…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Wonjoon Jin , Qi Dai , Chong Luo , Seung-Hwan Baek , Sunghyun Cho

Diffusion models have achieved impressive performance in video generation, but their iterative denoising process remains computationally expensive due to the large number of tokens processed at each timestep. Recently, progressive…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Shikang Zheng , Jingkai Huang , Jiacheng Liu , Guantao Chen , Lixuan , Yuqi Lin , Peiliang Cai , Linfeng Zhang

Videos can be created by first outlining a global view of the scene and then adding local details. Inspired by this idea we propose a cascaded model for video generation which follows a coarse to fine approach. First our model generates a…

Computer Vision and Pattern Recognition · Computer Science 2022-06-03 Lluis Castrejon , Nicolas Ballas , Aaron Courville

We introduce VividDream, a method for generating explorable 4D scenes with ambient dynamics from a single input image or text prompt. VividDream first expands an input image into a static 3D point cloud through iterative inpainting and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Yao-Chih Lee , Yi-Ting Chen , Andrew Wang , Ting-Hsuan Liao , Brandon Y. Feng , Jia-Bin Huang

Video fundamentally intertwines two crucial axes: the dynamic content of a scene and the camera motion through which it is observed. However, existing generation models often entangle these factors, limiting independent control. In this…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Yukun Wang , Ruihuang Li , Jiale Tao , Shiyuan Yang , Liyi Chen , Zhantao Yang , Handz , Yulan Guo , Shuai Shao , Qinglin Lu

Image-to-video generation, which aims to generate a video starting from a given reference image, has drawn great attention. Existing methods try to extend pre-trained text-guided image diffusion models to image-guided video generation…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Cong Wang , Jiaxi Gu , Panwen Hu , Songcen Xu , Hang Xu , Xiaodan Liang

Motion-controllable video generation is crucial for egocentric applications in virtual reality and embodied AI. However, existing methods often struggle to achieve 3D-consistent fine-grained hand articulation. By adopting on 2D trajectories…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Chenyangguang Zhang , Botao Ye , Boqi Chen , Alexandros Delitzas , Fangjinhua Wang , Marc Pollefeys , Xi Wang

In recent years, the demand for 3D content has grown exponentially with the intelligent upgrade of interactive media, extended reality (XR), and Metaverse industries. In order to overcome the limitations of traditional manual modeling…

Graphics · Computer Science 2025-12-23 Xiang Tang , Ruotong Li , Xiaopeng Fan

Automatically generating training supervision for embodied tasks is crucial, as manual designing is tedious and not scalable. While prior works use large language models (LLMs) or vision-language models (VLMs) to generate rewards, these…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Xiaowen Qiu , Yian Wang , Jiting Cai , Zhehuan Chen , Chunru Lin , Tsun-Hsuan Wang , Chuang Gan

3D-aware generative models have shown that the introduction of 3D information can lead to more controllable image generation. In particular, the current state-of-the-art model GIRAFFE can control each object's rotation, translation, scale,…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Yang Xue , Yuheng Li , Krishna Kumar Singh , Yong Jae Lee

The development of high-dimensional generative models has recently gained a great surge of interest with the introduction of variational auto-encoders and generative adversarial neural networks. Different variants have been proposed where…

Computer Vision and Pattern Recognition · Computer Science 2019-04-18 Mickaël Chen , Ludovic Denoyer , Thierry Artières

3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…

Graphics · Computer Science 2026-05-20 Yi-Yang Zhang , Tengjiao Sun , Pengcheng Fang , Deng-Bao Wang , Xiaohao Cai , Min-Ling Zhang , Hansung Kim

Existing dynamic scene generation methods mostly rely on distilling knowledge from pre-trained 3D generative models, which are typically fine-tuned on synthetic object datasets. As a result, the generated scenes are often object-centric and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Heng Yu , Chaoyang Wang , Peiye Zhuang , Willi Menapace , Aliaksandr Siarohin , Junli Cao , Laszlo A Jeni , Sergey Tulyakov , Hsin-Ying Lee

Generating complete digital twins from videos requires precise camera control, global scene coverage, and strict spatial-temporal consistency constraints that remain challenging for perspective video generators due to their limited field of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Ting-Hsuan Chen , Ying-Huan Chen , Tao Tu , Jie-Ying Lee , Cho-Ying Wu , Fangzhou Lin , Hengyuan Zhang , David Paz , Xinyu Huang , Yuliang Guo , Yu-Lun Liu , Yue Wang , Liu Ren

Current video generation models produce physically inconsistent motion that violates real-world dynamics. We propose TrajVLM-Gen, a two-stage framework for physics-aware image-to-video generation. First, we employ a Vision Language Model to…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Fan Yang , Zhiyang Chen , Yousong Zhu , Xin Li , Jinqiao Wang

As virtual reality gains popularity, the demand for controllable creation of immersive and dynamic omnidirectional videos (ODVs) is increasing. While previous text-to-ODV generation methods achieve impressive results, they struggle with…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Weiqi Li , Shijie Zhao , Chong Mou , Xuhan Sheng , Zhenyu Zhang , Qian Wang , Junlin Li , Li Zhang , Jian Zhang

The creation of diverse and realistic driving scenarios has become essential to enhance perception and planning capabilities of the autonomous driving system. However, generating long-duration, surround-view consistent driving videos…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 Rui Chen , Zehuan Wu , Yichen Liu , Yuxin Guo , Jingcheng Ni , Haifeng Xia , Siyu Xia
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