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Storytelling aims to generate reasonable and vivid narratives based on an ordered image stream. The fidelity to the image story theme and the divergence of story plots attract readers to keep reading. Previous works iteratively improved the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Chuanqi Zang , Jiji Tang , Rongsheng Zhang , Zeng Zhao , Tangjie Lv , Mingtao Pei , Wei Liang

The use of Large Language Models (LLMs) has become ubiquitous, with abundant applications in computational creativity. One such application is fictional story generation. Fiction is a narrative that occurs in a story world that is slightly…

Computation and Language · Computer Science 2024-08-16 Aisha Khatun , Daniel G. Brown

Drama is a form of storytelling inspired by human creativity, proceeding with a predefined storyline, carrying emotions and thoughts. This paper introduces \emph{LLM-based interactive drama}, which endows traditional drama with an…

Computation and Language · Computer Science 2024-05-24 Weiqi Wu , Hongqiu Wu , Lai Jiang , Xingyuan Liu , Jiale Hong , Hai Zhao , Min Zhang

Story generation has been a prominent application of Large Language Models (LLMs). However, understanding LLMs' ability to produce high-quality stories remains limited due to challenges in automatic evaluation methods and the high cost and…

Computation and Language · Computer Science 2025-06-13 Yi Wang , Max Kreminski

Dialogue-based Role Playing Games (RPGs) require powerful storytelling. The narratives of these may take years to write and typically involve a large creative team. In this work, we demonstrate the potential of large generative text models…

Computation and Language · Computer Science 2024-06-07 Jorge Leandro , Sudha Rao , Michael Xu , Weijia Xu , Nebosja Jojic , Chris Brockett , Bill Dolan

Role-playing games (RPG) are games in which players interact with one another to create narratives. The role of players in the RPG is largely based on the interaction between players and their characters. This emerging form of shared…

Computation and Language · Computer Science 2025-03-27 Alessandro Maisto

We present the Living Novel, an end-to-end system that transforms any literary work into an immersive, multi-character conversational experience. This system is designed to solve two fundamental challenges for LLM-driven characters.…

Human-Computer Interaction · Computer Science 2025-12-09 Yifei Huang , Tianyu Yan , Sitong Gong , Xiwei Gao , Caixin Kang , Ruicong Liu , Huchuan Lu , Bo Zheng

LLM-based Interactive Drama is a novel AI-based dialogue scenario, where the user (i.e. the player) plays the role of a character in the story, has conversations with characters played by LLM agents, and experiences an unfolding story. This…

Computation and Language · Computer Science 2025-06-04 Hongqiu Wu , Weiqi Wu , Tianyang Xu , Jiameng Zhang , Hai Zhao

We present a novel architecture for safely integrating Large Language Models (LLMs) into interactive game engines, allowing players to "program" new behaviors using natural language. Our framework mitigates risks by using an LLM to…

Human-Computer Interaction · Computer Science 2025-10-21 Austin Drake , Hang Dong

We introduce StorySim, a programmable framework for synthetically generating stories to evaluate the theory of mind (ToM) and world modeling (WM) capabilities of large language models (LLMs). Unlike prior benchmarks that may suffer from…

Computation and Language · Computer Science 2026-04-28 Nathaniel Getachew , Abulhair Saparov

Analyzing literature involves tracking interactions between characters, locations, and themes. Visualization has the potential to facilitate the mapping and analysis of these complex relationships, but capturing structured information from…

Human-Computer Interaction · Computer Science 2025-08-12 Catherine Yeh , Tara Menon , Robin Singh Arya , Helen He , Moira Weigel , Fernanda Viégas , Martin Wattenberg

Writing compelling fiction is a multifaceted process combining elements such as crafting a plot, developing interesting characters, and using evocative language. While large language models (LLMs) show promise for story writing, they…

Computation and Language · Computer Science 2025-03-17 Fantine Huot , Reinald Kim Amplayo , Jennimaria Palomaki , Alice Shoshana Jakobovits , Elizabeth Clark , Mirella Lapata

In this paper, we investigate the use of multimodal large language models (MLLMs) for generating virtual activities, leveraging the integration of vision-language modalities to enable the interpretation of virtual environments. Our approach…

Human-Computer Interaction · Computer Science 2025-11-13 Changyang Li , Qingan Yan , Minyoung Kim , Zhan Li , Yi Xu , Lap-Fai Yu

We explore how interaction with large language models (LLMs) can give rise to emergent behaviors, empowering players to participate in the evolution of game narratives. Our testbed is a text-adventure game in which players attempt to solve…

Role-playing is a crucial capability of Large Language Models (LLMs), enabling a wide range of practical applications, including intelligent non-player characters, digital twins, and emotional companions. Evaluating this capability in LLMs…

Computation and Language · Computer Science 2024-12-10 Lei Wang , Jianxun Lian , Yi Huang , Yanqi Dai , Haoxuan Li , Xu Chen , Xing Xie , Ji-Rong Wen

Automated plot generation is the challenge of generating a sequence of events that will be perceived by readers as the plot of a coherent story. Traditional symbolic planners plan a story from a goal state and guarantee logical causal plot…

Computation and Language · Computer Science 2022-12-20 Anbang Ye , Christopher Cui , Taiwei Shi , Mark O. Riedl

Generative AI has demonstrated unprecedented creativity in the field of computer vision, yet such phenomena have not been observed in natural language processing. In particular, large language models (LLMs) can hardly produce written works…

Computation and Language · Computer Science 2024-06-18 Jing Chen , Xinyu Zhu , Cheng Yang , Chufan Shi , Yadong Xi , Yuxiang Zhang , Junjie Wang , Jiashu Pu , Rongsheng Zhang , Yujiu Yang , Tian Feng

Procedural content generation has enabled vast virtual worlds through levels, maps, and quests, but large-scale character generation remains underexplored. We identify two alignment-induced biases in existing methods: a positive moral bias,…

Computation and Language · Computer Science 2026-05-05 Maan Qraitem , Kate Saenko , Bryan A. Plummer

To enhance the quality of generated stories, recent story generation models have been investigating the utilization of higher-level attributes like plots or commonsense knowledge. The application of prompt-based learning with large language…

Computation and Language · Computer Science 2023-07-25 Zhuohan Xie , Trevor Cohn , Jey Han Lau

Large Language Models (LLMs) hold great potential for web-based interactive applications, including browser games, online education, and digital storytelling platforms. However, LLM-based conversational agents suffer from spatiotemporal…

Human-Computer Interaction · Computer Science 2026-01-21 Geonwoo Bang , DongMyung Kim , Hayoung Oh