Related papers: Sketch2Prototype: Rapid Conceptual Design Explorat…
In this paper we present the Process-To-Text (P2T) framework for the automatic generation of textual descriptive explanations of processes. P2T integrates three AI paradigms: process mining for extracting temporal and structural information…
A significant ``modality gap" exists between the abundance of text-only data and the increasing power of multimodal models. This work systematically investigates whether images generated on-the-fly by Text-to-Image (T2I) models can serve as…
Text-to-image (T2I) systems enable rapid generation of high-fidelity imagery but are misaligned with how visual ideas develop. T2I systems generate outputs that make implicit visual decisions on behalf of the user, often introduce…
3D scene generation conditioned on text prompts has significantly progressed due to the development of 2D diffusion generation models. However, the textual description of 3D scenes is inherently inaccurate and lacks fine-grained control…
Image editing aims to edit the given synthetic or real image to meet the specific requirements from users. It is widely studied in recent years as a promising and challenging field of Artificial Intelligence Generative Content (AIGC).…
Large-scale text-guided image diffusion models have shown astonishing results in text-to-image (T2I) generation. However, applying these models to synthesize textures for 3D geometries remains challenging due to the domain gap between 2D…
Exemplar-based sketch-to-photo synthesis allows users to generate photo-realistic images based on sketches. Recently, diffusion-based methods have achieved impressive performance on image generation tasks, enabling highly-flexible control…
Head shapes play an important role in 3D character design. In this work, we propose SimpModeling, a novel sketch-based system for helping users, especially amateur users, easily model 3D animalmorphic heads - a prevalent kind of heads in…
Designing 3D scenes is traditionally a challenging task that demands both artistic expertise and proficiency with complex software. Recent advances in text-to-3D generation have greatly simplified this process by letting users create scenes…
We present Blocks2World, a novel method for 3D scene rendering and editing that leverages a two-step process: convex decomposition of images and conditioned synthesis. Our technique begins by extracting 3D parallelepipeds from various…
2D animation is a common factor in game development, used for characters, effects and background art. It involves work that takes both skill and time, but parts of which are repetitive and tedious. Automated animation approaches exist, but…
Large-scale text-to-image generative models have been a revolutionary breakthrough in the evolution of generative AI, allowing us to synthesize diverse images that convey highly complex visual concepts. However, a pivotal challenge in…
We introduce the first method for automatic image generation from scene-level freehand sketches. Our model allows for controllable image generation by specifying the synthesis goal via freehand sketches. The key contribution is an attribute…
Transforming a graphical user interface screenshot created by a designer into computer code is a typical task conducted by a developer in order to build customized software, websites, and mobile applications. In this paper, we show that…
In the world of technology and AI, digital models play an important role in our lives and are an essential part of the digital twins of real-world objects. They can be created by designers, artists, or game developers using spline curves…
Generating human portraits is a hot topic in the image generation area, e.g. mask-to-face generation and text-to-face generation. However, these unimodal generation methods lack controllability in image generation. Controllability can be…
We introduce SketchGNN, a convolutional graph neural network for semantic segmentation and labeling of freehand vector sketches. We treat an input stroke-based sketch as a graph, with nodes representing the sampled points along input…
As the text-to-image (T2I) domain progresses, generating text that seamlessly integrates with visual content has garnered significant attention. However, even with accurate text generation, the inability to control font and color can…
Text-to-Image (T2I) models have recently achieved remarkable success in generating images from textual descriptions. However, challenges still persist in accurately rendering complex scenes where actions and interactions form the primary…
Recovering CAD models from point clouds requires reconstructing their topology and sketch-based extrusion primitives. A dominant paradigm for representing sketches involves implicit neural representations such as Signed Distance Fields…