Related papers: Face Adapter for Pre-Trained Diffusion Models with…
Age transformation of facial images is a technique that edits age-related person's appearances while preserving the identity. Existing deep learning-based methods can reproduce natural age transformations; however, they only reproduce…
Deep learning has significantly advanced PET image re-construction, achieving remarkable improvements in image quality through direct training on sinogram or image data. Traditional methods often utilize masks for inpainting tasks, but…
Digital modeling and reconstruction of human faces serve various applications. However, its availability is often hindered by the requirements of data capturing devices, manual labor, and suitable actors. This situation restricts the…
Over recent years, diffusion models have facilitated significant advancements in video generation. Yet, the creation of face-related videos still confronts issues such as low facial fidelity, lack of frame consistency, limited editability…
Large-scale text-to-image models have demonstrated amazing ability to synthesize diverse and high-fidelity images. However, these models are often violated by several limitations. Firstly, they require the user to provide precise and…
Existing face-swapping methods often deliver competitive results in constrained settings but exhibit substantial quality degradation when handling extreme facial poses. To improve facial pose robustness, explicit geometric features are…
Face anti-spoofing (FAS) approaches based on unsupervised domain adaption (UDA) have drawn growing attention due to promising performances for target scenarios. Most existing UDA FAS methods typically fit the trained models to the target…
Recently, personalized portrait generation with a text-to-image diffusion model has significantly advanced with Textual Inversion, emerging as a promising approach for creating high-fidelity personalized images. Despite its potential,…
The advent of high-capacity pre-trained models has revolutionized problem-solving in computer vision, shifting the focus from training task-specific models to adapting pre-trained models. Consequently, effectively adapting large pre-trained…
Real-time character control is an essential component for interactive experiences, with a broad range of applications, including physics simulations, video games, and virtual reality. The success of diffusion models for image synthesis has…
Existing generative approaches for guided image synthesis of multi-object scenes typically rely on 2D controls in the image or text space. As a result, these methods struggle to maintain and respect consistent three-dimensional geometric…
To enable realistic shape (e.g. pose and expression) transfer, existing face reenactment methods rely on a set of target faces for learning subject-specific traits. However, in real-world scenario end-users often only have one target face…
Test-time adaptation harnesses test inputs to improve the accuracy of a model trained on source data when tested on shifted target data. Existing methods update the source model by (re-)training on each target domain. While effective,…
Face-swapping models have been drawing attention for their compelling generation quality, but their complex architectures and loss functions often require careful tuning for successful training. We propose a new face-swapping model called…
We present a novel framework for free-viewpoint facial performance relighting using diffusion-based image-to-image translation. Leveraging a subject-specific dataset containing diverse facial expressions captured under various lighting…
In this paper, we present FaceTuneGAN, a new 3D face model representation decomposing and encoding separately facial identity and facial expression. We propose a first adaptation of image-to-image translation networks, that have…
Deep learning-based diagnostic systems have demonstrated potential in skin disease diagnosis. However, their performance can easily degrade on test domains due to distribution shifts caused by input-level corruptions, such as imaging…
Generative adversarial networks (GANs) have been successfully applied to transfer visual attributes in many domains, including that of human face images. This success is partly attributable to the facts that human faces have similar shapes…
Diffusion-based face swapping achieves state-of-the-art performance, yet it also exacerbates the potential harm of malicious face swapping to violate portraiture right or undermine personal reputation. This has spurred the development of…
Speech-driven 3D facial animation has been widely explored, with applications in gaming, character animation, virtual reality, and telepresence systems. State-of-the-art methods deform the face topology of the target actor to sync the input…