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We study online scheduling to minimize total completion time with explorable uncertainty on single and multiple machines. Each job comes with an upper limit of its processing time, which could be potentially reduced by testing the job,…
The \emph{Steiner tree} problem is one of the fundamental and classical problems in combinatorial optimization. In this paper, we study this problem in the $\mathcal{CONGESTED}$ $\mathcal{CLIQUE}$ model of distributed computing and present…
Mergesort is one of the few efficient sorting algorithms and, despite being the oldest one, often still the method of choice today. In contrast to some alternative algorithms, it always runs efficiently using O(n log n) element comparisons…
Much of the copious literature on the subject of sorting has concentrated on minimizing the number of comparisons and/or exchanges/copies. However, a more appropriate yardstick for the performance of sorting algorithms is based on the total…
This paper provides an algorithmic framework for obtaining fast distributed algorithms for a highly-dynamic setting, in which *arbitrarily many* edge changes may occur in each round. Our algorithm significantly improves upon prior work in…
Ranking algorithms are deployed widely to order a set of items in applications such as search engines, news feeds, and recommendation systems. Recent studies, however, have shown that, left unchecked, the output of ranking algorithms can…
We consider the problem of scattering $n$ robots in a two dimensional continuous space. As this problem is impossible to solve in a deterministic manner, all solutions must be probabilistic. We investigate the amount of randomness (that is,…
Ranking over sets arise when users choose between groups of items. For example, a group may be of those movies deemed $5$ stars to them, or a customized tour package. It turns out, to model this data type properly, we need to investigate…
Modern comparison sorts like quicksort suffer from performance inconsistencies due to suboptimal pivot selection, leading to $(O(N^2))$ worst-case complexity, while in-place merge sort variants face challenges with data movement overhead.…
We study a fundamental model of online preference aggregation, where an algorithm maintains an ordered list of $n$ elements. An input is a stream of preferred sets $R_1, R_2, \dots, R_t, \dots$. Upon seeing $R_t$ and without knowledge of…
We study the online preemptive scheduling of intervals and jobs (with restarts). Each interval or job has an arrival time, a deadline, a length and a weight. The objective is to maximize the total weight of completed intervals or jobs.…
Randomized rounding is a technique that was originally used to approximate hard offline discrete optimization problems from a mathematical programming relaxation. Since then it has also been used to approximately solve sequential stochastic…
Classical problems of sorting and searching assume an underlying linear ordering of the objects being compared. In this paper, we study a more general setting, in which some pairs of objects are incomparable. This generalization is relevant…
We attempt to better understand randomization in local distributed graph algorithms by exploring how randomness is used and what we can gain from it: - We first ask the question of how much randomness is needed to obtain efficient…
Assume that an $N$-bit sequence $S$ of $k$ numbers encoded as Elias gamma codes is given as input. We present space-efficient algorithms for sorting, dense ranking and competitive ranking on $S$ in the word RAM model with word size…
We formulate and study a statistical version of Katona's two-round search problem of finding at least one excellent element in a set. A population of $n$ elements is considered, where each element is independently excellent with probability…
In this paper we investigate the problem of sorting a set of $n$ coins, each with distinct but unknown weights, using an unusual scale. The classical version of this problem, which has been well-studied, gives the user a binary scale,…
Recent papers have shown optimally-competitive on-line strategies for a robot traveling from a point $s$ to a point $t$ in certain unknown geometric environments. We consider the question: Having gained some partial information about the…
We prove lower bounds for higher-order methods in smooth non-convex finite-sum optimization. Our contribution is threefold: We first show that a deterministic algorithm cannot profit from the finite-sum structure of the objective, and that…
We engineer algorithms for sorting huge data sets on massively parallel machines. The algorithms are based on the multiway merging paradigm. We first outline an algorithm whose I/O requirement is close to a lower bound. Thus, in contrast to…