Related papers: Quantitative Semantics for Jumping Automata
We introduce and investigate forgetting 1-limited automata, which are single-tape Turing machines that, when visiting a cell for the first time, replace the input symbol in it by a fixed symbol, so forgetting the original contents. These…
We show that deterministic finite automata equipped with $k$ two-way heads are equivalent to deterministic machines with a single two-way input head and $k-1$ linearly bounded counters if the accepted language is strictly bounded, i.e., a…
Each step that results in a bit of information being ``forgotten'' by a computing device has an intrinsic energy cost. Although any Turing machine can be rewritten to be thermodynamically reversible without changing the recognized language,…
The structure of all the permutations of a sequence can be represented as a permutohedron, a graph where vertices are permutations and two vertices are linked if a swap of adjacent elements in the permutation of one of the vertices produces…
Quantitative automata are useful representations for numerous applications, including modeling probability distributions over sequences to Markov chains and reward machines. Actively learning such automata typically occurs using explicitly…
This paper examines several measures of space complexity of variants of stack automata: non-erasing stack automata and checking stack automata. These measures capture the minimum stack size required to accept every word in the language of…
In previous work we describe a novel approach to dependent typing based on a multivalued term language. In this technical report we formalise the runtime, a kind of operational semantics, for that language. We describe a fairly…
These lecture notes are intended as a supplement to Moore and Mertens' The Nature of Computation or as a standalone resource, and are available to anyone who wants to use them. Comments are welcome, and please let me know if you use these…
The present paper introduces and studies an alternative concept of two-way finite automata called input-erasing two-way finite automata. Like the original model, these new automata can also move the reading head freely left or right on the…
We introduce a measure called width, quantifying the amount of nondeterminism in automata. Width generalises the notion of good-for-games (GFG) automata, that correspond to NFAs of width 1, and where an accepting run can be built on-the-fly…
To help evaluate and understand the latent capabilities of language models, this paper introduces an approach using optimized input embeddings, or 'soft prompts,' as a metric of conditional distance between a model and a target behavior.…
Every language recognized by a non-deterministic finite automaton can be recognized by a deterministic automaton, at the cost of a potential increase of the number of states, which in the worst case can go from $n$ states to $2^n$ states.…
Deterministic synchronous systems consisting of two finite automata running in opposite directions on a shared read-only input are studied with respect to their ability to perform reversible computations, which means that the automata are…
This paper presents statistical language and translation models based on collections of small finite state machines we call ``head automata''. The models are intended to capture the lexical sensitivity of N-gram models and direct…
In this article, we study classes of multidimensional subshifts defined by multihead finite automata, in particular the hierarchy of classes of subshifts defined as the number of heads grows. The hierarchy collapses on the third level,…
This paper deals with the size complexity of minimal {\it two-way quantum finite automata} (2qfa's) necessary for operations to perform on all inputs of each fixed length. Such a complexity measure, known as state complexity of operations,…
Recognizing a basic difference between the semiotics of humans and machines presents a possibility to overcome the shortcomings of current speech assistive devices. For the machine, the meaning of a (human) utterance is defined by its own…
An implementation method of a gate in a quantum computer is studied in terms of a finite number of steps evolving in time according to a finite number of basic Hamiltonians, which are controlled by on-off switches. As a working example, the…
This paper identifies exact probabilistic simulation cost as the natural quantitative measure of quantum advantage for finite automata under strict cutpoints. It gives sharp simulation laws for two representative models. A one-way finite…
Finite automata (FA) are a fundamental computational abstraction that is widely used in practice for various tasks in computer science, linguistics, biology, electrical engineering, and artificial intelligence. Given an input word, an FA…