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In this study, we explore the application of Large Language Models (LLMs) in \textit{Jubensha}, a Chinese detective role-playing game and a novel area in Artificial Intelligence (AI) driven gaming. We introduce the first dataset…
Optimizing numerical systems and mechanism design is crucial for enhancing player experience in Massively Multiplayer Online (MMO) games. Traditional optimization approaches rely on large-scale online experiments or parameter tuning over…
The topic of Co-creation, i.e., AI agents interacting with humans to generate outputs (e.g., art), has gained significant attention recently. However, most studies focus on adult-human interactions in a digital setting. This paper explores…
The paper describes a system that uses large language model (LLM) technology to support the automatic learning of new entries in an intelligent agent's semantic lexicon. The process is bootstrapped by an existing non-toy lexicon and a…
Game-theoretic scenarios have become pivotal in evaluating the social intelligence of Large Language Model (LLM)-based social agents. While numerous studies have explored these agents in such settings, there is a lack of a comprehensive…
Multiplayer Online Battle Arena (MOBA) is one of the most played game genres nowadays. With the increasing growth of this genre, it becomes necessary to develop effective intelligent agents to play alongside or against human players. In…
We present a generative optimization approach for learning game-playing agents, where policies are represented as Python programs and refined using large language models (LLMs). Our method treats decision-making policies as self-evolving…
Recent advances in Large Language Models (LLMs) have demonstrated their potential as autonomous agents across various tasks. One emerging application is the use of LLMs in playing games. In this work, we explore a practical problem for the…
As autonomous agents become more prevalent, understanding their collective behaviour in strategic interactions is crucial. This study investigates the emergent cooperative tendencies of systems of Large Language Model (LLM) agents in a…
Code generation agents powered by large language models (LLMs) are revolutionizing the software development paradigm. Distinct from previous code generation techniques, code generation agents are characterized by three core features. 1)…
To solve a text-based game, an agent needs to formulate valid text commands for a given context and find the ones that lead to success. Recent attempts at solving text-based games with deep reinforcement learning have focused on the latter,…
Large Language Model (LLM) Agents are an emerging computing paradigm that blends generative machine learning with tools such as code interpreters, web browsing, email, and more generally, external resources. These agent-based systems…
The question of how an effective and efficient communication system can emerge in a population of agents that need to solve a particular task attracts more and more attention from researchers in many fields, including artificial…
This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games. Text-based computer games describe their world to the player through natural language and…
There is much interest in using large pre-trained models in Automatic Game Design (AGD), whether via the generation of code, assets, or more abstract conceptualization of design ideas. But so far this interest largely stems from the ad hoc…
Large language models (LLMs) have demonstrated strong reasoning, planning, and communication abilities, enabling them to operate as autonomous agents in open environments. While single-agent systems remain limited in adaptability and…
Protecting cyberspace requires not only advanced tools but also a shift in how we reason about threats, trust, and autonomy. Traditional cybersecurity methods rely on manual responses and brittle heuristics. To build proactive and…
MOBA games, e.g., Dota2 and Honor of Kings, have been actively used as the testbed for the recent AI research on games, and various AI systems have been developed at the human level so far. However, these AI systems mainly focus on how to…
Large Language Models (LLMs) are increasingly relied upon for coding tasks, yet in most scenarios it is assumed that all relevant information can be either accessed in context or matches their training data. We posit that LLMs can benefit…
Recent advancements in Large Language Models (LLMs) have spurred a surge of interest in leveraging these models for game-theoretical simulations, where LLMs act as individual agents engaging in social interactions. This study explores the…