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Related papers: Generative AI for 2D Character Animation

200 papers

Audio-driven talking head animation is a challenging research topic with many real-world applications. Recent works have focused on creating photo-realistic 2D animation, while learning different talking or singing styles remains an open…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Trong-Thang Pham , Nhat Le , Tuong Do , Hung Nguyen , Erman Tjiputra , Quang D. Tran , Anh Nguyen

With the growing popularity of generative AI for images, video, and music, we witnessed models rapidly improve in quality and performance. However, not much attention is paid towards enabling AI's ability to "be creative". In this study, we…

Multiagent Systems · Computer Science 2025-09-10 Naomi Imasato , Kazuki Miyazawa , Takayuki Nagai , Takato Horii

Sketch2Prototype is an AI-based framework that transforms a hand-drawn sketch into a diverse set of 2D images and 3D prototypes through sketch-to-text, text-to-image, and image-to-3D stages. This framework, shown across various sketches,…

Human-Computer Interaction · Computer Science 2024-05-24 Kristen M. Edwards , Brandon Man , Faez Ahmed

This paper explores how instructors can leverage generative AI to create personalized learning experiences for students that transform teaching and learning. We present a range of AI-based exercises that enable novel forms of practice and…

Computers and Society · Computer Science 2024-07-09 Ethan Mollick , Lilach Mollick

Recent advances in generative artificial intelligence (AI) have captured worldwide attention. Tools such as Dalle-2 and ChatGPT suggest that tasks previously thought to be beyond the capabilities of AI may now augment the productivity of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Daniel Leiker , Ashley Ricker Gyllen , Ismail Eldesouky , Mutlu Cukurova

Traditional 2D animation is labor-intensive, often requiring animators to manually draw twelve illustrations per second of movement. While automatic frame interpolation may ease this burden, 2D animation poses additional difficulties…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Shuhong Chen , Matthias Zwicker

We capitalize on large amounts of unlabeled video in order to learn a model of scene dynamics for both video recognition tasks (e.g. action classification) and video generation tasks (e.g. future prediction). We propose a generative…

Computer Vision and Pattern Recognition · Computer Science 2016-10-27 Carl Vondrick , Hamed Pirsiavash , Antonio Torralba

Complex animated transitions may be easier to understand when divided into separate, consecutive stages. However, effective staging requires careful attention to both animation semantics and timing parameters. We present Gemini2, a system…

Human-Computer Interaction · Computer Science 2021-08-11 Younghoon Kim , Jeffrey Heer

There is a growing demand for customized and expressive 3D characters with the emergence of AI agents and Metaverse, but creating 3D characters using traditional computer graphics tools is a complex and time-consuming task. To address these…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Jianqiang Ren , Chao He , Lin Liu , Jiahao Chen , Yutong Wang , Yafei Song , Jianfang Li , Tangli Xue , Siqi Hu , Tao Chen , Kunkun Zheng , Jianjing Xiang , Liefeng Bo

The creative industry is both concerned and enthusiastic about how generative AI will reshape creativity. How might these tools interact with the workflow values of creative artists? In this paper, we adopt a value-sensitive design…

Human-Computer Interaction · Computer Science 2024-05-07 Ian P. Swift , Debaleena Chattopadhyay

This study investigates innovative interaction designs for communication and collaborative learning between learners of mixed hearing and signing abilities, leveraging advancements in mixed reality technologies like Apple Vision Pro and…

Human-Computer Interaction · Computer Science 2025-03-11 Si Chen , Haocong Cheng , Suzy Su , Stephanie Patterson , Raja Kushalnagar , Qi Wang , Yun Huang

Generative AI tools are used to create art-like outputs and sometimes aid in the creative process. These tools have potential benefits for artists, but they also have the potential to harm the art workforce and infringe upon artistic and…

Computers and Society · Computer Science 2024-10-02 Juniper Lovato , Julia Zimmerman , Isabelle Smith , Peter Dodds , Jennifer Karson

This paper examines the art practices, artwork, and motivations of prolific users of the latest generation of text-to-image models. Through interviews, observations, and a user survey, we present a sampling of the artistic styles and…

Human-Computer Interaction · Computer Science 2023-03-23 Minsuk Chang , Stefania Druga , Alex Fiannaca , Pedro Vergani , Chinmay Kulkarni , Carrie Cai , Michael Terry

Producing realistic character animations is one of the essential tasks in human-AI interactions. Considered as a sequence of poses of a humanoid, the task can be considered as a sequence generation problem with spatiotemporal smoothness and…

Computer Vision and Pattern Recognition · Computer Science 2020-05-26 Maryam Sadat Mirzaei , Kourosh Meshgi , Etienne Frigo , Toyoaki Nishida

Generating smooth animations from a limited number of sequential observations has a number of applications in vision. For example, it can be used to increase number of frames per second, or generating a new trajectory only based on first…

Computer Vision and Pattern Recognition · Computer Science 2022-05-11 Jurijs Nazarovs , Zhichun Huang

Animating virtual characters has always been a fundamental research problem in virtual reality (VR). Facial animations play a crucial role as they effectively convey emotions and attitudes of virtual humans. However, creating such facial…

Human-Computer Interaction · Computer Science 2024-02-22 Zechen Bai , Peng Chen , Xiaolan Peng , Lu Liu , Hui Chen , Mike Zheng Shou , Feng Tian

A perceived limitation of evolutionary art and design algorithms is that they rely on human intervention; the artist selects the most aesthetically pleasing variants of one generation to produce the next. This paper discusses how computer…

Artificial Intelligence · Computer Science 2019-07-11 Steve DiPaola , Liane Gabora

Storytelling is an integral part of human culture and significantly impacts cognitive and socio-emotional development and connection. Despite the importance of interactive visual storytelling, the process of creating such content requires…

Human-Computer Interaction · Computer Science 2024-06-04 Victor Nikhil Antony , Chien-Ming Huang

Previous animatable 3D-aware GANs for human generation have primarily focused on either the human head or full body. However, head-only videos are relatively uncommon in real life, and full body generation typically does not deal with…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Yue Wu , Sicheng Xu , Jianfeng Xiang , Fangyun Wei , Qifeng Chen , Jiaolong Yang , Xin Tong

Sketching is a uniquely human tool for expressing ideas and creativity. The animation of sketches infuses life into these static drawings, opening a new dimension for designers. Animating sketches is a time-consuming process that demands…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Ruolin Yang , Da Li , Honggang Zhang , Yi-Zhe Song