Related papers: AudioSetMix: Enhancing Audio-Language Datasets wit…
In this work, we study the task of Audio Language Modeling, in which we aim at learning probabilistic models for audio that can be used for generation and completion. We use a state-of-the-art perceptually-guided audio compression model, to…
Audio and music generation based on flexible multimodal control signals is a widely applicable topic, with the following key challenges: 1) a unified multimodal modeling framework, and 2) large-scale, high-quality training data. As such, we…
In this paper, we propose MixSpeech, a simple yet effective data augmentation method based on mixup for automatic speech recognition (ASR). MixSpeech trains an ASR model by taking a weighted combination of two different speech features…
Automated Audio Captioning (AAC) aims to generate natural textual descriptions for input audio signals. Recent progress in audio pre-trained models and large language models (LLMs) has significantly enhanced audio understanding and textual…
Despite their empirical success, neural networks still have difficulty capturing compositional aspects of natural language. This work proposes a simple data augmentation approach to encourage compositional behavior in neural models for…
Large Language Models (LLMs) are increasingly used in Spoken Language Understanding (SLU), where effective multimodal learning depends on the alignment between audio and text. Despite various fusion methods, no standard metric exists to…
Automated audio captioning is multi-modal translation task that aim to generate textual descriptions for a given audio clip. In this paper we propose a full Transformer architecture that utilizes Patchout as proposed in [1], significantly…
Large language models (LLMs) have advanced in text and vision, but their reasoning on audio remains limited. Most existing methods rely on dense audio embeddings, which are difficult to interpret and often fail on structured reasoning…
The introduction of audio latent diffusion models possessing the ability to generate realistic sound clips on demand from a text description has the potential to revolutionize how we work with audio. In this work, we make an initial attempt…
Visual storytelling is an emerging field that combines images and narratives to create engaging and contextually rich stories. Despite its potential, generating coherent and emotionally resonant visual stories remains challenging due to the…
Automated audio captioning (AAC) has developed rapidly in recent years, involving acoustic signal processing and natural language processing to generate human-readable sentences for audio clips. The current models are generally based on the…
Audio tagging is an active research area and has a wide range of applications. Since the release of AudioSet, great progress has been made in advancing model performance, which mostly comes from the development of novel model architectures…
Large language models (LLMs) are now available from cloud API providers in various sizes and configurations. While this diversity offers a broad spectrum of choices, effectively leveraging the options to optimize computational cost and…
Understanding the internal mechanisms of large audio-language models (LALMs) is crucial for interpreting their behavior and improving performance. This work presents the first in-depth analysis of how LALMs internally perceive and recognize…
We propose a general feedback-driven retrieval-augmented generation (RAG) approach that leverages Large Audio Language Models (LALMs) to address the missing or imperfect synthesis of specific sound events in text-to-audio (TTA) generation.…
Current speech evaluation suffers from two critical limitations: the need and difficulty of designing specialized systems targeting individual audio characteristics, and poor correlation between automatic evaluation methods and human…
The creation of high-quality multimodal datasets remains fundamental for advancing role-playing capabilities in large language models (LLMs). While existing works predominantly focus on text-based persona simulation, Audio Role-Playing…
Large audio-language models (LALMs), built upon powerful Large Language Models (LLMs), have exhibited remarkable audio comprehension and reasoning capabilities. However, the training of LALMs demands a large corpus of audio-language pairs,…
Audio-aware large language models (ALLMs) have recently made great strides in understanding and processing audio inputs. These models are typically adapted from text-based large language models (LLMs) through additional training on…
Conventional audio equalization is a static process that requires manual and cumbersome adjustments to adapt to changing listening contexts (e.g., mood, location, or social setting). In this paper, we introduce a Large Language Model…