Related papers: Text-to-Vector Generation with Neural Path Represe…
The field of advanced text-to-image generation is witnessing the emergence of unified frameworks that integrate powerful text encoders, such as CLIP and T5, with Diffusion Transformer backbones. Although there have been efforts to control…
Given an incomplete image without additional constraint, image inpainting natively allows for multiple solutions as long as they appear plausible. Recently, multiplesolution inpainting methods have been proposed and shown the potential of…
We present Vivid-VR, a DiT-based generative video restoration method built upon an advanced T2V foundation model, where ControlNet is leveraged to control the generation process, ensuring content consistency. However, conventional…
Generative models have demonstrated remarkable capability in synthesizing high-quality text, images, and videos. For video generation, contemporary text-to-video models exhibit impressive capabilities, crafting visually stunning videos.…
Graph classification is a fundamental task in domains ranging from molecular property prediction to materials design. While graph neural networks (GNNs) achieve strong performance by learning expressive representations via message passing,…
Generating VectorArt from text prompts is a challenging vision task, requiring diverse yet realistic depictions of the seen as well as unseen entities. However, existing research has been mostly limited to the generation of single objects,…
In recent years, rapid advances in computer vision have significantly improved the processing and generation of raster images. However, vector graphics, which is essential in digital design, due to its scalability and ease of editing, have…
Recently, Vector Quantized AutoRegressive (VQ-AR) models have shown remarkable results in text-to-image synthesis by equally predicting discrete image tokens from the top left to bottom right in the latent space. Although the simple…
Recent advancements in graph neural networks (GNNs) and heterogeneous GNNs (HGNNs) have advanced node embeddings and relationship learning for various tasks. However, existing methods often rely on domain-specific predefined meta-paths,…
Scalable Vector Graphics (SVG) are essential XML-based formats for versatile graphics, offering resolution independence and scalability. Unlike raster images, SVGs use geometric shapes and support interactivity, animation, and manipulation…
We introduce a novel framework for learning vector representations of tree-structured geometric data focusing on 3D vascular networks. Our approach employs two sequentially trained Transformer-based autoencoders. In the first stage, the…
We present T2Bs, a framework for generating high-quality, animatable character head morphable models from text by combining static text-to-3D generation with video diffusion. Text-to-3D models produce detailed static geometry but lack…
Recent advances in the diffusion models have significantly improved text-to-image generation. However, generating videos from text is a more challenging task than generating images from text, due to the much larger dataset and higher…
While Text-To-Video (T2V) models have advanced rapidly, they continue to struggle with generating legible and coherent text within videos. In particular, existing models often fail to render correctly even short phrases or words and…
In this work, we investigate a simple and must-known conditional generative framework based on Vector Quantised-Variational AutoEncoder (VQ-VAE) and Generative Pre-trained Transformer (GPT) for human motion generation from textural…
Automatic font generation based on deep learning has aroused a lot of interest in the last decade. However, only a few recently-reported approaches are capable of directly generating vector glyphs and their results are still far from…
Neural style transfer draws researchers' attention, but the interest focuses on bitmap images. Various models have been developed for bitmap image generation both online and offline with arbitrary and pre-trained styles. However, the style…
Learning universal graph representations across heterogeneous domains is difficult because graph datasets differ in topology, node-attribute semantics, feature dimensions, and even attribute availability. We propose GraphVec, a…
Recent advances in auto-regressive transformers have achieved remarkable success in generative modeling. However, text-to-3D generation remains challenging, primarily due to bottlenecks in learning discrete 3D representations. Specifically,…
Generating high-quality textures for 3D assets is a challenging task. Existing multiview texture generation methods suffer from the multiview inconsistency and missing textures on unseen parts, while UV inpainting texture methods do not…