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Related papers: Functional Near-Infrared Spectroscopy (fNIRS) Anal…

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Functional Near-Infrared Spectroscopy (fNIRS) has emerged as a valuable tool to investigate cognitive and emotional processes during learning. We focus specifically on game-integrated learning systems as the context for fNIRS-based brain…

For serious games on education, understanding the effectiveness of different learning methods in influencing cognitive processes remains a significant challenge. This study investigates the impact of serious games on graph structure…

This study estimates cognitive effort based on functional near-infrared spectroscopy data and performance scores using a hybrid DeepNet model. The estimation of cognitive effort enables educators to modify material to enhance learning…

Human-Computer Interaction · Computer Science 2025-10-29 Shayla Sharmin , Roghayeh Leila Barmaki

People with Multiple Sclerosis (MS) complain of problems with hand dexterity and cognitive fatigue. However, in many cases, impairments are subtle and difficult to detect. Functional near-infrared spectroscopy (fNIRS) is a non-invasive…

Machine Learning · Computer Science 2025-09-29 Sadman Saumik Islam , Bruna Dalcin Baldasso , Davide Cattaneo , Xianta Jiang , Michelle Ploughman

Human Space Flight missions often require interaction with touchscreen displays. This paper presents a study of investigating human machine interaction with touchscreen using both finger and stylus in the International Space Station. The…

Human-Computer Interaction · Computer Science 2026-04-21 Pradipta Biswas , Himanshu Vishwakarma , Mukund Mitra , KamalPreet Singh Saluja , Aumkar Kishore Shah

Motion simulators allow researchers to safely investigate the interaction of drivers with a vehicle. However, many studies that use driving simulator data to predict cognitive load only employ two levels of workload, leaving a gap in…

Human-Computer Interaction · Computer Science 2024-08-14 Mehshan Ahmed Khan , Houshyar Asadi , Mohammad Reza Chalak Qazani , Chee Peng Lim , Saied Nahavandi

Cognitive effort, defined as the relationship between cognitive load and task performance, provides insight into how individuals allocate mental resources during demanding tasks. This construct is particularly important in high-stakes…

Human-Computer Interaction · Computer Science 2026-04-13 Shayla Sharmin , Mohammad Fahim Abrar , Gael Lucero-Palacios , Aditya Raikwar , Roghayeh Leila Barmaki

Contribution: This article analyzes the learning and motivational impact of teacher-authored educational video games on computer science education and compares its effectiveness in both face-to-face and online (remote) formats. This work…

Computers and Society · Computer Science 2024-07-11 Daniel López-Fernández , Aldo Gordillo , Jennifer Pérez , Edmundo Tovar

Advance in technology offer the potential for future adoption of a combination of virtual reality (VR) and real-time adaptivity to enhance training and education. Providing a valid neuro-ergonomic measure of cognitive load can enable an…

With the rising interest in Virtual Reality and the fast development and improvement of available devices, new features of interactions are becoming available. One of them that is becoming very popular is hand tracking, as the idea to…

Human-Computer Interaction · Computer Science 2020-04-28 Jan-Niklas Voigt-Antons , Tanja Kojić , Danish Ali , Sebastian Möller

This exploratory pilot study investigates the impact of haptic perception --specifically tactile sensitivity (touch) and kinaesthetic intensity (movement)-- on learning, operationalized as information retention (immediate recall) through…

Human-Computer Interaction · Computer Science 2026-03-06 Bibeg Limbu , Irene-Angelica Chounta

Brain-Computer Interfaces enable direct communication between the brain and external systems, with functional Near-Infrared Spectroscopy emerging as a portable and non-invasive method for capturing cerebral hemodynamics. This study…

Neurons and Cognition · Quantitative Biology 2025-05-16 Mohammad Ghalavand , Javad Hatami , Seyed Kamaledin Setarehdan , Hananeh Ghalavand

Acquisition of bimanual motor skills, critical in several applications ranging from robotic teleoperations to surgery, is associated with a protracted learning curve. Brain connectivity based on functional Near Infrared Spectroscopy (fNIRS)…

Neurons and Cognition · Quantitative Biology 2020-01-03 F. Deligianni , H. Singh , H. N. Modi , S. Jahani , M. Yucel , A. Darzi , D. R. Leff , G. Z. Yang

The process of teaching has been greatly changed by the COVID-19 pandemic. It is possible that studying will not resemble anymore the process known by the previous generations of students. As the current generations learn by doing and use…

Computers and Society · Computer Science 2021-12-03 Iuliana Marin

Developments in information and communication technologies have been greatly influential on the practices in all fields, and education is not an exception to this. To illustrate with, computers were first used in computer assisted education…

Human-Computer Interaction · Computer Science 2017-04-07 Aslihan Tufekci , Kamuran Samanci , Utku Kose

This paper describes results from a project in an undergraduate engineering physics course that coupled classroom use of interactive computer simulations with the collection of real-time formative assessment using pen-enabled mobile…

Physics Education · Physics 2016-11-17 F. V. Kowalski , S. E. Kowalski

Affective states regulate our day to day to function and has a tremendous effect on mental and physical health. Detection of affective states is of utmost importance for mental health monitoring, smart entertainment selection and dynamic…

Human-Computer Interaction · Computer Science 2024-02-29 Ritam Ghosh

Research has established increased engagement and positive behavioral, attitudinal, and learning outcomes from educational games. Although engagement begets these benefits, there is a lack of research on how students engage with educational…

Physics Education · Physics 2017-10-13 Angela He

Video games elicit emotions which can be influenced by color stimuli as shown by previous studies. However, little research has been conducted on whether this applies to mobile games played by adolescents. Therefore, we examined the…

Human-Computer Interaction · Computer Science 2024-03-01 Leonie Kallabis , Bruno Baruque-Zanón , Heinrich Klocke , Ana María Lara-Palma , Boris Naujoks

Educational games are being increasingly used to support self-paced learning. However, educators and system designers often face challenges in monitoring student affect and cognitive load. Existing assessments in game-based learning…

Human-Computer Interaction · Computer Science 2024-05-10 Minghao Cai , Carrie Demmans Epp
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